nx-hbloader/source/main.c
2018-11-14 21:31:45 -05:00

417 lines
11 KiB
C

#include <switch.h>
#include <string.h>
#include <stdio.h>
#define MODULE_HBL 347
const char* g_easterEgg = "Do you mean to tell me that you're thinking seriously of building that way, when and if you are an architect?";
static char g_argv[2048];
static char g_nextArgv[2048];
static char g_nextNroPath[512];
u64 g_nroAddr = 0;
static u64 g_nroSize = 0;
static NroHeader g_nroHeader;
static bool g_isApplication = 0;
static NsApplicationControlData g_applicationControlData;
static bool g_isAutomaticGameplayRecording = 0;
static u8 g_savedTls[0x100];
// Used by trampoline.s
Result g_lastRet = 0;
extern void* __stack_top;//Defined in libnx.
#define STACK_SIZE 0x100000 //Change this if main-thread stack size ever changes.
void __libnx_initheap(void)
{
static char g_innerheap[0x20000];
extern char* fake_heap_start;
extern char* fake_heap_end;
fake_heap_start = &g_innerheap[0];
fake_heap_end = &g_innerheap[sizeof g_innerheap];
}
void __appInit(void)
{
(void) g_easterEgg[0];
Result rc;
rc = smInitialize();
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 1));
rc = fsInitialize();
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 2));
fsdevMountSdmc();
}
void __appExit(void)
{
fsdevUnmountAll();
fsExit();
smExit();
}
static void* g_heapAddr;
static size_t g_heapSize;
void setupHbHeap(void)
{
u64 size = 0;
void* addr = NULL;
u64 mem_available = 0, mem_used = 0;
Result rc=0;
svcGetInfo(&mem_available, 6, CUR_PROCESS_HANDLE, 0);
svcGetInfo(&mem_used, 7, CUR_PROCESS_HANDLE, 0);
if (mem_available > mem_used+0x200000)
size = (mem_available - mem_used - 0x200000) & ~0x1FFFFF;
if (size==0)
size = 0x2000000*16;
if (size > 0x6000000 && g_isAutomaticGameplayRecording) {
size -= 0x6000000;
}
rc = svcSetHeapSize(&addr, size);
if (R_FAILED(rc) || addr==NULL)
fatalSimple(MAKERESULT(MODULE_HBL, 9));
g_heapAddr = addr;
g_heapSize = size;
}
static Handle g_port;
static Handle g_procHandle;
void threadFunc(void* ctx)
{
Handle session;
Result rc;
rc = svcWaitSynchronizationSingle(g_port, -1);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 22));
rc = svcAcceptSession(&session, g_port);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 14));
s32 idx = 0;
rc = svcReplyAndReceive(&idx, &session, 1, 0, -1);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 15));
IpcParsedCommand ipc;
rc = ipcParse(&ipc);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 16));
if (ipc.NumHandles != 1)
fatalSimple(MAKERESULT(MODULE_HBL, 17));
g_procHandle = ipc.Handles[0];
svcCloseHandle(session);
}
//Gets the PID of the process with application_type==APPLICATION in the NPDM, then sets g_isApplication if it matches the current PID.
void getIsApplication(void) {
Result rc=0;
u64 cur_pid=0, app_pid=0;
g_isApplication = 0;
rc = svcGetProcessId(&cur_pid, CUR_PROCESS_HANDLE);
if (R_FAILED(rc)) return;
rc = pmshellInitialize();
if (R_SUCCEEDED(rc)) {
rc = pmshellGetApplicationPid(&app_pid);
pmshellExit();
}
if (R_SUCCEEDED(rc) && cur_pid == app_pid) g_isApplication = 1;
}
//Gets the control.nacp for the current title id, and then sets g_isAutomaticGameplayRecording if less memory should be allocated.
