Default app version needs not be localized (#17)

This commit is contained in:
fincs 2018-02-27 22:06:01 +01:00 committed by yellows8
parent 8c1d558f15
commit 5743c2946d
3 changed files with 2 additions and 19 deletions

View File

@ -1,4 +1,4 @@
#include "language.h"
#include "language.h"
#ifdef SWITCH
#define STR_JP(_str) [SetLanguage_JA] = _str
@ -62,22 +62,6 @@ const char* const g_strings[StrId_Max][16] =
STR_TW("資料夾"),
},
[StrId_DefaultVersion] =
{
STR_EN("1.0.0"),
STR_ES("1.0.0"),
STR_DE("1.0.0"),
STR_FR("1.0.0"),
STR_IT("1.0.0"),
STR_JP("1.0.0"),
STR_PT("1.0.0"),
STR_NL("1.0.0"),
STR_KO("1.0.0"),
STR_RU("1.0.0"),
STR_ZH("1.0.0"),
STR_TW("1.0.0"),
},
/*[StrId_DefaultLongTitle] =
{
STR_EN("Homebrew application"),

View File

@ -7,7 +7,6 @@ typedef enum
{
StrId_Loading = 0,
StrId_Directory,
StrId_DefaultVersion,
StrId_DefaultPublisher,
StrId_IOError,
StrId_CouldNotOpenFile,

View File

@ -184,7 +184,7 @@ bool menuEntryLoad(menuEntry_s* me, const char* name, bool shortcut) {
{
strcpy(me->name, name);
strcpy(me->author, textGetString(StrId_DefaultPublisher));
strcpy(me->version, textGetString(StrId_DefaultVersion));
strcpy(me->version, "1.0.0");
//shortcut_s sc;