libnx/nx/source/kernel/wait.c

154 lines
5.2 KiB
C

// Copyright 2018 plutoo
#include "result.h"
#include "kernel/svc.h"
#include "kernel/wait.h"
#include "kernel/utimer.h"
#include "kernel/uevent.h"
#include "arm/counter.h"
#include "wait.h"
#include "../internal.h"
#define MAX_WAIT 0x40
typedef Result (*WaitImplFunc)(s32* idx_out, void* objects, size_t num_objects, u64 timeout);
static Result waitImpl(s32* idx_out, Waiter* objects, size_t num_objects, u64 timeout)
{
if (num_objects > MAX_WAIT)
return KERNELRESULT(OutOfRange); // same error returned by kernel
Handle own_thread_handle = getThreadVars()->handle;
Handle dummy_handle = own_thread_handle;
Result rc;
Handle handles[num_objects];
u64 cur_tick = armGetSystemTick();
s32 triggered_idx = -1;
u64 waiters_added = 0;
WaiterNode waiters[num_objects];
u64 end_tick = UINT64_MAX;
s32 end_tick_idx = -1;
size_t i;
if (timeout != UINT64_MAX)
end_tick = armNsToTicks(timeout);
for (i = 0; i < num_objects; i ++) {
Waiter* obj = &objects[i];
u64 next_tick;
bool added;
switch (obj->type) {
case WaiterType_Handle:
case WaiterType_HandleWithClear:
// Add (real) handle to the array.
handles[i] = obj->handle;
break;
case WaiterType_Waitable:
// Try to wait on the object. If it doesn't add a listener for this thread then
// it means the object is signalled and we're already done.
next_tick = UINT64_MAX;
_waiterNodeInitialize(&waiters[i], obj->waitable, own_thread_handle, i, &triggered_idx);
added = obj->waitable->vt->beginWait(obj->waitable, &waiters[i], cur_tick, &next_tick);
if (!added) {
*idx_out = i;
rc = 0;
goto clean_up;
}
// Otherwise, override the user-supplied timeout if the object specified an earlier timeout.
if (next_tick < end_tick) {
end_tick = next_tick;
end_tick_idx = i;
}
// Add (fake) handle to the array.
waiters_added |= 1UL << i;
handles[i] = dummy_handle;
break;
}
}
// Do the actual syscall.
rc = svcWaitSynchronization(idx_out, handles, num_objects, end_tick==UINT64_MAX ? UINT64_MAX : armTicksToNs(end_tick));
if (R_SUCCEEDED(rc)) {
// Wait succeded, so that means an object having a real handle was signalled.
// Perform autoclear if needed.
if (objects[*idx_out].type == WaiterType_HandleWithClear) {
// Try to auto-clear the event. If it is not signalled, the kernel
// will return an error and thus we need to retry the wait.
rc = svcResetSignal(handles[*idx_out]);
if (R_VALUE(rc) == KERNELRESULT(InvalidState))
rc = KERNELRESULT(Cancelled);
}
} else if (R_VALUE(rc) == KERNELRESULT(TimedOut)) {
// If we hit the user-supplied timeout, we return the timeout error back to caller.
if (end_tick_idx == -1)
goto clean_up;
// If not, it means an object triggered the timeout; handle it.
Waitable* w = objects[end_tick_idx].waitable;
rc = w->vt->onTimeout(w, end_tick + cur_tick);
if (R_SUCCEEDED(rc))
*idx_out = end_tick_idx;
} else if (R_VALUE(rc) == KERNELRESULT(Cancelled)) {
// If no listener filled in its own index, we return the cancelled error back to caller.
// This only happens if user for some reason manually does a svcCancelSynchronization.
// Check just in case.
if (triggered_idx == -1)
goto clean_up;
// An object was signalled, handle it.
Waitable* w = objects[triggered_idx].waitable;
rc = w->vt->onSignal(w);
if (R_SUCCEEDED(rc))
*idx_out = triggered_idx;
}
clean_up:
// Remove listeners.
for (i = 0; i < num_objects; i ++)
if (waiters_added & (1UL << i))
_waiterNodeRemove(&waiters[i]);
return rc;
}
static Result _waitLoop(s32* idx_out, void* objects, size_t num_objects, u64 timeout, WaitImplFunc waitfunc)
{
Result rc;
bool has_timeout = timeout != UINT64_MAX;
u64 deadline = 0;
if (has_timeout)
deadline = armGetSystemTick() + armNsToTicks(timeout); // timeout: ns->ticks
do {
u64 this_timeout = UINT64_MAX;
if (has_timeout) {
s64 remaining = deadline - armGetSystemTick();
this_timeout = remaining > 0 ? armTicksToNs(remaining) : 0; // ticks->ns
}
rc = waitfunc(idx_out, objects, num_objects, this_timeout);
if (has_timeout && R_VALUE(rc) == KERNELRESULT(TimedOut))
break;
} while (R_VALUE(rc) == KERNELRESULT(Cancelled));
return rc;
}
Result waitN(s32* idx_out, Waiter* objects, size_t num_objects, u64 timeout)
{
return _waitLoop(idx_out, objects, num_objects, timeout, (WaitImplFunc)waitImpl);
}
Result waitNHandle(s32* idx_out, Handle* handles, size_t num_handles, u64 timeout)
{
return _waitLoop(idx_out, handles, num_handles, timeout, (WaitImplFunc)svcWaitSynchronization);
}