void getIsAutomaticGameplayRecording(void) {
if (kernelAbove500() && g_isApplication) {
Result rc=0;
u64 cur_tid=0;
rc = svcGetInfo(&cur_tid, 18, CUR_PROCESS_HANDLE, 0);
if (R_FAILED(rc)) return;
g_isAutomaticGameplayRecording = 0;
rc = nsInitialize();
if (R_SUCCEEDED(rc)) {
size_t dummy;
rc = nsGetApplicationControlData(0x1, cur_tid, &g_applicationControlData, sizeof(g_applicationControlData), &dummy);
nsExit();
}
if (R_SUCCEEDED(rc) && (((g_applicationControlData.nacp.x3034_unk >> 8) & 0xFF) == 2)) g_isAutomaticGameplayRecording = 1;
}
}
void getOwnProcessHandle(void)
{
static Thread t;
Result rc;
rc = threadCreate(&t, &threadFunc, NULL, 0x1000, 0x20, 0);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 10));
rc = smRegisterService(&g_port, "hb:ldr", false, 1);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 12));
rc = threadStart(&t);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 13));
Service srv;
rc = smGetService(&srv, "hb:ldr");
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 23));
IpcCommand ipc;
ipcInitialize(&ipc);
ipcSendHandleCopy(&ipc, 0xffff8001);
struct {
int x, y;
}* raw;
raw = ipcPrepareHeader(&ipc, sizeof(*raw));
raw->x = raw->y = 0;
rc = serviceIpcDispatch(&srv);
threadWaitForExit(&t);
threadClose(&t);
serviceClose(&srv);
svcCloseHandle(g_port);
rc = smUnregisterService("hb:ldr");
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 11));
smExit();
}
void loadNro(void)
{
NroHeader* header = NULL;
size_t rw_size=0;
Result rc=0;
svcSleepThread(1000000000);//Wait for sm-sysmodule to handle closing the sm session from this process. Without this delay smInitialize will fail once eventually used later.
//TODO: Lower the above delay-value?
memcpy((u8*)armGetTls() + 0x100, g_savedTls, 0x100);
if (g_nroSize > 0)
{
// Unmap previous NRO.
header = &g_nroHeader;
rw_size = header->segments[2].size + header->bss_size;
rw_size = (rw_size+0xFFF) & ~0xFFF;
// .text
rc = svcUnmapProcessCodeMemory(
g_procHandle, g_nroAddr + header->segments[0].file_off, ((u64) g_heapAddr) + header->segments[0].file_off, header->segments[0].size);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 24));
// .rodata
rc = svcUnmapProcessCodeMemory(
g_procHandle, g_nroAddr + header->segments[1].file_off, ((u64) g_heapAddr) + header->segments[1].file_off, header->segments[1].size);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 25));
// .data + .bss
rc = svcUnmapProcessCodeMemory(
g_procHandle, g_nroAddr + header->segments[2].file_off, ((u64) g_heapAddr) + header->segments[2].file_off, rw_size);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 26));
g_nroAddr = g_nroSize = 0;
}
if (strlen(g_nextNroPath) == 0)
{
strcpy(g_nextNroPath, "sdmc:/hbmenu.nro");
strcpy(g_nextArgv, "sdmc:/hbmenu.nro");
}
memcpy(g_argv, g_nextArgv, sizeof g_argv);
uint8_t *nrobuf = (uint8_t*) g_heapAddr;
NroStart* start = (NroStart*) (nrobuf + 0);
header = (NroHeader*) (nrobuf + sizeof(NroStart));
uint8_t* rest = (uint8_t*) (nrobuf + sizeof(NroStart) + sizeof(NroHeader));
FILE* f = fopen(g_nextNroPath, "rb");
if (f == NULL)
fatalSimple(MAKERESULT(MODULE_HBL, 3));
// Reset NRO path to load hbmenu by default next time.
g_nextNroPath[0] = '\0';
if (fread(start, sizeof(*start), 1, f) != 1)
fatalSimple(MAKERESULT(MODULE_HBL, 4));
if (fread(header, sizeof(*header), 1, f) != 1)
fatalSimple(MAKERESULT(MODULE_HBL, 4));
if(header->magic != NROHEADER_MAGIC)
fatalSimple(MAKERESULT(MODULE_HBL, 5));
size_t rest_size = header->size - (sizeof(NroStart) + sizeof(NroHeader));
if (fread(rest, rest_size, 1, f) != 1)
fatalSimple(MAKERESULT(MODULE_HBL, 7));
fclose(f);
size_t total_size = header->size + header->bss_size;
total_size = (total_size+0xFFF) & ~0xFFF;
rw_size = header->segments[2].size + header->bss_size;
rw_size = (rw_size+0xFFF) & ~0xFFF;
int i;
for (i=0; i<3; i++)
{
if (header->segments[i].file_off >= header->size || header->segments[i].size > header->size ||
(header->segments[i].file_off + header->segments[i].size) > header->size)
{
fatalSimple(MAKERESULT(MODULE_HBL, 6));
}
}
// todo: Detect whether NRO fits into heap or not.
