Default app version needs not be localized (#17)
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8c1d558f15
commit
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@ -1,4 +1,4 @@
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#include "language.h"
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#include "language.h"
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#ifdef SWITCH
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#define STR_JP(_str) [SetLanguage_JA] = _str
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@ -62,22 +62,6 @@ const char* const g_strings[StrId_Max][16] =
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STR_TW("資料夾"),
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},
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[StrId_DefaultVersion] =
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{
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STR_EN("1.0.0"),
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STR_ES("1.0.0"),
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STR_DE("1.0.0"),
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STR_FR("1.0.0"),
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STR_IT("1.0.0"),
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STR_JP("1.0.0"),
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STR_PT("1.0.0"),
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STR_NL("1.0.0"),
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STR_KO("1.0.0"),
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STR_RU("1.0.0"),
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STR_ZH("1.0.0"),
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STR_TW("1.0.0"),
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},
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/*[StrId_DefaultLongTitle] =
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{
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STR_EN("Homebrew application"),
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@ -7,7 +7,6 @@ typedef enum
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{
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StrId_Loading = 0,
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StrId_Directory,
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StrId_DefaultVersion,
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StrId_DefaultPublisher,
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StrId_IOError,
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StrId_CouldNotOpenFile,
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@ -184,7 +184,7 @@ bool menuEntryLoad(menuEntry_s* me, const char* name, bool shortcut) {
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{
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strcpy(me->name, name);
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strcpy(me->author, textGetString(StrId_DefaultPublisher));
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strcpy(me->version, textGetString(StrId_DefaultVersion));
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strcpy(me->version, "1.0.0");
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//shortcut_s sc;
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