mirror of
https://github.com/switchbrew/libnx.git
synced 2025-06-21 20:42:44 +02:00
522 lines
16 KiB
C
522 lines
16 KiB
C
#include <string.h>
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#include <malloc.h>
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#include "types.h"
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#include "result.h"
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#include "arm/cache.h"
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#include "services/fatal.h"
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#include "services/vi.h"
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#include "services/applet.h"
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#include "services/nv.h"
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#include "display/binder.h"
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#include "display/buffer_producer.h"
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#include "display/gfx.h"
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#include "nvidia/map.h"
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#include "nvidia/graphic_buffer.h"
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__attribute__((weak)) ViServiceType __nx_gfx_vi_service_type = ViServiceType_Default;
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static bool g_gfxInitialized = 0;
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static ViDisplay g_gfxDisplay;
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static Event g_gfxDisplayVsyncEvent;
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static ViLayer g_gfxLayer;
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static Binder g_gfxBinderSession;
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static Event g_gfxBinderEvent;
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static s32 g_gfxCurrentBuffer = 0;
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static s32 g_gfxCurrentProducerBuffer = 0;
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static bool g_gfx_ProducerConnected = 0;
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static u32 g_gfx_ProducerSlotsRequested = 0;
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static u8 *g_gfxFramebuf;
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static size_t g_gfxFramebufSize;
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static BqBufferOutput g_gfx_Connect_QueueBufferOutput;
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static BqBufferOutput g_gfx_QueueBuffer_QueueBufferOutput;
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static GfxMode g_gfxMode = GfxMode_LinearDouble;
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static u8 *g_gfxFramebufLinear;
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size_t g_gfx_framebuf_width=0, g_gfx_framebuf_aligned_width=0;
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size_t g_gfx_framebuf_height=0, g_gfx_framebuf_aligned_height=0;
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size_t g_gfx_framebuf_display_width=0, g_gfx_framebuf_display_height=0;
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size_t g_gfx_singleframebuf_size=0;
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size_t g_gfx_singleframebuf_linear_size=0;
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static AppletHookCookie g_gfx_autoresolution_applethookcookie;
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static bool g_gfx_autoresolution_enabled;
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static s32 g_gfx_autoresolution_handheld_width;
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static s32 g_gfx_autoresolution_handheld_height;
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static s32 g_gfx_autoresolution_docked_width;
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static s32 g_gfx_autoresolution_docked_height;
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extern u32 __nx_applet_type;
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static const u32 g_nvgfx_totalframebufs = 2;
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static NvMap g_nvmap_obj;
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//static Result _gfxGetDisplayResolution(u64 *width, u64 *height);
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// TODO: Let the user configure some of this?
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static BqBufferInput g_gfxQueueBufferData = {
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.timestamp = 0x0,
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.isAutoTimestamp = 0x1,
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.crop = {0x0, 0x0, 0x0, 0x0}, //Official apps which use multiple resolutions configure this for the currently used resolution, depending on the current appletOperationMode.
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.scalingMode = 0x0,
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.transform = 0,
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.stickyTransform = 0x0,
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.unk = 0x0,
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.swapInterval = 0x1,
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.fence = {0},
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};
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static NvGraphicBuffer g_gfx_GraphicBuffer = {
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.header = {
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.num_ints = (sizeof(NvGraphicBuffer) - sizeof(NativeHandle)) / 4,
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},
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.unk0 = -1,
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.magic = 0xDAFFCAFF,
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.pid = 42,
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.usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
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.format = PIXEL_FORMAT_RGBA_8888,
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.ext_format = PIXEL_FORMAT_RGBA_8888,
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.num_planes = 1,
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.planes = {
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{
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.color_format = NvColorFormat_A8B8G8R8,
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.layout = NvLayout_BlockLinear,
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.kind = NvKind_Generic_16BX2,
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.block_height_log2 = 4, // i.e. block height is 16 which is the preferred value according to TRM
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}
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}
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};
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static BqGraphicBuffer g_gfx_BufferInitData = {
