libnx/nx/source/display/gfx.c

484 lines
15 KiB
C

#include <string.h>
#include <malloc.h>
#include "types.h"
#include "result.h"
#include "arm/cache.h"
#include "services/fatal.h"
#include "services/vi.h"
#include "services/applet.h"
#include "services/nv.h"
#include "display/binder.h"
#include "display/buffer_producer.h"
#include "display/nvgfx.h"
#include "display/gfx.h"
static bool g_gfxInitialized = 0;
static ViDisplay g_gfxDisplay;
static Event g_gfxDisplayVsyncEvent;
static ViLayer g_gfxLayer;
static Binder g_gfxBinderSession;
static s32 g_gfxCurrentBuffer = 0;
static s32 g_gfxCurrentProducerBuffer = 0;
static bool g_gfx_ProducerConnected = 0;
static u32 g_gfx_ProducerSlotsRequested = 0;
static u8 *g_gfxFramebuf;
static size_t g_gfxFramebufSize;
static u32 g_gfxFramebufHandle;
static BqQueueBufferOutput g_gfx_Connect_QueueBufferOutput;
static BqQueueBufferOutput g_gfx_QueueBuffer_QueueBufferOutput;
static GfxMode g_gfxMode = GfxMode_LinearDouble;
static u8 *g_gfxFramebufLinear;
size_t g_gfx_framebuf_width=0, g_gfx_framebuf_aligned_width=0;
size_t g_gfx_framebuf_height=0, g_gfx_framebuf_aligned_height=0;
size_t g_gfx_framebuf_display_width=0, g_gfx_framebuf_display_height=0;
size_t g_gfx_singleframebuf_size=0;
size_t g_gfx_singleframebuf_linear_size=0;
bool g_gfx_drawflip = true;
static AppletHookCookie g_gfx_autoresolution_applethookcookie;
static bool g_gfx_autoresolution_enabled;
static s32 g_gfx_autoresolution_handheld_width;
static s32 g_gfx_autoresolution_handheld_height;
static s32 g_gfx_autoresolution_docked_width;
static s32 g_gfx_autoresolution_docked_height;
extern u32 __nx_applet_type;
extern u32 g_nvgfx_totalframebufs;
//static Result _gfxGetDisplayResolution(u64 *width, u64 *height);
// TODO: Let the user configure some of this?
static BqQueueBufferInput g_gfxQueueBufferData = {
.timestamp = 0x0,
.isAutoTimestamp = 0x1,
.crop = {0x0, 0x0, 0x0, 0x0}, //Official apps which use multiple resolutions configure this for the currently used resolution, depending on the current appletOperationMode.
.scalingMode = 0x0,
.transform = NATIVE_WINDOW_TRANSFORM_FLIP_V,
.stickyTransform = 0x0,
.unk = {0x0, 0x1},
.fence = {0},
};
// Some of this struct is based on tegra_dc_ext_flip_windowattr.
static BqGraphicBuffer g_gfx_BufferInitData = {
.magic = 0x47424652,//"RFBG"/'GBFR'
.format = 0x1,
.usage = 0xb00,
.pid = 0x2a, //Official sw sets this to the output of "getpid()", which calls a func which is hard-coded for returning 0x2a.
.refcount = 0x0, //Official sw sets this to the output of "android_atomic_inc()".
.numFds = 0x0,
.numInts = sizeof(g_gfx_BufferInitData.data)>>2,//0x51
.data = {
.unk_x0 = 0xffffffff,
.unk_x8 = 0x0,
.unk_xc = 0xdaffcaff,
.unk_x10 = 0x2a,
.unk_x14 = 0,
.unk_x18 = 0xb00,
.unk_x1c = 0x1,
.unk_x20 = 0x1,
.unk_x2c = 0x1,
.unk_x30 = 0,
.flags = 0x532120,
.unk_x40 = 0x1,
.unk_x44 = 0x3,
.unk_x54 = 0xfe,
.unk_x58 = 0x4,
}
};
NvMultiFence debugfence;
Result debugfenceresult;
static Result _gfxDequeueBuffer(void) {
if (g_gfxCurrentProducerBuffer >= 0)
return 0;
NvMultiFence fence;
s32 slot;
Result rc = bqDequeueBuffer(&g_gfxBinderSession, false, g_gfx_framebuf_width, g_gfx_framebuf_height, 0, 0x300, &slot, &fence);
if (R_FAILED(rc)) return rc;
if (!(g_gfx_ProducerSlotsRequested & BIT(slot))) {
rc = bqRequestBuffer(&g_gfxBinderSession, slot, NULL);
if (R_FAILED(rc))
return rc; // todo: cancelbuffer or something
g_gfx_ProducerSlotsRequested |= BIT(slot);
