libnx/nx/source/display/gfx.c
2018-12-19 19:33:31 +01:00

522 lines
16 KiB
C

#include <string.h>
#include <malloc.h>
#include "types.h"
#include "result.h"
#include "arm/cache.h"
#include "services/fatal.h"
#include "services/vi.h"
#include "services/applet.h"
#include "services/nv.h"
#include "display/binder.h"
#include "display/buffer_producer.h"
#include "display/gfx.h"
#include "nvidia/map.h"
#include "nvidia/graphic_buffer.h"
__attribute__((weak)) ViServiceType __nx_gfx_vi_service_type = ViServiceType_Default;
static bool g_gfxInitialized = 0;
static ViDisplay g_gfxDisplay;
static Event g_gfxDisplayVsyncEvent;
static ViLayer g_gfxLayer;
static Binder g_gfxBinderSession;
static Event g_gfxBinderEvent;
static s32 g_gfxCurrentBuffer = 0;
static s32 g_gfxCurrentProducerBuffer = 0;
static bool g_gfx_ProducerConnected = 0;
static u32 g_gfx_ProducerSlotsRequested = 0;
static u8 *g_gfxFramebuf;
static size_t g_gfxFramebufSize;
static BqBufferOutput g_gfx_Connect_QueueBufferOutput;
static BqBufferOutput g_gfx_QueueBuffer_QueueBufferOutput;
static GfxMode g_gfxMode = GfxMode_LinearDouble;
static u8 *g_gfxFramebufLinear;
size_t g_gfx_framebuf_width=0, g_gfx_framebuf_aligned_width=0;
size_t g_gfx_framebuf_height=0, g_gfx_framebuf_aligned_height=0;
size_t g_gfx_framebuf_display_width=0, g_gfx_framebuf_display_height=0;
size_t g_gfx_singleframebuf_size=0;
size_t g_gfx_singleframebuf_linear_size=0;
static AppletHookCookie g_gfx_autoresolution_applethookcookie;
static bool g_gfx_autoresolution_enabled;
static s32 g_gfx_autoresolution_handheld_width;
static s32 g_gfx_autoresolution_handheld_height;
static s32 g_gfx_autoresolution_docked_width;
static s32 g_gfx_autoresolution_docked_height;
extern u32 __nx_applet_type;
static const u32 g_nvgfx_totalframebufs = 2;
static NvMap g_nvmap_obj;
//static Result _gfxGetDisplayResolution(u64 *width, u64 *height);
// TODO: Let the user configure some of this?
static BqBufferInput g_gfxQueueBufferData = {
.timestamp = 0x0,
.isAutoTimestamp = 0x1,
.crop = {0x0, 0x0, 0x0, 0x0}, //Official apps which use multiple resolutions configure this for the currently used resolution, depending on the current appletOperationMode.
.scalingMode = 0x0,
.transform = 0,
.stickyTransform = 0x0,
.unk = 0x0,
.swapInterval = 0x1,
.fence = {0},
};
static NvGraphicBuffer g_gfx_GraphicBuffer = {
.header = {
.num_ints = (sizeof(NvGraphicBuffer) - sizeof(NativeHandle)) / 4,
},
.unk0 = -1,
.magic = 0xDAFFCAFF,
.pid = 42,
.usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
.format = PIXEL_FORMAT_RGBA_8888,
.ext_format = PIXEL_FORMAT_RGBA_8888,
.num_planes = 1,
.layers = {
{
.color_format = 0x100532120UL, // this is 'A8B8G8R8' according to symbols in official sw
.layout = NvLayout_BlockLinear,
.kind = NvKind_Generic_16BX2,
.block_height_log2 = 4, // i.e. block height is 16 which is the preferred value according to TRM