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.format = PIXEL_FORMAT_RGBA_8888,
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.usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
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.native_handle = &g_gfx_GraphicBuffer.header,
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};
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static Result _gfxDequeueBuffer(void) {
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if (g_gfxCurrentProducerBuffer >= 0)
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return 0;
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NvMultiFence fence;
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s32 slot;
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Result rc;
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if (g_gfxBinderEvent.revent != INVALID_HANDLE) {
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do {
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eventWait(&g_gfxBinderEvent, U64_MAX);
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rc = bqDequeueBuffer(&g_gfxBinderSession, true, g_gfx_framebuf_width, g_gfx_framebuf_height, 0, 0x300, &slot, &fence);
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} while (rc == MAKERESULT(Module_LibnxBinder, LibnxBinderError_WouldBlock));
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}
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else
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rc = bqDequeueBuffer(&g_gfxBinderSession, false, g_gfx_framebuf_width, g_gfx_framebuf_height, 0, 0x300, &slot, &fence);
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if (R_FAILED(rc))
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return rc;
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if (!(g_gfx_ProducerSlotsRequested & BIT(slot))) {
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rc = bqRequestBuffer(&g_gfxBinderSession, slot, NULL);
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if (R_FAILED(rc)) {
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bqCancelBuffer(&g_gfxBinderSession, slot, &fence);
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return rc;
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}
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g_gfx_ProducerSlotsRequested |= BIT(slot);
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}
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rc = nvMultiFenceWait(&fence, -1);
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if (R_FAILED(rc))
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return rc;
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if (R_SUCCEEDED(rc)) {
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g_gfxCurrentProducerBuffer = slot;
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g_gfxCurrentBuffer = g_gfxCurrentProducerBuffer;
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}
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return rc;
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}
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void gfxAppendFence(NvMultiFence* mf) {
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u32 max_fences = 4 - g_gfxQueueBufferData.fence.num_fences;
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u32 num_fences = max_fences < mf->num_fences ? max_fences : mf->num_fences;
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for (u32 i = 0; i < num_fences; i ++)
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g_gfxQueueBufferData.fence.fences[g_gfxQueueBufferData.fence.num_fences++] = mf->fences[i];
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}
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static Result _gfxQueueBuffer(void) {
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Result rc=0;
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if (g_gfxCurrentProducerBuffer >= 0) {
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rc = bqQueueBuffer(&g_gfxBinderSession, g_gfxCurrentProducerBuffer, &g_gfxQueueBufferData, &g_gfx_QueueBuffer_QueueBufferOutput);
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g_gfxQueueBufferData.fence.num_fences = 0;
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g_gfxCurrentProducerBuffer = -1;
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}
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return rc;
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}
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static Result _gfxCancelBuffer(void) {
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Result rc=0;
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if (g_gfxCurrentProducerBuffer >= 0) {
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rc = bqCancelBuffer(&g_gfxBinderSession, g_gfxCurrentProducerBuffer, &g_gfxQueueBufferData.fence);
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g_gfxQueueBufferData.fence.num_fences = 0;
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g_gfxCurrentProducerBuffer = -1;
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}
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return rc;
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}
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Result gfxInitDefault(void) {
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Result rc=0;
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if(g_gfxInitialized)return 0;
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g_gfxCurrentBuffer = -1;
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g_gfxCurrentProducerBuffer = -1;
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g_gfx_ProducerConnected = 0;
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g_gfxFramebuf = NULL;
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g_gfxFramebufSize = 0;
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g_gfxMode = GfxMode_LinearDouble;
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g_gfxQueueBufferData.transform = 0;
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//memset(g_gfx_ProducerSlotsRequested, 0, sizeof(g_gfx_ProducerSlotsRequested));
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g_gfx_ProducerSlotsRequested = 0;
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if (g_gfx_framebuf_width==0 || g_gfx_framebuf_height==0) {
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g_gfx_framebuf_width = 1280;
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g_gfx_framebuf_height = 720;
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}
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g_gfx_framebuf_display_width = g_gfx_framebuf_width;
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g_gfx_framebuf_display_height = g_gfx_framebuf_height;
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g_gfx_framebuf_aligned_width = (g_gfx_framebuf_width+15) & ~15;//Align to 16.
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g_gfx_framebuf_aligned_height = (g_gfx_framebuf_height+127) & ~127;//Align to 128.
