Go to file
imxyd 34f7f16cb1 Update language.c
Improve Chinese language
2022-01-22 19:34:54 +01:00
assets Display a netstatus icon. Updated/added icons from #79. Closes #79. 2019-06-20 17:34:22 -04:00
assets_unused Load assets from a .zip in romfs (romfs/ dir for pc-build) using minizip, instead of embedding it in data/. Sync Makefile.nx with latest switch-examples Makefile, with romfs. Automatically build the assets .zip in Makefile. Moved data/ to assets/ and moved data/unused/ to assets_unused/. Use #error in nx_audio.c since it's not supported currently. 2018-10-29 00:30:09 -04:00
common Update language.c 2022-01-22 19:34:54 +01:00
nx_main Added theme support for dirs and .zip via physfs. Closes #121. 2021-10-21 15:26:30 -04:00
pc_main Added theme support for dirs and .zip via physfs. Closes #121. 2021-10-21 15:26:30 -04:00
resources Added resources/eth_none_icon.png which was missing. 2020-04-10 00:54:10 -04:00
.gitignore Minor fixes 2020-11-11 12:40:41 +01:00
icon.jpg add icon.jpg 2018-02-28 23:43:29 +01:00
LICENSE.md Added LICENSE.md and updated .gitignore. 2018-02-18 16:50:56 -05:00
Makefile Release 3.5.0 2021-10-29 19:47:15 -04:00
Makefile.nx Use physfs instead of minizip for asset loading, etc. 2021-10-22 13:18:30 -04:00
Makefile.pc Use physfs instead of minizip for asset loading, etc. 2021-10-22 13:18:30 -04:00
README.md Release 3.5.0 2021-10-29 19:47:15 -04:00

Usage

See Homebrew_Applications for SD layout and applications, etc. See Switchbrew for hbmenu docs.

Download

The latest release is available from the releases page.

Building

Build for the Nintendo Switch with make nx and for the PC with make pc. Running make builds for both systems.

The following pacman packages are required to build for Switch:

  • switch-dev
  • switch-freetype
  • switch-libconfig
  • switch-libjpeg-turbo
  • switch-physfs

The following libraries are required to build for PC:

  • libfreetype
  • libconfig
  • libjpeg-turbo
  • libphysfs

Building for Switch/PC requires zip.

Since C11 threads are used, building for the PC may fail if C11 threads are not available.

Credits

  • This uses code based on 3DS new-hbmenu.
  • libjpeg-turbo is used for handling JPEG icons. This library doesn't support lossless JPEG (likewise for official sw which uses libjpeg-turbo).