}
debugfence = fence;
for (u32 i = 0; i < fence.num_fences; i ++) {
if ((s32)fence.fences[i].id >= 0) {
// todo: figure out why fencewait sucks
/*rc =*/ debugfenceresult = nvgfxEventWait(fence.fences[i].id, fence.fences[i].value, 0);
//if (R_FAILED(rc))
// break;
}
}
if (R_SUCCEEDED(rc)) {
g_gfxCurrentProducerBuffer = slot;
g_gfxCurrentBuffer = g_gfxCurrentProducerBuffer;
}
return rc;
}
static Result _gfxQueueBuffer(void) {
Result rc=0;
if (g_gfxCurrentProducerBuffer >= 0) {
rc = bqQueueBuffer(&g_gfxBinderSession, g_gfxCurrentProducerBuffer, &g_gfxQueueBufferData, &g_gfx_QueueBuffer_QueueBufferOutput);
g_gfxCurrentProducerBuffer = -1;
}
return rc;
}
Result gfxInitDefault(void) {
Result rc=0;
if(g_gfxInitialized)return 0;
g_gfxCurrentBuffer = -1;
g_gfxCurrentProducerBuffer = -1;
g_gfx_ProducerConnected = 0;
g_gfxFramebuf = NULL;
g_gfxFramebufSize = 0;
g_gfxFramebufHandle = 0;
g_gfxMode = GfxMode_LinearDouble;
g_gfx_drawflip = true;
g_gfxQueueBufferData.transform = NATIVE_WINDOW_TRANSFORM_FLIP_V;
//memset(g_gfx_ProducerSlotsRequested, 0, sizeof(g_gfx_ProducerSlotsRequested));
g_gfx_ProducerSlotsRequested = 0;
if (g_gfx_framebuf_width==0 || g_gfx_framebuf_height==0) {
g_gfx_framebuf_width = 1280;
g_gfx_framebuf_height = 720;
}
g_gfx_framebuf_display_width = g_gfx_framebuf_width;
g_gfx_framebuf_display_height = g_gfx_framebuf_height;
g_gfx_framebuf_aligned_width = (g_gfx_framebuf_width+15) & ~15;//Align to 16.
g_gfx_framebuf_aligned_height = (g_gfx_framebuf_height+127) & ~127;//Align to 128.
g_gfx_singleframebuf_size = g_gfx_framebuf_aligned_width*g_gfx_framebuf_aligned_height*4;
g_gfx_singleframebuf_linear_size = g_gfx_framebuf_width*g_gfx_framebuf_height*4;
g_gfx_BufferInitData.width = g_gfx_framebuf_width;
g_gfx_BufferInitData.height = g_gfx_framebuf_height;
g_gfx_BufferInitData.stride = g_gfx_framebuf_aligned_width;
g_gfx_BufferInitData.data.width_unk0 = g_gfx_framebuf_width;
g_gfx_BufferInitData.data.width_unk1 = g_gfx_framebuf_width;
g_gfx_BufferInitData.data.height_unk = g_gfx_framebuf_height;
g_gfx_BufferInitData.data.byte_stride = g_gfx_framebuf_aligned_width*4;
g_gfx_BufferInitData.data.buffer_size0 = g_gfx_singleframebuf_size;
g_gfx_BufferInitData.data.buffer_size1 = g_gfx_singleframebuf_size;
g_gfxFramebufLinear = memalign(0x1000, g_gfx_singleframebuf_linear_size);
if (g_gfxFramebufLinear) {
memset(g_gfxFramebufLinear, 0, g_gfx_singleframebuf_linear_size);
}
else {
rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
return rc;
}
rc = viInitialize(ViServiceType_Default);
if (R_SUCCEEDED(rc)) rc = viOpenDefaultDisplay(&g_gfxDisplay);
if (R_SUCCEEDED(rc)) rc = viGetDisplayVsyncEvent(&g_gfxDisplay, &g_gfxDisplayVsyncEvent);
if (R_SUCCEEDED(rc)) rc = viCreateLayer(&g_gfxDisplay, &g_gfxLayer);
if (R_SUCCEEDED(rc)) {
binderCreate(&g_gfxBinderSession, viGetSession_IHOSBinderDriverRelay()->handle, g_gfxLayer.igbp_binder_obj_id);
rc = binderInitSession(&g_gfxBinderSession, 0x0f);
}
if (R_SUCCEEDED(rc)) rc = viSetLayerScalingMode(&g_gfxLayer, ViScalingMode_Default);
if (R_SUCCEEDED(rc)) rc = bqConnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU, 0, &g_gfx_Connect_QueueBufferOutput);
if (R_SUCCEEDED(rc)) g_gfx_ProducerConnected = true;
if (R_SUCCEEDED(rc)) rc = nvInitialize();
if (R_SUCCEEDED(rc)) rc = nvgfxInitialize();
if (R_SUCCEEDED(rc)) rc = nvgfxGetFramebuffer(&g_gfxFramebuf, &g_gfxFramebufSize, &g_gfxFramebufHandle);
