### Usage See [Homebrew_Applications](https://switchbrew.org/wiki/Homebrew_Applications) for SD layout and applications, etc. See [Switchbrew](https://switchbrew.org/wiki/Homebrew_Menu) for hbmenu docs. ### Download The latest release is available from the [releases](https://github.com/switchbrew/nx-hbmenu/releases/latest) page. ### Building Build for the Nintendo Switch with ```make nx``` and for the PC with ```make pc```. Running ```make``` builds for both systems. The following [pacman packages](https://devkitpro.org/wiki/devkitPro_pacman) are required to build: - `switch-dev` - `switch-freetype` - `switch-libconfig` - `switch-libjpeg-turbo` - `switch-zlib` - `zip` (on Windows) For the PC build, `libminizip` is required (for the Switch build, the `switch-zlib` package includes this). Since C11 threads are used, building for the PC may fail if C11 threads are not available. #### Credits * This uses code based on 3DS [new-hbmenu](https://github.com/fincs/new-hbmenu). * `libjpeg-turbo` is used for handling JPEG icons. This library doesn't support lossless JPEG (likewise for official sw which uses `libjpeg-turbo`).