}
}
};
static BqGraphicBuffer g_gfx_BufferInitData = {
.format = PIXEL_FORMAT_RGBA_8888,
.usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
.native_handle = &g_gfx_GraphicBuffer.header,
};
static Result _gfxDequeueBuffer(void) {
if (g_gfxCurrentProducerBuffer >= 0)
return 0;
NvMultiFence fence;
s32 slot;
Result rc;
if (g_gfxBinderEvent.revent != INVALID_HANDLE) {
do {
eventWait(&g_gfxBinderEvent, U64_MAX);
rc = bqDequeueBuffer(&g_gfxBinderSession, true, g_gfx_framebuf_width, g_gfx_framebuf_height, 0, 0x300, &slot, &fence);
} while (rc == MAKERESULT(Module_LibnxBinder, LibnxBinderError_WouldBlock));
}
else
rc = bqDequeueBuffer(&g_gfxBinderSession, false, g_gfx_framebuf_width, g_gfx_framebuf_height, 0, 0x300, &slot, &fence);
if (R_FAILED(rc))
return rc;
if (!(g_gfx_ProducerSlotsRequested & BIT(slot))) {
rc = bqRequestBuffer(&g_gfxBinderSession, slot, NULL);
if (R_FAILED(rc)) {
bqCancelBuffer(&g_gfxBinderSession, slot, &fence);
return rc;
}
g_gfx_ProducerSlotsRequested |= BIT(slot);
}
rc = nvMultiFenceWait(&fence, -1);
if (R_FAILED(rc))
return rc;
if (R_SUCCEEDED(rc)) {
g_gfxCurrentProducerBuffer = slot;
g_gfxCurrentBuffer = g_gfxCurrentProducerBuffer;
}
return rc;
}
void gfxAppendFence(NvMultiFence* mf) {
u32 max_fences = 4 - g_gfxQueueBufferData.fence.num_fences;
u32 num_fences = max_fences < mf->num_fences ? max_fences : mf->num_fences;
for (u32 i = 0; i < num_fences; i ++)
g_gfxQueueBufferData.fence.fences[g_gfxQueueBufferData.fence.num_fences++] = mf->fences[i];
}
static Result _gfxQueueBuffer(void) {
Result rc=0;
if (g_gfxCurrentProducerBuffer >= 0) {
rc = bqQueueBuffer(&g_gfxBinderSession, g_gfxCurrentProducerBuffer, &g_gfxQueueBufferData, &g_gfx_QueueBuffer_QueueBufferOutput);
g_gfxQueueBufferData.fence.num_fences = 0;
g_gfxCurrentProducerBuffer = -1;
}
return rc;
}
static Result _gfxCancelBuffer(void) {
Result rc=0;
if (g_gfxCurrentProducerBuffer >= 0) {
rc = bqCancelBuffer(&g_gfxBinderSession, g_gfxCurrentProducerBuffer, &g_gfxQueueBufferData.fence);
g_gfxQueueBufferData.fence.num_fences = 0;
g_gfxCurrentProducerBuffer = -1;
}
return rc;
}
Result gfxInitDefault(void) {
Result rc=0;
if(g_gfxInitialized)return 0;
g_gfxCurrentBuffer = -1;
g_gfxCurrentProducerBuffer = -1;
g_gfx_ProducerConnected = 0;
g_gfxFramebuf = NULL;
g_gfxFramebufSize = 0;
g_gfxMode = GfxMode_LinearDouble;
g_gfxQueueBufferData.transform = 0;
//memset(g_gfx_ProducerSlotsRequested, 0, sizeof(g_gfx_ProducerSlotsRequested));
g_gfx_ProducerSlotsRequested = 0;
if (g_gfx_framebuf_width==0 || g_gfx_framebuf_height==0) {
g_gfx_framebuf_width = 1280;
g_gfx_framebuf_height = 720;
}
g_gfx_framebuf_display_width = g_gfx_framebuf_width;
g_gfx_framebuf_display_height = g_gfx_framebuf_height;
g_gfx_framebuf_aligned_width = (g_gfx_framebuf_width+15) & ~15;//Align to 16.
g_gfx_framebuf_aligned_height = (g_gfx_framebuf_height+127) & ~127;//Align to 128.
