mirror of
https://github.com/switchbrew/libnx.git
synced 2025-06-21 12:32:40 +02:00
262 lines
7.2 KiB
C
262 lines
7.2 KiB
C
#include <string.h>
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#include <switch.h>
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static bool g_gfxInitialized = 0;
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static viDisplay g_gfxDisplay;
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static Handle g_gfxDisplayVsyncEvent = INVALID_HANDLE;
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static viLayer g_gfxLayer;
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static u8 g_gfxNativeWindow[0x100];
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static u64 g_gfxNativeWindow_Size;
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static s32 g_gfxNativeWindow_ID;
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static binderSession g_gfxBinderSession;
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static s32 g_gfxCurrentBuffer = 0;
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static s32 g_gfxCurrentProducerBuffer = 0;
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static u8 *g_gfxFramebuf;
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static size_t g_gfxFramebufSize;
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extern u32 __nx_applet_type;
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extern u32 g_nvgfx_totalframebufs;
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extern size_t g_nvgfx_singleframebuf_size;
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static u32 g_gfxQueueBufferData[0x5c>>2] = {
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0x54, 0x0,
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0x0, 0x0, //u64 timestamp
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0x1, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x2,
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0x0, 0x0, 0x1, 0x1,
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0x42,
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0x13f4,
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0xffffffff, 0x0,
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0xffffffff, 0x0, 0xffffffff, 0x0};
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static Result _gfxGetNativeWindowID(u8 *buf, u64 size, s32 *out_ID) {
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u32 *bufptr = (u32*)buf;
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//Validate ParcelData{Size|Offset}.
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if((u64)bufptr[1] >= size || (u64)bufptr[0] >= size || ((u64)bufptr[1])+((u64)bufptr[0]) >= size) return MAKERESULT(MODULE_LIBNX, LIBNX_BADINPUT);
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if(bufptr[0] < 0xc) return MAKERESULT(MODULE_LIBNX, LIBNX_BADINPUT);
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//bufptr = start of ParcelData
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bufptr = (u32*)&buf[bufptr[1]];
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*out_ID = (s32)bufptr[2];
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return 0;
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}
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static Result _gfxDequeueBuffer() {
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Result rc=0;
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rc = gfxproducerDequeueBuffer(/*1*/0, 1280, 720, 0, 0x300, &g_gfxCurrentProducerBuffer);
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if (R_SUCCEEDED(rc)) g_gfxCurrentBuffer = /*(g_gfxCurrentBuffer+1)*/(g_gfxCurrentProducerBuffer) & (g_nvgfx_totalframebufs-1);
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return rc;
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}
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static Result _gfxQueueBuffer(s32 buf) {
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Result rc=0;
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u64 *ptr64 = (u64*)&g_gfxQueueBufferData;
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ptr64[1] = svcGetSystemTick();//Unknown what is actually used for timestamp, but shouldn't(?) matter.
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rc = gfxproducerQueueBuffer(buf, (u8*)g_gfxQueueBufferData);
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if (R_FAILED(rc)) return rc;
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/*if(buf==0) {
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g_gfxQueueBufferData[0x10]+= 0x6;
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} else {
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g_gfxQueueBufferData[0x10]+= 0x7;
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}*/
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return rc;
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}
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static Result _gfxInit(viServiceType servicetype, const char *DisplayName, u32 LayerFlags, u64 LayerId, nvServiceType nv_servicetype, size_t nv_transfermem_size) {
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Result rc=0;
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u32 i=0;
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if(g_gfxInitialized)return 0;
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g_gfxNativeWindow_ID = 0;
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g_gfxDisplayVsyncEvent = INVALID_HANDLE;
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g_gfxCurrentBuffer = -1;
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g_gfxCurrentProducerBuffer = 0;
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g_gfxFramebuf = NULL;
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g_gfxFramebufSize = 0;
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rc = viInitialize(servicetype);
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if (R_FAILED(rc)) return rc;
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rc = viOpenDisplay(DisplayName, &g_gfxDisplay);
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if (R_SUCCEEDED(rc)) rc = viGetDisplayVsyncEvent(&g_gfxDisplay, &g_gfxDisplayVsyncEvent);
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if (R_SUCCEEDED(rc)) rc = viOpenLayer(g_gfxNativeWindow, &g_gfxNativeWindow_Size, &g_gfxDisplay, &g_gfxLayer, LayerFlags, LayerId);
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if (R_SUCCEEDED(rc)) rc = viSetLayerScalingMode(&g_gfxLayer, VISCALINGMODE_Default);
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if (R_SUCCEEDED(rc)) rc = _gfxGetNativeWindowID(g_gfxNativeWindow, g_gfxNativeWindow_Size, &g_gfxNativeWindow_ID);
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if (R_SUCCEEDED(rc)) {
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binderCreateSession(&g_gfxBinderSession, viGetSession_IHOSBinderDriverRelay(), g_gfxNativeWindow_ID);
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rc = binderInitSession(&g_gfxBinderSession, 0x0f);
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}
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if (R_SUCCEEDED(rc)) rc = nvInitialize(nv_servicetype, nv_transfermem_size);
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if (R_SUCCEEDED(rc)) rc = gfxproducerInitialize(&g_gfxBinderSession);
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if (R_SUCCEEDED(rc)) rc = gfxproducerConnect(2, 0);
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if (R_SUCCEEDED(rc)) rc = nvgfxInitialize();
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if (R_SUCCEEDED(rc)) rc = nvgfxGetFramebuffer(&g_gfxFramebuf, &g_gfxFramebufSize);
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if (R_SUCCEEDED(rc)) {
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for(i=0; i<2; i++) {
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rc = _gfxDequeueBuffer();
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if (R_FAILED(rc)) break;
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rc = gfxproducerRequestBuffer(g_gfxCurrentProducerBuffer);
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if (R_FAILED(rc)) break;
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//Officially, nvioctlNvmap_FromID() and nvioctlChannel_SubmitGPFIFO() are used here.