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g_gfx_singleframebuf_size = g_gfx_framebuf_aligned_width*g_gfx_framebuf_aligned_height*4;
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g_gfx_singleframebuf_linear_size = g_gfx_framebuf_width*g_gfx_framebuf_height*4;
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g_gfx_BufferInitData.width = g_gfx_framebuf_width;
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g_gfx_BufferInitData.height = g_gfx_framebuf_height;
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g_gfx_BufferInitData.stride = g_gfx_framebuf_aligned_width;
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g_gfx_GraphicBuffer.stride = g_gfx_framebuf_aligned_width;
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g_gfx_GraphicBuffer.total_size = g_gfx_singleframebuf_size;
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g_gfx_GraphicBuffer.planes[0].width = g_gfx_framebuf_width;
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g_gfx_GraphicBuffer.planes[0].height = g_gfx_framebuf_height;
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g_gfx_GraphicBuffer.planes[0].pitch = g_gfx_framebuf_aligned_width*4;
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g_gfx_GraphicBuffer.planes[0].size = g_gfx_singleframebuf_size;
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g_gfxFramebufLinear = memalign(0x1000, g_gfx_singleframebuf_linear_size);
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if (g_gfxFramebufLinear) {
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memset(g_gfxFramebufLinear, 0, g_gfx_singleframebuf_linear_size);
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}
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else {
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rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
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return rc;
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}
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g_gfxFramebufSize = g_nvgfx_totalframebufs*g_gfx_singleframebuf_size;
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g_gfxFramebufSize = (g_gfxFramebufSize + 0xFFF) &~ 0xFFF; // page align
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g_gfxFramebuf = memalign(0x1000, g_gfxFramebufSize);
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if (!g_gfxFramebuf) {
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free(g_gfxFramebufLinear);
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g_gfxFramebufLinear = NULL;
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rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
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return rc;
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}
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rc = viInitialize(__nx_gfx_vi_service_type);
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if (R_SUCCEEDED(rc)) rc = viOpenDefaultDisplay(&g_gfxDisplay);
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if (R_SUCCEEDED(rc)) rc = viGetDisplayVsyncEvent(&g_gfxDisplay, &g_gfxDisplayVsyncEvent);
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if (R_SUCCEEDED(rc)) rc = viCreateLayer(&g_gfxDisplay, &g_gfxLayer);
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if (R_SUCCEEDED(rc)) {
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binderCreate(&g_gfxBinderSession, g_gfxLayer.igbp_binder_obj_id);
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rc = binderInitSession(&g_gfxBinderSession);
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}
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if (R_SUCCEEDED(rc)) binderGetNativeHandle(&g_gfxBinderSession, 0x0f, &g_gfxBinderEvent); // a failure here is not fatal
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if (R_SUCCEEDED(rc)) rc = viSetLayerScalingMode(&g_gfxLayer, ViScalingMode_Default);
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if (R_SUCCEEDED(rc)) rc = bqConnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU, 0, &g_gfx_Connect_QueueBufferOutput);
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if (R_SUCCEEDED(rc)) g_gfx_ProducerConnected = true;
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if (R_SUCCEEDED(rc)) rc = nvInitialize();
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if (R_SUCCEEDED(rc)) rc = nvFenceInit();
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if (R_SUCCEEDED(rc)) rc = nvMapInit();
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if (R_SUCCEEDED(rc)) rc = nvMapCreate(&g_nvmap_obj, g_gfxFramebuf, g_gfxFramebufSize, 0x20000, NvKind_Pitch, true);
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if (R_SUCCEEDED(rc)) {
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g_gfx_GraphicBuffer.nvmap_id = nvMapGetId(&g_nvmap_obj);
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for (s32 i = 0; i < g_nvgfx_totalframebufs; i ++) {
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g_gfx_GraphicBuffer.planes[0].offset = g_gfx_singleframebuf_size*i;
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rc = bqSetPreallocatedBuffer(&g_gfxBinderSession, i, &g_gfx_BufferInitData);
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if (R_FAILED(rc))
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break;
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}
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}
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if (R_SUCCEEDED(rc)) rc = _gfxDequeueBuffer();
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// todo: figure out if it's possible to wait for the 'Nintendo' logo screen to finish displaying (NSO, applet type: Application)
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if (R_FAILED(rc)) {
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if (g_gfx_ProducerConnected) {
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_gfxCancelBuffer();
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for(u32 i=0; i<32; i++) {
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if (g_gfx_ProducerSlotsRequested & BIT(i)) bqDetachBuffer(&g_gfxBinderSession, i);
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}
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bqDisconnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU);
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nvMapClose(&g_nvmap_obj);
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nvMapExit();
