mirror of
https://github.com/switchbrew/libnx.git
synced 2025-06-21 12:32:40 +02:00
192 lines
5.7 KiB
C
192 lines
5.7 KiB
C
#include "result.h"
|
|
#include "arm/counter.h"
|
|
#include "kernel/svc.h"
|
|
#include "kernel/levent.h"
|
|
|
|
/*
|
|
Possible states for a light event's counter:
|
|
|
|
0 - Unsignaled without waiters
|
|
1 - Unsignaled with waiters
|
|
2 - Signaled
|
|
*/
|
|
|
|
NX_INLINE u32 _LoadExclusive(u32 *ptr) {
|
|
u32 value;
|
|
__asm__ __volatile__("ldaxr %w[value], %[ptr]" : [value]"=&r"(value) : [ptr]"Q"(*ptr) : "memory");
|
|
return value;
|
|
}
|
|
|
|
NX_INLINE bool _StoreExclusive(u32 *ptr, u32 value) {
|
|
u32 result;
|
|
__asm__ __volatile__("stlxr %w[result], %w[value], %[ptr]" : [result]"=&r"(result) : [value]"r"(value), [ptr]"Q"(*ptr) : "memory");
|
|
return result != 0;
|
|
}
|
|
|
|
NX_INLINE void _ClearExclusive(void) {
|
|
__asm__ __volatile__("clrex" ::: "memory");
|
|
}
|
|
|
|
static bool _leventTryWait(u32* counter) {
|
|
u32 val = __atomic_load_n(counter, __ATOMIC_SEQ_CST);
|
|
return val == 2;
|
|
}
|
|
|
|
static bool _leventTryWaitAndClear(u32* counter) {
|
|
u32 val;
|
|
|
|
do {
|
|
val = _LoadExclusive(counter);
|
|
if (val != 2) {
|
|
// State isn't "signaled", so we fail.
|
|
_ClearExclusive();
|
|
return false;
|
|
}
|
|
} while (_StoreExclusive(counter, 0));
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool _leventWait(u32* counter, bool clear, u64 timeout_ns) {
|
|
const bool has_timeout = timeout_ns != UINT64_MAX;
|
|
u64 deadline = 0;
|
|
|
|
if (has_timeout) {
|
|
deadline = armGetSystemTick() + armNsToTicks(timeout_ns); // timeout: ns->ticks
|
|
}
|
|
|
|
u32 val = __atomic_load_n(counter, __ATOMIC_SEQ_CST);
|
|
|
|
while (val != 2) {
|
|
if (val == 0) {
|
|
// State is "unsignaled without waiters" -> transition to "unsignaled with waiters"
|
|
do {
|
|
val = _LoadExclusive(counter);
|
|
if (val != 0) {
|
|
// Unexpected state -> try again
|
|
_ClearExclusive();
|
|
break;
|
|
}
|
|
} while (_StoreExclusive(counter, (val = 1)));
|
|
}
|
|
else if (val == 1) {
|
|
// State is "unsignaled with waiters" -> let's actually wait!
|
|
s64 this_timeout = -1;
|
|
if (has_timeout) {
|
|
s64 remaining = deadline - armGetSystemTick();
|
|
if (remaining <= 0)
|
|
return false; // whoops, timed out
|
|
this_timeout = armTicksToNs(remaining); // ticks->ns
|
|
}
|
|
Result res = svcWaitForAddress(counter, ArbitrationType_WaitIfEqual, 1, this_timeout);
|
|
if (R_FAILED(res)) {
|
|
if (R_VALUE(res) == KERNELRESULT(TimedOut))
|
|
return false; // whoops, timed out
|
|
if (R_VALUE(res) != KERNELRESULT(InvalidState))
|
|
svcBreak(BreakReason_Assert, 0, 0); // should not happen
|
|
}
|
|
|
|
if (clear) {
|
|
// If clear is requested, transition to "unsignaled without waiters"
|
|
do {
|
|
val = _LoadExclusive(counter);
|
|
if (val != 2) {
|
|
// Unexpected state -> try again
|
|
_ClearExclusive();
|
|
break;
|
|
}
|
|
} while (_StoreExclusive(counter, 0));
|
|
}
|
|
else {
|
|
// Otherwise the wait is done
|
|
val = 2;
|
|
}
|
|
}
|
|
else {
|
|
// Invalid state - should not happen
|
|
svcBreak(BreakReason_Assert, 0, 0);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static Result _leventSignalImpl(u32* counter, SignalType type, s32 count) {
|
|
u32 val;
|
|
bool try_again;
|
|
|
|
// Attempt to transition to "signaled" state
|
|
do {
|
|
try_again = true;
|
|
val = _LoadExclusive(counter);
|
|
if (val != 0) {
|
|
// We are not in "unsignaled without waiters" state, so we can't use a RMW loop.
|
|
_ClearExclusive();
|
|
if (val == 1) {
|
|
// State is "unsignaled with waiters" -> let's do it using the arbiter instead!
|
|
Result res = svcSignalToAddress(counter, type, 1, count);
|
|
if (R_SUCCEEDED(res))
|
|
return 0;
|
|
if (R_VALUE(res) != KERNELRESULT(InvalidState))
|
|
return res; // shouldn't happen
|
|
continue; // unexpected state -> try the RMW loop again
|
|
}
|
|
else if (val == 2) {
|
|
// State is already "signaled" - so we don't need to do anything
|
|
return 0;
|
|
}
|
|
else {
|
|
// Invalid state - should not happen
|
|
return KERNELRESULT(InvalidState);
|
|
}
|
|
}
|
|
try_again = _StoreExclusive(counter, 2);
|
|
} while (try_again);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void _leventSignal(u32* counter, bool autoclear) {
|
|
Result res;
|
|
if (autoclear) {
|
|
res = _leventSignalImpl(counter, SignalType_SignalAndModifyBasedOnWaitingThreadCountIfEqual, 1);
|
|
} else {
|
|
res = _leventSignalImpl(counter, SignalType_SignalAndIncrementIfEqual, -1);
|
|
}
|
|
|
|
if (R_FAILED(res))
|
|
svcBreak(BreakReason_Assert, 0, 0); // should not happen
|
|
}
|
|
|
|
static void _leventClear(u32* counter) {
|
|
u32 val;
|
|
do {
|
|
val = _LoadExclusive(counter);
|
|
if (val != 2) {
|
|
// State isn't "signaled" so we do nothing
|
|
_ClearExclusive();
|
|
break;
|
|
}
|
|
} while (_StoreExclusive(counter, 0));
|
|
}
|
|
|
|
bool leventWait(LEvent* le, u64 timeout_ns) {
|
|
return _leventWait(&le->counter, le->autoclear, timeout_ns);
|
|
}
|
|
|
|
bool leventTryWait(LEvent* le) {
|
|
if (le->autoclear) {
|
|
return _leventTryWaitAndClear(&le->counter);
|
|
} else {
|
|
return _leventTryWait(&le->counter);
|
|
}
|
|
}
|
|
|
|
void leventSignal(LEvent* le) {
|
|
_leventSignal(&le->counter, le->autoclear);
|
|
}
|
|
|
|
void leventClear(LEvent* le) {
|
|
_leventClear(&le->counter);
|
|
}
|