Improved hid handling.
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a747d92826
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@ -193,15 +193,25 @@ int main(int argc, char **argv)
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return 0;
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}
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u64 menuGetKeysDown(void) {
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u64 down = 0;
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if (hidGetHandheldMode())
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down |= hidKeysDown(CONTROLLER_HANDHELD);
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else {
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for (u32 controller=0; controller<8; controller++) {
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if (hidIsControllerConnected(controller)) down |= hidKeysDown(controller);
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}
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}
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return down;
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}
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//This is implemented here due to the hid code.
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bool menuUpdate(void) {
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bool exitflag = 0;
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menu_s* menu = menuGetCurrent();
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u64 down = 0;
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for (int controller = 0; controller < 10; controller++) {
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down |= hidKeysDown((HidControllerID) controller);
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}
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u64 down = menuGetKeysDown();
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handleTouch(menu);
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@ -248,11 +258,7 @@ bool menuUpdate(void) {
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bool menuUpdateErrorScreen(void) {
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bool exitflag = 0;
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u64 down = 0;
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for (int controller = 0; controller < 10; controller++) {
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down |= hidKeysDown((HidControllerID) controller);
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}
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u64 down = menuGetKeysDown();
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if (down & KEY_PLUS)
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{
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