if (R_SUCCEEDED(rc)) rc = _gfxDequeueBuffer();
// todo: figure out if it's possible to wait for the 'Nintendo' logo screen to finish displaying (NSO, applet type: Application)
if (R_FAILED(rc)) {
if (g_gfx_ProducerConnected) {
_gfxQueueBuffer();
for(u32 i=0; i<32; i++) {
if (g_gfx_ProducerSlotsRequested & BIT(i)) bqDetachBuffer(&g_gfxBinderSession, i);
}
bqDisconnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU);
nvgfxExit();
nvExit();
}
binderClose(&g_gfxBinderSession);
viCloseLayer(&g_gfxLayer);
eventClose(&g_gfxDisplayVsyncEvent);
viCloseDisplay(&g_gfxDisplay);
viExit();
free(g_gfxFramebufLinear);
g_gfxFramebufLinear = NULL;
g_gfxCurrentBuffer = 0;
g_gfxCurrentProducerBuffer = -1;
g_gfx_ProducerConnected = 0;
g_gfxFramebuf = NULL;
g_gfxFramebufSize = 0;
g_gfxFramebufHandle = 0;
g_gfx_framebuf_width = 0;
g_gfx_framebuf_height = 0;
g_gfx_ProducerSlotsRequested = 0;
}
if (R_SUCCEEDED(rc)) g_gfxInitialized = 1;
return rc;
}
void gfxExit(void)
{
if (!g_gfxInitialized)
return;
if (g_gfx_ProducerConnected) {
_gfxQueueBuffer();
for(u32 i=0; i<32; i++) {
if (g_gfx_ProducerSlotsRequested & BIT(i)) bqDetachBuffer(&g_gfxBinderSession, i);
}
bqDisconnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU);
nvgfxExit();
nvExit();
}
binderClose(&g_gfxBinderSession);
viCloseLayer(&g_gfxLayer);
eventClose(&g_gfxDisplayVsyncEvent);
viCloseDisplay(&g_gfxDisplay);
viExit();
free(g_gfxFramebufLinear);
g_gfxFramebufLinear = NULL;
g_gfxInitialized = 0;
g_gfxCurrentBuffer = 0;
g_gfxCurrentProducerBuffer = -1;
g_gfx_ProducerConnected = 0;
g_gfxFramebuf = NULL;
g_gfxFramebufSize = 0;
g_gfx_framebuf_width = 0;
g_gfx_framebuf_height = 0;
gfxConfigureAutoResolution(0, 0, 0, 0, 0);
g_gfx_ProducerSlotsRequested = 0;
memset(&g_gfxQueueBufferData.crop, 0, sizeof(g_gfxQueueBufferData.crop));
}
void gfxInitResolution(u32 width, u32 height) {
if (g_gfxInitialized) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_AlreadyInitialized));
g_gfx_framebuf_width = (width+3) & ~3;
g_gfx_framebuf_height = (height+3) & ~3;
}
void gfxInitResolutionDefault(void) {
gfxInitResolution(1920, 1080);
}
void gfxConfigureCrop(s32 left, s32 top, s32 right, s32 bottom) {
if (right==0 || bottom==0) {
g_gfx_framebuf_display_width = g_gfx_framebuf_width;
g_gfx_framebuf_display_height = g_gfx_framebuf_height;
}
if (left < 0 || top < 0 || right < 0 || bottom < 0) return;
right = (right+3) & ~3;
bottom = (bottom+3) & ~3;
if (right < left || bottom < top) return;
if (left > g_gfx_framebuf_width || top > g_gfx_framebuf_height) return;
if (right > g_gfx_framebuf_width || bottom > g_gfx_framebuf_height) return;
g_gfxQueueBufferData.crop.left = left;
g_gfxQueueBufferData.crop.top = top;
g_gfxQueueBufferData.crop.right = right;
g_gfxQueueBufferData.crop.bottom = bottom;
if (right!=0 && bottom!=0) {
g_gfx_framebuf_display_width = right;
g_gfx_framebuf_display_height = bottom;
}
}
void gfxConfigureResolution(s32 width, s32 height) {
gfxConfigureCrop(0, 0, width, height);
}
static void _gfxAutoResolutionAppletHook(AppletHookType hook, void* param) {
u8 mode=0;
if (hook != AppletHookType_OnOperationMode)
return;
mode = appletGetOperationMode();
if (mode == AppletOperationMode_Handheld) {
gfxConfigureResolution(g_gfx_autoresolution_handheld_width, g_gfx_autoresolution_handheld_height);
}
else if (mode == AppletOperationMode_Docked) {
gfxConfigureResolution(g_gfx_autoresolution_docked_width, g_gfx_autoresolution_docked_height);
}
}