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nvFenceExit();
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nvExit();
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}
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eventClose(&g_gfxBinderEvent);
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binderClose(&g_gfxBinderSession);
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viCloseLayer(&g_gfxLayer);
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eventClose(&g_gfxDisplayVsyncEvent);
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viCloseDisplay(&g_gfxDisplay);
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viExit();
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free(g_gfxFramebuf);
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free(g_gfxFramebufLinear);
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g_gfxFramebufLinear = NULL;
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g_gfxCurrentBuffer = 0;
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g_gfxCurrentProducerBuffer = -1;
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g_gfx_ProducerConnected = 0;
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g_gfxFramebuf = NULL;
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g_gfxFramebufSize = 0;
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g_gfx_framebuf_width = 0;
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g_gfx_framebuf_height = 0;
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g_gfx_ProducerSlotsRequested = 0;
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}
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if (R_SUCCEEDED(rc)) g_gfxInitialized = 1;
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return rc;
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}
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void gfxExit(void)
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{
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if (!g_gfxInitialized)
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return;
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if (g_gfx_ProducerConnected) {
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_gfxCancelBuffer();
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for(u32 i=0; i<32; i++) {
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if (g_gfx_ProducerSlotsRequested & BIT(i)) bqDetachBuffer(&g_gfxBinderSession, i);
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}
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bqDisconnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU);
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nvMapClose(&g_nvmap_obj);
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nvMapExit();
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nvFenceExit();
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nvExit();
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}
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eventClose(&g_gfxBinderEvent);
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binderClose(&g_gfxBinderSession);
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viCloseLayer(&g_gfxLayer);
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eventClose(&g_gfxDisplayVsyncEvent);
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viCloseDisplay(&g_gfxDisplay);
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viExit();
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free(g_gfxFramebuf);
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free(g_gfxFramebufLinear);
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g_gfxFramebufLinear = NULL;
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g_gfxInitialized = 0;
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g_gfxCurrentBuffer = 0;
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g_gfxCurrentProducerBuffer = -1;
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g_gfx_ProducerConnected = 0;
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g_gfxFramebuf = NULL;
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g_gfxFramebufSize = 0;
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g_gfx_framebuf_width = 0;
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g_gfx_framebuf_height = 0;
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gfxConfigureAutoResolution(0, 0, 0, 0, 0);
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g_gfx_ProducerSlotsRequested = 0;
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memset(&g_gfxQueueBufferData.crop, 0, sizeof(g_gfxQueueBufferData.crop));
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}
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void gfxInitResolution(u32 width, u32 height) {
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if (g_gfxInitialized) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_AlreadyInitialized));
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g_gfx_framebuf_width = (width+3) & ~3;
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g_gfx_framebuf_height = (height+3) & ~3;
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}
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void gfxInitResolutionDefault(void) {
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gfxInitResolution(1920, 1080);
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}
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void gfxConfigureCrop(s32 left, s32 top, s32 right, s32 bottom) {
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if (right==0 || bottom==0) {
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g_gfx_framebuf_display_width = g_gfx_framebuf_width;
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g_gfx_framebuf_display_height = g_gfx_framebuf_height;
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}
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if (left < 0 || top < 0 || right < 0 || bottom < 0) return;
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right = (right+3) & ~3;
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bottom = (bottom+3) & ~3;
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if (right < left || bottom < top) return;
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if (left > g_gfx_framebuf_width || top > g_gfx_framebuf_height) return;
