libnx/nx/source/services/audin.c

223 lines
6.6 KiB
C

#define NX_SERVICE_ASSUME_NON_DOMAIN
#include "service_guard.h"
#include "kernel/event.h"
#include "services/audin.h"
#include "runtime/hosversion.h"
#define DEVICE_NAME_LENGTH 0x100
#define DEFAULT_SAMPLE_RATE 0xBB80
#define DEFAULT_CHANNEL_COUNT 0x00020000
static Service g_audinSrv;
static Service g_audinIAudioIn;
static Event g_audinBufferEvent;
static u32 g_sampleRate = 0;
static u32 g_channelCount = 0;
static PcmFormat g_pcmFormat = PcmFormat_Invalid;
static AudioInState g_deviceState = AudioInState_Stopped;
static Result _audinRegisterBufferEvent(Event *BufferEvent);
NX_GENERATE_SERVICE_GUARD(audin);
Result _audinInitialize(void) {
Result rc = 0;
rc = smGetService(&g_audinSrv, "audin:u");
// Setup the default device
if (R_SUCCEEDED(rc)) {
// Passing an empty device name will open the default "BuiltInHeadset"
char DeviceNameIn[DEVICE_NAME_LENGTH] = {0};
char DeviceNameOut[DEVICE_NAME_LENGTH] = {0};
// Open audio input device
rc = audinOpenAudioIn(DeviceNameIn, DeviceNameOut, DEFAULT_SAMPLE_RATE, DEFAULT_CHANNEL_COUNT, &g_sampleRate, &g_channelCount, &g_pcmFormat, &g_deviceState);
}
// Register global handle for buffer events
if (R_SUCCEEDED(rc))
rc = _audinRegisterBufferEvent(&g_audinBufferEvent);
return rc;
}
void _audinCleanup(void) {
eventClose(&g_audinBufferEvent);
g_sampleRate = 0;
g_channelCount = 0;
g_pcmFormat = PcmFormat_Invalid;
g_deviceState = AudioInState_Stopped;
serviceClose(&g_audinIAudioIn);
serviceClose(&g_audinSrv);
}
Service* audinGetServiceSession(void) {
return &g_audinSrv;
}
Service* audinGetServiceSession_AudioIn(void) {
return &g_audinIAudioIn;
}
u32 audinGetSampleRate(void) {
return g_sampleRate;
}
u32 audinGetChannelCount(void) {
return g_channelCount;
}
PcmFormat audinGetPcmFormat(void) {
return g_pcmFormat;
}
AudioInState audinGetDeviceState(void) {
return g_deviceState;
}
static Result _audinCmdGetHandle(Service* srv, Handle* handle_out, u32 cmd_id) {
return serviceDispatch(srv, cmd_id,
.out_handle_attrs = { SfOutHandleAttr_HipcCopy },
.out_handles = handle_out,
);
}
static Result _audinCmdGetEvent(Service* srv, Event* out_event, bool autoclear, u32 cmd_id) {
Handle tmp_handle = INVALID_HANDLE;
Result rc = 0;
rc = _audinCmdGetHandle(srv, &tmp_handle, cmd_id);
if (R_SUCCEEDED(rc)) eventLoadRemote(out_event, tmp_handle, autoclear);
return rc;
}
static Result _audinCmdNoIO(Service* srv, u32 cmd_id) {
return serviceDispatch(srv, cmd_id);
}
static Result _audinCmdNoInOutU32(Service* srv, u32 *out, u32 cmd_id) {
return serviceDispatchOut(srv, cmd_id, *out);
}
Result audinWaitCaptureFinish(AudioInBuffer **released, u32* released_count, u64 timeout) {
// Wait on the buffer event handle
Result rc = eventWait(&g_audinBufferEvent, timeout);
if (R_SUCCEEDED(rc)) {
// Grab the released buffer
rc = audinGetReleasedAudioInBuffer(released, released_count);
}
return rc;
}
Result audinCaptureBuffer(AudioInBuffer *source, AudioInBuffer **released) {
