mirror of
https://github.com/switchbrew/libnx.git
synced 2025-06-21 20:42:44 +02:00
459 lines
9.9 KiB
C
459 lines
9.9 KiB
C
#include <string.h>
|
|
#include "types.h"
|
|
#include "result.h"
|
|
#include "arm/atomics.h"
|
|
#include "kernel/ipc.h"
|
|
#include "services/audout.h"
|
|
#include "services/sm.h"
|
|
|
|
#define DEVICE_NAME_LENGTH 0x100
|
|
#define DEFAULT_SAMPLE_RATE 0xBB80
|
|
#define DEFAULT_CHANNEL_COUNT 0x00020000
|
|
|
|
static Service g_audoutSrv;
|
|
static Service g_audoutIAudioOut;
|
|
static u64 g_refCnt;
|
|
|
|
static Handle g_audoutBufferEventHandle = INVALID_HANDLE;
|
|
|
|
static u32 g_sampleRate = 0;
|
|
static u32 g_channelCount = 0;
|
|
static PcmFormat g_pcmFormat = PcmFormat_Invalid;
|
|
static AudioOutState g_deviceState = AudioOutState_Stopped;
|
|
|
|
static Result _audoutRegisterBufferEvent(Handle *BufferEvent);
|
|
|
|
Result audoutInitialize(void)
|
|
{
|
|
atomicIncrement64(&g_refCnt);
|
|
|
|
if (serviceIsActive(&g_audoutSrv))
|
|
return 0;
|
|
|
|
Result rc = 0;
|
|
rc = smGetService(&g_audoutSrv, "audout:u");
|
|
|
|
// Setup the default device
|
|
if (R_SUCCEEDED(rc))
|
|
{
|
|
// Passing an empty device name will open the default "DeviceOut"
|
|
char DeviceNameIn[DEVICE_NAME_LENGTH] = {0};
|
|
char DeviceNameOut[DEVICE_NAME_LENGTH] = {0};
|
|
|
|
// Open audio output device
|
|
rc = audoutOpenAudioOut(DeviceNameIn, DeviceNameOut, DEFAULT_SAMPLE_RATE, DEFAULT_CHANNEL_COUNT, &g_sampleRate, &g_channelCount, &g_pcmFormat, &g_deviceState);
|
|
}
|
|
|
|
// Register global handle for buffer events
|
|
if (R_SUCCEEDED(rc))
|
|
rc = _audoutRegisterBufferEvent(&g_audoutBufferEventHandle);
|
|
|
|
if (R_FAILED(rc))
|
|
audoutExit();
|
|
|
|
return rc;
|
|
}
|
|
|
|
void audoutExit(void)
|
|
{
|
|
if (atomicDecrement64(&g_refCnt) == 0)
|
|
{
|
|
if (g_audoutBufferEventHandle != INVALID_HANDLE) {
|
|
svcCloseHandle(g_audoutBufferEventHandle);
|
|
g_audoutBufferEventHandle = INVALID_HANDLE;
|
|
}
|
|
|
|
g_sampleRate = 0;
|
|
g_channelCount = 0;
|
|
g_pcmFormat = PcmFormat_Invalid;
|
|
g_deviceState = AudioOutState_Stopped;
|
|
|
|
serviceClose(&g_audoutIAudioOut);
|
|
serviceClose(&g_audoutSrv);
|
|
}
|
|
}
|
|
|
|
u32 audoutGetSampleRate(void) {
|
|
return g_sampleRate;
|
|
}
|
|
|
|
u32 audoutGetChannelCount(void) {
|
|
return g_channelCount;
|
|
}
|
|
|
|
PcmFormat audoutGetPcmFormat(void) {
|
|
return g_pcmFormat;
|
|
}
|
|
|
|
AudioOutState audoutGetDeviceState(void) {
|
|
return g_deviceState;
|
|
}
|
|
|
|
Result audoutWaitPlayFinish(AudioOutBuffer **released, u32* released_count, u64 timeout) {
|
|
// Wait on the buffer event handle
|
|
Result rc = svcWaitSynchronizationSingle(g_audoutBufferEventHandle, timeout);
|
|
|
|
if (R_SUCCEEDED(rc))
|
|
{
|
|
// Signal the buffer event handle right away
|
|
svcResetSignal(g_audoutBufferEventHandle);
|
|
|
|
// Grab the released buffer
|
|
rc = audoutGetReleasedAudioOutBuffer(released, released_count);
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutPlayBuffer(AudioOutBuffer *source, AudioOutBuffer **released) {
|
|
Result rc = 0;
|
|
u32 released_count = 0;
|
|
|
|
// Try to push the supplied buffer to the audio output device
|
|
rc = audoutAppendAudioOutBuffer(source);
|
|
|
|
if (R_SUCCEEDED(rc))
|
|
rc = audoutWaitPlayFinish(released, &released_count, U64_MAX);
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutListAudioOuts(char *DeviceNames, u32 *DeviceNamesCount) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
} *raw;
|
|
|
|
ipcAddRecvBuffer(&c, DeviceNames, DEVICE_NAME_LENGTH, 0);
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 0;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutSrv);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
u32 DeviceNamesCount;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
|
|
if (R_SUCCEEDED(rc) && DeviceNamesCount)
|
|