g_gfx_singleframebuf_size = g_gfx_framebuf_aligned_width*g_gfx_framebuf_aligned_height*4;
g_gfx_singleframebuf_linear_size = g_gfx_framebuf_width*g_gfx_framebuf_height*4;
g_gfx_BufferInitData.width = g_gfx_framebuf_width;
g_gfx_BufferInitData.height = g_gfx_framebuf_height;
g_gfx_BufferInitData.stride = g_gfx_framebuf_aligned_width;
g_gfx_GraphicBuffer.stride = g_gfx_framebuf_aligned_width;
g_gfx_GraphicBuffer.total_size = g_gfx_singleframebuf_size;
g_gfx_GraphicBuffer.layers[0].width = g_gfx_framebuf_width;
g_gfx_GraphicBuffer.layers[0].height = g_gfx_framebuf_height;
g_gfx_GraphicBuffer.layers[0].pitch = g_gfx_framebuf_aligned_width*4;
g_gfx_GraphicBuffer.layers[0].size = g_gfx_singleframebuf_size;
g_gfxFramebufLinear = memalign(0x1000, g_gfx_singleframebuf_linear_size);
if (g_gfxFramebufLinear) {
memset(g_gfxFramebufLinear, 0, g_gfx_singleframebuf_linear_size);
}
else {
rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
return rc;
}
g_gfxFramebufSize = g_nvgfx_totalframebufs*g_gfx_singleframebuf_size;
g_gfxFramebufSize = (g_gfxFramebufSize + 0xFFF) &~ 0xFFF; // page align
g_gfxFramebuf = memalign(0x1000, g_gfxFramebufSize);
if (!g_gfxFramebuf) {
free(g_gfxFramebufLinear);
g_gfxFramebufLinear = NULL;
rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
return rc;
}
rc = viInitialize(__nx_gfx_vi_service_type);
if (R_SUCCEEDED(rc)) rc = viOpenDefaultDisplay(&g_gfxDisplay);
if (R_SUCCEEDED(rc)) rc = viGetDisplayVsyncEvent(&g_gfxDisplay, &g_gfxDisplayVsyncEvent);
if (R_SUCCEEDED(rc)) rc = viCreateLayer(&g_gfxDisplay, &g_gfxLayer);
if (R_SUCCEEDED(rc)) {
binderCreate(&g_gfxBinderSession, g_gfxLayer.igbp_binder_obj_id);
rc = binderInitSession(&g_gfxBinderSession);
}
if (R_SUCCEEDED(rc)) binderGetNativeHandle(&g_gfxBinderSession, 0x0f, &g_gfxBinderEvent); // a failure here is not fatal
if (R_SUCCEEDED(rc)) rc = viSetLayerScalingMode(&g_gfxLayer, ViScalingMode_Default);
if (R_SUCCEEDED(rc)) rc = bqConnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU, 0, &g_gfx_Connect_QueueBufferOutput);
if (R_SUCCEEDED(rc)) g_gfx_ProducerConnected = true;
if (R_SUCCEEDED(rc)) rc = nvInitialize();
if (R_SUCCEEDED(rc)) rc = nvFenceInit();
if (R_SUCCEEDED(rc)) rc = nvMapInit();
if (R_SUCCEEDED(rc)) rc = nvMapCreate(&g_nvmap_obj, g_gfxFramebuf, g_gfxFramebufSize, 0x20000, NvKind_Pitch, true);
if (R_SUCCEEDED(rc)) {
g_gfx_GraphicBuffer.nvmap_id = nvMapGetId(&g_nvmap_obj);
for (s32 i = 0; i < g_nvgfx_totalframebufs; i ++) {
g_gfx_GraphicBuffer.layers[0].offset = g_gfx_singleframebuf_size*i;
rc = bqSetPreallocatedBuffer(&g_gfxBinderSession, i, &g_gfx_BufferInitData);
if (R_FAILED(rc))
break;
}
}
if (R_SUCCEEDED(rc)) rc = _gfxDequeueBuffer();
// todo: figure out if it's possible to wait for the 'Nintendo' logo screen to finish displaying (NSO, applet type: Application)
if (R_FAILED(rc)) {
if (g_gfx_ProducerConnected) {
_gfxCancelBuffer();
for(u32 i=0; i<32; i++) {
if (g_gfx_ProducerSlotsRequested & BIT(i)) bqDetachBuffer(&g_gfxBinderSession, i);
}
bqDisconnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU);