Result rc = 0;
u32 released_count = 0;
// Try to push the supplied buffer to the audio input device
rc = audinAppendAudioInBuffer(source);
if (R_SUCCEEDED(rc))
rc = audinWaitCaptureFinish(released, &released_count, UINT64_MAX);
return rc;
}
Result audinListAudioIns(char *DeviceNames, s32 count, u32 *DeviceNamesCount) {
bool new_cmd = hosversionAtLeast(3,0,0);
return serviceDispatchOut(&g_audinSrv, new_cmd==0 ? 0 : 2, *DeviceNamesCount,
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_Out },
.buffers = { { DeviceNames, count*DEVICE_NAME_LENGTH } },
);
}
Result audinOpenAudioIn(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioInState *State) {
bool new_cmd = hosversionAtLeast(3,0,0);
const struct {
u32 sample_rate;
u32 channel_count;
u64 client_pid;
} in = { SampleRateIn, ChannelCountIn, 0 };
struct {
u32 sample_rate;
u32 channel_count;
u32 pcm_format;
u32 state;
} out;
u32 tmpattr = new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect;
Result rc = serviceDispatchInOut(&g_audinSrv, new_cmd==0 ? 1 : 3, in, out,
.buffer_attrs = {
tmpattr | SfBufferAttr_In,
tmpattr | SfBufferAttr_Out,
},
.buffers = {
{ DeviceNameIn, DEVICE_NAME_LENGTH },
{ DeviceNameOut, DEVICE_NAME_LENGTH },
},
.in_send_pid = true,
.in_num_handles = 1,
.in_handles = { CUR_PROCESS_HANDLE },
.out_num_objects = 1,
.out_objects = &g_audinIAudioIn,
);
if (R_SUCCEEDED(rc)) {
if (SampleRateOut) *SampleRateOut = out.sample_rate;
if (ChannelCountOut) *ChannelCountOut = out.channel_count;
if (Format) *Format = out.pcm_format;
if (State) *State = out.state;
}
return rc;
}
Result audinGetAudioInState(AudioInState *State) {
u32 tmp=0;
Result rc = _audinCmdNoInOutU32(&g_audinIAudioIn, &tmp, 0);
if (R_SUCCEEDED(rc) && State) *State = tmp;
return rc;
}
Result audinStartAudioIn(void) {
return _audinCmdNoIO(&g_audinIAudioIn, 1);
}
Result audinStopAudioIn(void) {
return _audinCmdNoIO(&g_audinIAudioIn, 2);
}
Result audinAppendAudioInBuffer(AudioInBuffer *Buffer) {
bool new_cmd = hosversionAtLeast(3,0,0);
u64 tmp = (u64)Buffer;
return serviceDispatchIn(&g_audinIAudioIn, new_cmd==0 ? 3 : 8, tmp,
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_In },
.buffers = { { Buffer, sizeof(*Buffer) } },
);
}
static Result _audinRegisterBufferEvent(Event *BufferEvent) {
return _audinCmdGetEvent(&g_audinIAudioIn, BufferEvent, true, 4);
}
Result audinGetReleasedAudioInBuffer(AudioInBuffer **Buffer, u32 *ReleasedBuffersCount) {
bool new_cmd = hosversionAtLeast(3,0,0);
return serviceDispatchOut(&g_audinIAudioIn, new_cmd==0 ? 5 : 9, *ReleasedBuffersCount,
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_Out },
.buffers = { { Buffer, sizeof(*Buffer) } },
);
}
Result audinContainsAudioInBuffer(AudioInBuffer *Buffer, bool *ContainsBuffer) {
u64 tmp = (u64)Buffer;
u8 out=0;
Result rc = serviceDispatchInOut(&g_audinIAudioIn, 6, tmp, out);
if (R_SUCCEEDED(rc) && ContainsBuffer) *ContainsBuffer = out & 1;
return rc;
}