libnx/nx/include/switch/nacp.h

49 lines
970 B
C

/**
* @file nro.h
* @brief Control.nacp structure.
* @copyright libnx Authors
*/
#pragma once
/// Language entry. These strings are UTF-8.
typedef struct {
char name[0x200];
char author[0x100];
} NacpLanguageEntry;
typedef struct {
NacpLanguageEntry lang[16];
u8 x3000_unk[0x24];////Normally all-zero?
u32 x3024_unk;
u32 x3028_unk;
u32 x302C_unk;
u32 x3030_unk;
u32 x3034_unk;
u64 titleID0;
u8 x3040_unk[0x20];
char version[0x10];
u64 titleID_DlcBase;
u64 titleID1;
u32 x3080_unk;
u32 x3084_unk;
u32 x3088_unk;
u8 x308C_unk[0x24];//zeros?
u64 titleID2;
u64 titleIDs[7];//"Array of application titleIDs, normally the same as the above app-titleIDs. Only set for game-updates?"
u32 x30F0_unk;
u32 x30F4_unk;
u64 titleID3;//"Application titleID. Only set for game-updates?"
char bcatPassphrase[0x40];
u8 x3140_unk[0xEC0];//Normally all-zero?
} NacpStruct;