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if (right > g_gfx_framebuf_width || bottom > g_gfx_framebuf_height) return;
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g_gfxQueueBufferData.crop.left = left;
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g_gfxQueueBufferData.crop.top = top;
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g_gfxQueueBufferData.crop.right = right;
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g_gfxQueueBufferData.crop.bottom = bottom;
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if (right!=0 && bottom!=0) {
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g_gfx_framebuf_display_width = right;
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g_gfx_framebuf_display_height = bottom;
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}
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}
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void gfxConfigureResolution(s32 width, s32 height) {
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gfxConfigureCrop(0, 0, width, height);
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}
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static void _gfxAutoResolutionAppletHook(AppletHookType hook, void* param) {
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u8 mode=0;
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if (hook != AppletHookType_OnOperationMode)
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return;
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mode = appletGetOperationMode();
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if (mode == AppletOperationMode_Handheld) {
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gfxConfigureResolution(g_gfx_autoresolution_handheld_width, g_gfx_autoresolution_handheld_height);
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}
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else if (mode == AppletOperationMode_Docked) {
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gfxConfigureResolution(g_gfx_autoresolution_docked_width, g_gfx_autoresolution_docked_height);
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}
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}
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void gfxConfigureAutoResolution(bool enable, s32 handheld_width, s32 handheld_height, s32 docked_width, s32 docked_height) {
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if (g_gfx_autoresolution_enabled != enable) {
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if(enable) appletHook(&g_gfx_autoresolution_applethookcookie, _gfxAutoResolutionAppletHook, 0);
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if (!enable) appletUnhook(&g_gfx_autoresolution_applethookcookie);
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}
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g_gfx_autoresolution_enabled = enable;
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g_gfx_autoresolution_handheld_width = handheld_width;
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g_gfx_autoresolution_handheld_height = handheld_height;
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g_gfx_autoresolution_docked_width = docked_width;
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g_gfx_autoresolution_docked_height = docked_height;
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if (enable) _gfxAutoResolutionAppletHook(AppletHookType_OnOperationMode, 0);
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if (!enable) gfxConfigureResolution(0, 0);
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}
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void gfxConfigureAutoResolutionDefault(bool enable) {
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gfxConfigureAutoResolution(enable, 1280, 720, 0, 0);
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}
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|
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void gfxWaitForVsync(void) {
|
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Result rc = eventWait(&g_gfxDisplayVsyncEvent, U64_MAX);
|
|
if (R_FAILED(rc))
|
|
fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxEventWait));
|
|
}
|
|
|
|
void gfxSwapBuffers(void) {
|
|
Result rc=0;
|
|
|
|
rc = _gfxQueueBuffer();
|
|
|
|
if (R_FAILED(rc)) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxQueueBuffer));
|
|
|
|
rc = _gfxDequeueBuffer();
|
|
|
|
if (R_FAILED(rc)) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxDequeueBuffer));
|
|
}
|
|
|
|
u32 gfxGetFramebufferHandle(u32 index, u32* offset) {
|
|
if (offset) {
|
|
index = (g_gfxCurrentBuffer + index) & (g_nvgfx_totalframebufs-1);
|
|
*offset = index*g_gfx_singleframebuf_size;
|
|
}
|
|
return nvMapGetId(&g_nvmap_obj);
|
|
}
|
|
|
|
u8* gfxGetFramebuffer(u32* width, u32* height) {
|
|
if(width) *width = g_gfx_framebuf_display_width;
|
|
if(height) *height = g_gfx_framebuf_display_height;
|
|
|
|
if (g_gfxMode == GfxMode_LinearDouble)
|
|
return g_gfxFramebufLinear;
|
|
|
|
return &g_gfxFramebuf[g_gfxCurrentBuffer*g_gfx_singleframebuf_size];
|
|
}
|
|
|
|
void gfxGetFramebufferResolution(u32* width, u32* height) {
|
|
if(width) *width = g_gfx_framebuf_width;
|
|
if(height) *height = g_gfx_framebuf_height;
|
|
}
|
|
|
|
size_t gfxGetFramebufferSize(void) {
|
|
if (g_gfxMode == GfxMode_LinearDouble)
|
|
return g_gfx_singleframebuf_linear_size;
|
|
|
|
return g_gfx_singleframebuf_size;
|
|
}
|
|
|
|
u32 gfxGetFramebufferPitch(void) {
|
|
return g_gfx_framebuf_aligned_width*4;
|
|
}
|
|
|
|
void gfxSetMode(GfxMode mode) {
|
|
g_gfxMode = mode;
|
|
}
|
|
|
|
void gfxConfigureTransform(u32 transform) {
|
|
g_gfxQueueBufferData.transform = transform;
|
|
}
|
|
|
|
void gfxFlushBuffers(void) {
|
|
u32 *actual_framebuf = (u32*)&g_gfxFramebuf[g_gfxCurrentBuffer*g_gfx_singleframebuf_size];
|
|
|
|
if (g_gfxMode == GfxMode_LinearDouble) {
|
|
size_t x, y;
|
|
size_t width = g_gfx_framebuf_display_width;
|
|
size_t height = g_gfx_framebuf_display_height;
|
|
u32 *in_framebuf = (u32*)g_gfxFramebufLinear;
|
|
|
|
for (y=0; y<height; y++) {
|
|
for (x=0; x<width; x+=4) {
|
|
*((u128*)&actual_framebuf[gfxGetFramebufferDisplayOffset(x, y)]) = *((u128*)&in_framebuf[y * width + x]);
|
|
}
|
|
}
|
|
}
|
|
|
|
armDCacheFlush(actual_framebuf, g_gfx_singleframebuf_size);
|
|
}
|
|
|
|
/*static Result _gfxGetDisplayResolution(u64 *width, u64 *height) {
|
|
return viGetDisplayResolution(&g_gfxDisplay, width, height);
|
|
}*/
|