nvMapFree(&g_nvmap_obj);
nvMapExit();
nvFenceExit();
nvExit();
}
eventClose(&g_gfxBinderEvent);
binderClose(&g_gfxBinderSession);
viCloseLayer(&g_gfxLayer);
eventClose(&g_gfxDisplayVsyncEvent);
viCloseDisplay(&g_gfxDisplay);
viExit();
free(g_gfxFramebuf);
free(g_gfxFramebufLinear);
g_gfxFramebufLinear = NULL;
g_gfxCurrentBuffer = 0;
g_gfxCurrentProducerBuffer = -1;
g_gfx_ProducerConnected = 0;
g_gfxFramebuf = NULL;
g_gfxFramebufSize = 0;
g_gfx_framebuf_width = 0;
g_gfx_framebuf_height = 0;
g_gfx_ProducerSlotsRequested = 0;
}
if (R_SUCCEEDED(rc)) g_gfxInitialized = 1;
return rc;
}
void gfxExit(void)
{
if (!g_gfxInitialized)
return;
if (g_gfx_ProducerConnected) {
_gfxCancelBuffer();
for(u32 i=0; i<32; i++) {
if (g_gfx_ProducerSlotsRequested & BIT(i)) bqDetachBuffer(&g_gfxBinderSession, i);
}
bqDisconnect(&g_gfxBinderSession, NATIVE_WINDOW_API_CPU);
nvMapFree(&g_nvmap_obj);
nvMapExit();
nvFenceExit();
nvExit();
}
eventClose(&g_gfxBinderEvent);
binderClose(&g_gfxBinderSession);
viCloseLayer(&g_gfxLayer);
eventClose(&g_gfxDisplayVsyncEvent);
viCloseDisplay(&g_gfxDisplay);
viExit();
free(g_gfxFramebuf);
free(g_gfxFramebufLinear);
g_gfxFramebufLinear = NULL;
g_gfxInitialized = 0;
g_gfxCurrentBuffer = 0;
g_gfxCurrentProducerBuffer = -1;
g_gfx_ProducerConnected = 0;
g_gfxFramebuf = NULL;
g_gfxFramebufSize = 0;
g_gfx_framebuf_width = 0;
g_gfx_framebuf_height = 0;
gfxConfigureAutoResolution(0, 0, 0, 0, 0);
g_gfx_ProducerSlotsRequested = 0;
memset(&g_gfxQueueBufferData.crop, 0, sizeof(g_gfxQueueBufferData.crop));
}
void gfxInitResolution(u32 width, u32 height) {
if (g_gfxInitialized) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_AlreadyInitialized));
g_gfx_framebuf_width = (width+3) & ~3;
g_gfx_framebuf_height = (height+3) & ~3;
}
void gfxInitResolutionDefault(void) {
gfxInitResolution(1920, 1080);
}
void gfxConfigureCrop(s32 left, s32 top, s32 right, s32 bottom) {
if (right==0 || bottom==0) {
g_gfx_framebuf_display_width = g_gfx_framebuf_width;
g_gfx_framebuf_display_height = g_gfx_framebuf_height;
}
if (left < 0 || top < 0 || right < 0 || bottom < 0) return;
right = (right+3) & ~3;
bottom = (bottom+3) & ~3;
if (right < left || bottom < top) return;
if (left > g_gfx_framebuf_width || top > g_gfx_framebuf_height) return;
if (right > g_gfx_framebuf_width || bottom > g_gfx_framebuf_height) return;
g_gfxQueueBufferData.crop.left = left;
g_gfxQueueBufferData.crop.top = top;
g_gfxQueueBufferData.crop.right = right;
g_gfxQueueBufferData.crop.bottom = bottom;
if (right!=0 && bottom!=0) {
g_gfx_framebuf_display_width = right;
g_gfx_framebuf_display_height = bottom;
}
}
void gfxConfigureResolution(s32 width, s32 height) {
gfxConfigureCrop(0, 0, width, height);
}
static void _gfxAutoResolutionAppletHook(AppletHookType hook, void* param) {
u8 mode=0;
if (hook != AppletHookType_OnOperationMode)
return;
mode = appletGetOperationMode();
if (mode == AppletOperationMode_Handheld) {
gfxConfigureResolution(g_gfx_autoresolution_handheld_width, g_gfx_autoresolution_handheld_height);
}
else if (mode == AppletOperationMode_Docked) {