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rc = _gfxQueueBuffer(g_gfxCurrentProducerBuffer);
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if (R_FAILED(rc)) break;
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}
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}
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if (R_SUCCEEDED(rc)) rc = nvgfxEventInit();
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if (R_SUCCEEDED(rc)) rc = _gfxDequeueBuffer();
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if (R_SUCCEEDED(rc)) { //Workaround a gfx display issue.
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for(i=0; i<2; i++)gfxWaitForVsync();
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}
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if (R_FAILED(rc)) {
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nvgfxExit();
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gfxproducerExit();
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nvExit();
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binderExitSession(&g_gfxBinderSession);
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viCloseLayer(&g_gfxLayer);
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viCloseDisplay(&g_gfxDisplay);
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viExit();
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if(g_gfxDisplayVsyncEvent != INVALID_HANDLE) {
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svcCloseHandle(g_gfxDisplayVsyncEvent);
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g_gfxDisplayVsyncEvent = INVALID_HANDLE;
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}
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g_gfxNativeWindow_ID = 0;
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g_gfxCurrentBuffer = 0;
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g_gfxCurrentProducerBuffer = 0;
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g_gfxFramebuf = NULL;
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g_gfxFramebufSize = 0;
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}
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if (R_SUCCEEDED(rc)) g_gfxInitialized = 1;
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return rc;
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}
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void gfxInitDefault(void) {
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nvServiceType nv_servicetype = NVSERVTYPE_Default;
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if(__nx_applet_type != APPLET_TYPE_None) {
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switch(__nx_applet_type) {
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case APPLET_TYPE_Application:
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case APPLET_TYPE_SystemApplication:
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nv_servicetype = NVSERVTYPE_Application;
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break;
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case APPLET_TYPE_SystemApplet:
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case APPLET_TYPE_LibraryApplet:
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case APPLET_TYPE_OverlayApplet:
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nv_servicetype = NVSERVTYPE_Applet;
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break;
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}
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}
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Result rc = _gfxInit(VILAYERFLAGS_Default, "Default", VILAYERFLAGS_Default, 0, nv_servicetype, 0x300000);
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if (R_FAILED(rc)) fatalSimple(rc);
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}
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void gfxExit(void) {
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if(!g_gfxInitialized)return;
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nvgfxExit();
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gfxproducerExit();
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nvExit();
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binderExitSession(&g_gfxBinderSession);
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viCloseLayer(&g_gfxLayer);
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if(g_gfxDisplayVsyncEvent != INVALID_HANDLE) {
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svcCloseHandle(g_gfxDisplayVsyncEvent);
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g_gfxDisplayVsyncEvent = INVALID_HANDLE;
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}
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viCloseDisplay(&g_gfxDisplay);
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viExit();
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g_gfxInitialized = 0;
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g_gfxNativeWindow_ID = 0;
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g_gfxCurrentBuffer = 0;
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g_gfxCurrentProducerBuffer = 0;
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g_gfxFramebuf = NULL;
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g_gfxFramebufSize = 0;
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}
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void gfxWaitForVsync() {
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s32 tmpindex=0;
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svcClearEvent(g_gfxDisplayVsyncEvent);
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svcWaitSynchronization(&tmpindex, &g_gfxDisplayVsyncEvent, 1, U64_MAX);
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}
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void gfxSwapBuffers() {
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Result rc=0;
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rc = _gfxQueueBuffer(g_gfxCurrentProducerBuffer);
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if (R_SUCCEEDED(rc)) rc = _gfxDequeueBuffer();
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if (R_FAILED(rc)) fatalSimple(rc);
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}
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u8* gfxGetFramebuffer(u32* width, u32* height) {
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if(width) *width = 1280;
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if(height) *height = 720;
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return &g_gfxFramebuf[g_gfxCurrentBuffer*g_nvgfx_singleframebuf_size];
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}
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void gfxFlushBuffers(void) {
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armDCacheFlush(&g_gfxFramebuf[g_gfxCurrentBuffer*g_nvgfx_singleframebuf_size], g_nvgfx_singleframebuf_size);
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}
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//This implements tegra blocklinear, with hard-coded constants etc.
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u32 gfxGetFramebufferDisplayOffset(u32 x, u32 y) {
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u32 width=0, height=0;
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u32 tilepos, tmp_pos;
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gfxGetFramebuffer(&width, &height);
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y = height-1-y;
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tilepos = ((y & 127) / 16) + (x/16*8) + ((y/16/8)*(width/16*8));
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tilepos = tilepos*16*16 * 4;
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tmp_pos = ((y%16)/8)*512 + ((x%16)/8)*256 + ((y%8)/2)*64 + ((x%8)/4)*32 + (y%2)*16 + (x%4)*4;//This line is a modified version of code from the Tegra X1 datasheet.
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return tilepos + tmp_pos;
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}
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