void gfxConfigureAutoResolution(bool enable, s32 handheld_width, s32 handheld_height, s32 docked_width, s32 docked_height) {
if (g_gfx_autoresolution_enabled != enable) {
if(enable) appletHook(&g_gfx_autoresolution_applethookcookie, _gfxAutoResolutionAppletHook, 0);
if (!enable) appletUnhook(&g_gfx_autoresolution_applethookcookie);
}
g_gfx_autoresolution_enabled = enable;
g_gfx_autoresolution_handheld_width = handheld_width;
g_gfx_autoresolution_handheld_height = handheld_height;
g_gfx_autoresolution_docked_width = docked_width;
g_gfx_autoresolution_docked_height = docked_height;
if (enable) _gfxAutoResolutionAppletHook(AppletHookType_OnOperationMode, 0);
if (!enable) gfxConfigureResolution(0, 0);
}
void gfxConfigureAutoResolutionDefault(bool enable) {
gfxConfigureAutoResolution(enable, 1280, 720, 0, 0);
}
Result _gfxGraphicBufferInit(s32 buf, u32 nvmap_id, u32 nvmap_handle) {
g_gfx_BufferInitData.refcount = buf;
g_gfx_BufferInitData.data.nvmap_handle0 = nvmap_id;
g_gfx_BufferInitData.data.nvmap_handle1 = nvmap_handle;
g_gfx_BufferInitData.data.buffer_offset = g_gfx_singleframebuf_size*buf;
//g_gfx_BufferInitData.data.timestamp = svcGetSystemTick();
return bqSetPreallocatedBuffer(&g_gfxBinderSession, buf, &g_gfx_BufferInitData);
}
void gfxWaitForVsync(void) {
Result rc = eventWait(&g_gfxDisplayVsyncEvent, U64_MAX);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxEventWait));
}
void gfxSwapBuffers(void) {
Result rc=0;
rc = _gfxQueueBuffer();
if (R_FAILED(rc)) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxQueueBuffer));
rc = _gfxDequeueBuffer();
if (R_FAILED(rc)) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxDequeueBuffer));
}
u32 gfxGetFramebufferHandle(u32 index, u32* offset) {
if (offset) {
index = (g_gfxCurrentBuffer + index) & (g_nvgfx_totalframebufs-1);
*offset = index*g_gfx_singleframebuf_size;
}
return g_gfxFramebufHandle;
}
u8* gfxGetFramebuffer(u32* width, u32* height) {
if(width) *width = g_gfx_framebuf_display_width;
if(height) *height = g_gfx_framebuf_display_height;
if (g_gfxMode == GfxMode_LinearDouble)
return g_gfxFramebufLinear;
return &g_gfxFramebuf[g_gfxCurrentBuffer*g_gfx_singleframebuf_size];
}
void gfxGetFramebufferResolution(u32* width, u32* height) {
if(width) *width = g_gfx_framebuf_width;
if(height) *height = g_gfx_framebuf_height;
}
size_t gfxGetFramebufferSize(void) {
if (g_gfxMode == GfxMode_LinearDouble)
return g_gfx_singleframebuf_linear_size;
return g_gfx_singleframebuf_size;
}
u32 gfxGetFramebufferPitch(void) {
return g_gfx_framebuf_aligned_width*4;
}
void gfxSetMode(GfxMode mode) {
g_gfxMode = mode;
}
void gfxSetDrawFlip(bool flip) {
g_gfx_drawflip = flip;
}
void gfxConfigureTransform(u32 transform) {
g_gfxQueueBufferData.transform = transform;
}
void gfxFlushBuffers(void) {
u32 *actual_framebuf = (u32*)&g_gfxFramebuf[g_gfxCurrentBuffer*g_gfx_singleframebuf_size];
if (g_gfxMode == GfxMode_LinearDouble) {
size_t x, y;
size_t width = g_gfx_framebuf_display_width;
size_t height = g_gfx_framebuf_display_height;
u32 *in_framebuf = (u32*)g_gfxFramebufLinear;
for (y=0; y<height; y++) {
for (x=0; x<width; x+=4) {
*((u128*)&actual_framebuf[gfxGetFramebufferDisplayOffset(x, y)]) = *((u128*)&in_framebuf[y * width + x]);
}
}
}
armDCacheFlush(actual_framebuf, g_gfx_singleframebuf_size);
}
/*static Result _gfxGetDisplayResolution(u64 *width, u64 *height) {
return viGetDisplayResolution(&g_gfxDisplay, width, height);
}*/