Update controller code to accept inputs from all players

not only 0 and 1 (CONTROLLER_P1_AUTO)
This commit is contained in:
octopuserectus 2019-11-27 17:33:12 +00:00 committed by yellows8
parent 24ce4ff924
commit a747d92826

View File

@ -197,7 +197,12 @@ int main(int argc, char **argv)
bool menuUpdate(void) {
bool exitflag = 0;
menu_s* menu = menuGetCurrent();
u32 down = hidKeysDown(CONTROLLER_P1_AUTO);
u64 down = 0;
for (int controller = 0; controller < 10; controller++) {
down |= hidKeysDown((HidControllerID) controller);
}
handleTouch(menu);
if (down & KEY_Y)
@ -243,7 +248,11 @@ bool menuUpdate(void) {
bool menuUpdateErrorScreen(void) {
bool exitflag = 0;
u32 down = hidKeysDown(CONTROLLER_P1_AUTO);
u64 down = 0;
for (int controller = 0; controller < 10; controller++) {
down |= hidKeysDown((HidControllerID) controller);
}
if (down & KEY_PLUS)
{