Use '(void)' for audio_initialize/audio_exit.

This commit is contained in:
yellows8 2018-03-19 20:57:55 -04:00
parent 22740b8f4b
commit 1364106d73
2 changed files with 4 additions and 4 deletions

View File

@ -13,8 +13,8 @@ u64 g_tickdiff_frame=0;
#endif
#ifdef ENABLE_AUDIO
void audio_initialize();
void audio_exit();
void audio_initialize(void);
void audio_exit(void);
#endif
int main(int argc, char **argv)

View File

@ -78,7 +78,7 @@ static void audio_playback_thread(void* arg)
}
}
void audio_initialize()
void audio_initialize(void)
{
Result rc=0;
@ -145,7 +145,7 @@ void audio_initialize()
if (R_SUCCEEDED(rc)) audio_thread_started = 1;
}
void audio_exit()
void audio_exit(void)
{
if (audio_thread_started) {
audio_thread_exitflag = 1;