Use '(void)' for audio_initialize/audio_exit.

This commit is contained in:
yellows8 2018-03-19 20:57:55 -04:00
parent 22740b8f4b
commit 1364106d73
2 changed files with 4 additions and 4 deletions

View File

@ -13,8 +13,8 @@ u64 g_tickdiff_frame=0;
#endif #endif
#ifdef ENABLE_AUDIO #ifdef ENABLE_AUDIO
void audio_initialize(); void audio_initialize(void);
void audio_exit(); void audio_exit(void);
#endif #endif
int main(int argc, char **argv) int main(int argc, char **argv)

View File

@ -78,7 +78,7 @@ static void audio_playback_thread(void* arg)
} }
} }
void audio_initialize() void audio_initialize(void)
{ {
Result rc=0; Result rc=0;
@ -145,7 +145,7 @@ void audio_initialize()
if (R_SUCCEEDED(rc)) audio_thread_started = 1; if (R_SUCCEEDED(rc)) audio_thread_started = 1;
} }
void audio_exit() void audio_exit(void)
{ {
if (audio_thread_started) { if (audio_thread_started) {
audio_thread_exitflag = 1; audio_thread_exitflag = 1;