gfxConfigureResolution(g_gfx_autoresolution_docked_width, g_gfx_autoresolution_docked_height);
}
}
void gfxConfigureAutoResolution(bool enable, s32 handheld_width, s32 handheld_height, s32 docked_width, s32 docked_height) {
if (g_gfx_autoresolution_enabled != enable) {
if(enable) appletHook(&g_gfx_autoresolution_applethookcookie, _gfxAutoResolutionAppletHook, 0);
if (!enable) appletUnhook(&g_gfx_autoresolution_applethookcookie);
}
g_gfx_autoresolution_enabled = enable;
g_gfx_autoresolution_handheld_width = handheld_width;
g_gfx_autoresolution_handheld_height = handheld_height;
g_gfx_autoresolution_docked_width = docked_width;
g_gfx_autoresolution_docked_height = docked_height;
if (enable) _gfxAutoResolutionAppletHook(AppletHookType_OnOperationMode, 0);
if (!enable) gfxConfigureResolution(0, 0);
}
void gfxConfigureAutoResolutionDefault(bool enable) {
gfxConfigureAutoResolution(enable, 1280, 720, 0, 0);
}
void gfxWaitForVsync(void) {
Result rc = eventWait(&g_gfxDisplayVsyncEvent, U64_MAX);
if (R_FAILED(rc))
fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxEventWait));
}
void gfxSwapBuffers(void) {
Result rc=0;
rc = _gfxQueueBuffer();
if (R_FAILED(rc)) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxQueueBuffer));
rc = _gfxDequeueBuffer();
if (R_FAILED(rc)) fatalSimple(MAKERESULT(Module_Libnx, LibnxError_BadGfxDequeueBuffer));
}
u32 gfxGetFramebufferHandle(u32 index, u32* offset) {
if (offset) {
index = (g_gfxCurrentBuffer + index) & (g_nvgfx_totalframebufs-1);
*offset = index*g_gfx_singleframebuf_size;
}
return nvMapGetHandle(&g_nvmap_obj);
}
u8* gfxGetFramebuffer(u32* width, u32* height) {
if(width) *width = g_gfx_framebuf_display_width;
if(height) *height = g_gfx_framebuf_display_height;
if (g_gfxMode == GfxMode_LinearDouble)
return g_gfxFramebufLinear;
return &g_gfxFramebuf[g_gfxCurrentBuffer*g_gfx_singleframebuf_size];
}
void gfxGetFramebufferResolution(u32* width, u32* height) {
if(width) *width = g_gfx_framebuf_width;
if(height) *height = g_gfx_framebuf_height;
}
size_t gfxGetFramebufferSize(void) {
if (g_gfxMode == GfxMode_LinearDouble)
return g_gfx_singleframebuf_linear_size;
return g_gfx_singleframebuf_size;
}
u32 gfxGetFramebufferPitch(void) {
return g_gfx_framebuf_aligned_width*4;
}
void gfxSetMode(GfxMode mode) {
g_gfxMode = mode;
}
void gfxConfigureTransform(u32 transform) {
g_gfxQueueBufferData.transform = transform;
}
void gfxFlushBuffers(void) {
u32 *actual_framebuf = (u32*)&g_gfxFramebuf[g_gfxCurrentBuffer*g_gfx_singleframebuf_size];
if (g_gfxMode == GfxMode_LinearDouble) {
size_t x, y;
size_t width = g_gfx_framebuf_display_width;
size_t height = g_gfx_framebuf_display_height;
u32 *in_framebuf = (u32*)g_gfxFramebufLinear;
for (y=0; y<height; y++) {
for (x=0; x<width; x+=4) {
*((u128*)&actual_framebuf[gfxGetFramebufferDisplayOffset(x, y)]) = *((u128*)&in_framebuf[y * width + x]);
}
}
}
armDCacheFlush(actual_framebuf, g_gfx_singleframebuf_size);
}
/*static Result _gfxGetDisplayResolution(u64 *width, u64 *height) {
return viGetDisplayResolution(&g_gfxDisplay, width, height);
}*/