Added optional PERF_LOG* defines.
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114db71711
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@ -340,6 +340,19 @@ void menuLoop() {
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DrawText(interuiregular14, 180, 46, themeCurrent.textColor, "v2.0.0");
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DrawText(interuiregular14, 180, 46, themeCurrent.textColor, "v2.0.0");
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DrawTextTruncate(interuiregular18, 40, 720 - 47, themeCurrent.textColor, menu->dirname, 918, "...");
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DrawTextTruncate(interuiregular18, 40, 720 - 47, themeCurrent.textColor, menu->dirname, 918, "...");
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#ifdef PERF_LOG_DRAW//Seperate from the PERF_LOG define since this might affect perf.
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extern u64 g_tickdiff_vsync;
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extern u64 g_tickdiff_frame;
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char tmpstr[64];
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snprintf(tmpstr, sizeof(tmpstr)-1, "%lu", g_tickdiff_vsync);
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DrawText(interuiregular14, 180 + 256, 46, themeCurrent.textColor, tmpstr);
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snprintf(tmpstr, sizeof(tmpstr)-1, "%lu", g_tickdiff_frame);
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DrawText(interuiregular14, 180 + 256, 46 + 16, themeCurrent.textColor, tmpstr);
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#endif
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//drawTime();
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//drawTime();
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if (menu->nEntries==0)
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if (menu->nEntries==0)
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@ -7,8 +7,17 @@
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uint8_t* g_framebuf;
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uint8_t* g_framebuf;
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u32 g_framebuf_width;
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u32 g_framebuf_width;
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#ifdef PERF_LOG
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u64 g_tickdiff_vsync=0;
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u64 g_tickdiff_frame=0;
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#endif
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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#ifdef PERF_LOG
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u64 start_tick=0;
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#endif
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gfxInitDefault();
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gfxInitDefault();
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appletSetScreenShotPermission(1);
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appletSetScreenShotPermission(1);
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@ -21,8 +30,20 @@ int main(int argc, char **argv)
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launchInit();
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launchInit();
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#ifdef PERF_LOG
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gfxWaitForVsync();
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start_tick = svcGetSystemTick();
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gfxWaitForVsync();
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g_tickdiff_vsync = svcGetSystemTick() - start_tick;
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#endif
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while (appletMainLoop())
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while (appletMainLoop())
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{
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{
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#ifdef PERF_LOG
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start_tick = svcGetSystemTick();
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#endif
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//Scan all the inputs. This should be done once for each frame
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//Scan all the inputs. This should be done once for each frame
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hidScanInput();
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hidScanInput();
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@ -32,6 +53,11 @@ int main(int argc, char **argv)
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menuLoop();
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menuLoop();
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gfxFlushBuffers();
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gfxFlushBuffers();
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#ifdef PERF_LOG
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g_tickdiff_frame = svcGetSystemTick() - start_tick;
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#endif
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gfxSwapBuffers();
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gfxSwapBuffers();
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gfxWaitForVsync();
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gfxWaitForVsync();
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}
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}
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