// Copy header to elsewhere because we're going to unmap it next.
memcpy(&g_nroHeader, header, sizeof(g_nroHeader));
header = &g_nroHeader;
u64 map_addr;
do {
map_addr = randomGet64() & 0xFFFFFF000ull;
rc = svcMapProcessCodeMemory(g_procHandle, map_addr, (u64)nrobuf, total_size);
} while (rc == 0xDC01 || rc == 0xD401);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 18));
// .text
rc = svcSetProcessMemoryPermission(
g_procHandle, map_addr + header->segments[0].file_off, header->segments[0].size, Perm_R | Perm_X);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 19));
// .rodata
rc = svcSetProcessMemoryPermission(
g_procHandle, map_addr + header->segments[1].file_off, header->segments[1].size, Perm_R);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 20));
// .data + .bss
rc = svcSetProcessMemoryPermission(
g_procHandle, map_addr + header->segments[2].file_off, rw_size, Perm_Rw);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(MODULE_HBL, 21));
u64 nro_size = header->segments[2].file_off + rw_size;
u64 nro_heap_start = ((u64) g_heapAddr) + nro_size;
u64 nro_heap_size = g_heapSize + (u64) g_heapAddr - (u64) nro_heap_start;
#define M EntryFlag_IsMandatory
static ConfigEntry entries[] = {
{ EntryType_MainThreadHandle, 0, {0, 0} },
{ EntryType_ProcessHandle, 0, {0, 0} },
{ EntryType_AppletType, 0, {AppletType_LibraryApplet, 0} },
{ EntryType_OverrideHeap, M, {0, 0} },
{ EntryType_Argv, 0, {0, 0} },
{ EntryType_NextLoadPath, 0, {0, 0} },
{ EntryType_LastLoadResult, 0, {0, 0} },
{ EntryType_SyscallAvailableHint, 0, {0xffffffffffffffff, 0x1fc1fff0007ffff} },
{ EntryType_RandomSeed, 0, {0, 0} },
{ EntryType_EndOfList, 0, {0, 0} }
};
ConfigEntry *entry_AppletType = &entries[2];
if (g_isApplication) {
entry_AppletType->Value[0] = AppletType_SystemApplication;
entry_AppletType->Value[1] = EnvAppletFlags_ApplicationOverride;
}
// MainThreadHandle
entries[0].Value[0] = envGetMainThreadHandle();
// ProcessHandle
entries[1].Value[0] = g_procHandle;
// OverrideHeap
entries[3].Value[0] = nro_heap_start;
entries[3].Value[1] = nro_heap_size;
// Argv
entries[4].Value[1] = (u64) &g_argv[0];
// NextLoadPath
entries[5].Value[0] = (u64) &g_nextNroPath[0];
entries[5].Value[1] = (u64) &g_nextArgv[0];
// LastLoadResult
entries[6].Value[0] = g_lastRet;
// RandomSeed
entries[8].Value[0] = randomGet64();
entries[8].Value[1] = randomGet64();
u64 entrypoint = map_addr;
g_nroAddr = map_addr;
g_nroSize = nro_size;
memset(__stack_top - STACK_SIZE, 0, STACK_SIZE);
extern NORETURN void nroEntrypointTrampoline(u64 entries_ptr, u64 handle, u64 entrypoint);
nroEntrypointTrampoline((u64) entries, -1, entrypoint);
}
int main(int argc, char **argv)
{
memcpy(g_savedTls, (u8*)armGetTls() + 0x100, 0x100);
getIsApplication();
getIsAutomaticGameplayRecording();
setupHbHeap();
getOwnProcessHandle();
loadNro();
fatalSimple(MAKERESULT(MODULE_HBL, 8));
return 0;
}