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- Introduced NativeHandle (display/types.h) - Introduced NvGraphicBuffer (nvidia/graphic_buffer.h) - Renamed BqQueueBufferInput to BqBufferInput - Renamed BqQueueBufferOutput to BqBufferOutput - BqGraphicBuffer is now defined and marshalled in a way that matches official sw more closely, with a pointer to a NativeHandle instead of inline flattened data and other miscellaneous junk - Const correctness fixes - bqSetPreallocatedBuffer now has flattening logic for BqGraphicBuffer - bqRequestBuffer doesn't have this logic for now, passing anything other than NULL will fail - gfx.c updated to use the refactored buffer producer |
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| nx | ||
| .doozer.json | ||
| .gitignore | ||
| Changelog.md | ||
| CODESTYLE.md | ||
| LICENSE.md | ||
| Makefile | ||
| README.md | ||
Nintendo Switch AArch64-only userland library.
Based on libctru.
Install instructions
See Switchbrew.