*DeviceNamesCount = resp->DeviceNamesCount;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutOpenAudioOut(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioOutState *State) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
u32 sample_rate;
|
|
u32 channel_count;
|
|
u64 client_pid;
|
|
} *raw;
|
|
|
|
ipcSendPid(&c);
|
|
ipcSendHandleCopy(&c, CUR_PROCESS_HANDLE);
|
|
ipcAddSendBuffer(&c, DeviceNameIn, DEVICE_NAME_LENGTH, 0);
|
|
ipcAddRecvBuffer(&c, DeviceNameOut, DEVICE_NAME_LENGTH, 0);
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 1;
|
|
raw->sample_rate = SampleRateIn;
|
|
raw->channel_count = ChannelCountIn;
|
|
raw->client_pid = 0;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutSrv);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
u32 sample_rate;
|
|
u32 channel_count;
|
|
u32 pcm_format;
|
|
u32 state;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
serviceCreate(&g_audoutIAudioOut, r.Handles[0]);
|
|
|
|
if (SampleRateOut)
|
|
*SampleRateOut = resp->sample_rate;
|
|
|
|
if (ChannelCountOut)
|
|
*ChannelCountOut = resp->channel_count;
|
|
|
|
if (Format)
|
|
*Format = resp->pcm_format;
|
|
|
|
if (State)
|
|
*State = resp->state;
|
|
}
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutGetAudioOutState(AudioOutState *State) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
} *raw;
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 0;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
u32 state;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
|
|
if (R_SUCCEEDED(rc) && State)
|
|
*State = resp->state;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutStartAudioOut(void) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
} *raw;
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 1;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutStopAudioOut(void) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
} *raw;
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 2;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutAppendAudioOutBuffer(AudioOutBuffer *Buffer) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
u64 tag;
|
|
} *raw;
|
|
|
|
ipcAddSendBuffer(&c, Buffer, sizeof(*Buffer), 0);
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 3;
|
|
raw->tag = (u64)Buffer;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
static Result _audoutRegisterBufferEvent(Handle *BufferEvent) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
} *raw;
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 4;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
|
|
if (R_SUCCEEDED(rc) && BufferEvent)
|
|
*BufferEvent = r.Handles[0];
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutGetReleasedAudioOutBuffer(AudioOutBuffer **Buffer, u32 *ReleasedBuffersCount) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
} *raw;
|
|
|
|
ipcAddRecvBuffer(&c, Buffer, sizeof(*Buffer), 0);
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 5;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
u32 released_buffers_count;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
|
|
if (R_SUCCEEDED(rc) && ReleasedBuffersCount)
|
|
*ReleasedBuffersCount = resp->released_buffers_count;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
Result audoutContainsAudioOutBuffer(AudioOutBuffer *Buffer, bool *ContainsBuffer) {
|
|
IpcCommand c;
|
|
ipcInitialize(&c);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 cmd_id;
|
|
u64 tag;
|
|
} *raw;
|
|
|
|
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
|
|
|
raw->magic = SFCI_MAGIC;
|
|
raw->cmd_id = 6;
|
|
raw->tag = (u64)Buffer;
|
|
|
|
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
|
|
|
|
if (R_SUCCEEDED(rc)) {
|
|
IpcParsedCommand r;
|
|
ipcParse(&r);
|
|
|
|
struct {
|
|
u64 magic;
|
|
u64 result;
|
|
u32 contains_buffer;
|
|
} *resp = r.Raw;
|
|
|
|
rc = resp->result;
|
|
|
|
if (R_SUCCEEDED(rc) && ContainsBuffer)
|
|
*ContainsBuffer = (resp->contains_buffer & 0x01);
|
|
}
|
|
|
|
return rc;
|
|
}
|