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503 lines
22 KiB
C
503 lines
22 KiB
C
/**
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* @file fs.h
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* @brief Filesystem (fsp-srv) service IPC wrapper.
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* Normally applications should just use standard stdio not FS-serv directly. However this can be used if obtaining a FsFileSystem, FsFile, or FsStorage, for mounting with fs_dev/romfs_dev, etc.
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* @author plutoo
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* @author yellows8
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* @copyright libnx Authors
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*/
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#pragma once
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#include "../types.h"
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#include "../kernel/event.h"
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#include "../services/ncm_types.h"
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#include "../services/acc.h"
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#include "../sf/service.h"
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// We use wrapped handles for type safety.
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#define FS_MAX_PATH 0x301
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/// For use with \ref FsSaveDataAttribute.
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#define FS_SAVEDATA_CURRENT_APPLICATIONID 0
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typedef struct {
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u8 c[0x10];
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} FsRightsId;
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typedef struct {
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Service s;
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} FsFileSystem;
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typedef struct {
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Service s;
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} FsFile;
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typedef struct {
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Service s;
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} FsDir;
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typedef struct {
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Service s;
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} FsStorage;
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typedef struct {
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Service s;
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} FsSaveDataInfoReader;
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typedef struct {
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Service s;
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} FsEventNotifier;
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typedef struct {
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Service s;
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} FsDeviceOperator;
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/// Directory entry.
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typedef struct {
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char name[FS_MAX_PATH]; ///< Entry name.
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u8 pad[3];
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s8 type; ///< See FsDirEntryType.
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u8 pad2[3]; ///< ?
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s64 file_size; ///< File size.
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} FsDirectoryEntry;
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/// SaveDataAttribute
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typedef struct {
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u64 application_id; ///< ApplicationId of the savedata to access when accessing other programs' savedata via SaveData, otherwise FS_SAVEDATA_CURRENT_APPLICATIONID.
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AccountUid uid; ///< \ref AccountUid for the user-specific savedata to access, otherwise 0 for common savedata.
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u64 system_save_data_id; ///< SystemSaveDataId, 0 for ::FsSaveDataType_Account.
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u8 save_data_type; ///< \ref FsSaveDataType
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u8 save_data_rank; ///< \ref FsSaveDataRank
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u16 save_data_index; ///< SaveDataIndex
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u32 pad_x24; ///< Padding.
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u64 unk_x28; ///< 0 for ::FsSaveDataType_System/::FsSaveDataType_Account.
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u64 unk_x30; ///< 0 for ::FsSaveDataType_System/::FsSaveDataType_Account.
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u64 unk_x38; ///< 0 for ::FsSaveDataType_System/::FsSaveDataType_Account.
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} FsSaveDataAttribute;
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/// SaveDataExtraData
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typedef struct {
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FsSaveDataAttribute attr; ///< \ref FsSaveDataAttribute
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u64 owner_id; ///< ProgramId of the owner of this save data. 0 for ::FsSaveDataType_System.
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u64 timestamp; ///< POSIX timestamp.
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u32 flags; ///< \ref FsSaveDataFlags
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u32 unk_x54; ///< Normally 0. Possibly unused?
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s64 data_size; ///< Usable save data size.
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s64 journal_size; ///< Journal size of the save data.
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u64 commit_id; ///< Id of the latest commit.
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u8 unused[0x190]; ///< Uninitialized.
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} FsSaveDataExtraData;
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/// SaveDataMetaInfo
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typedef struct {
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u32 size;
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u8 type; ///< \ref FsSaveDataMetaType
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u8 reserved[0x0B];
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} FsSaveDataMetaInfo;
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/// SaveDataCreationInfo
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typedef struct {
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s64 save_data_size; ///< Size of the save data.
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s64 journal_size; ///< Journal size of the save data.
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u64 available_size; ///< AvailableSize
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u64 owner_id; ///< ProgramId of the owner of this save data. 0 for ::FsSaveDataType_System.
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u32 flags; ///< \ref FsSaveDataFlags
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u8 save_data_space_id; ///< \ref FsSaveDataSpaceId
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u8 unk; ///< 0 for ::FsSaveDataType_System.
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u8 padding[0x1a]; ///< Uninitialized for ::FsSaveDataType_System.
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} FsSaveDataCreationInfo;
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/// SaveDataInfo
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typedef struct {
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u64 save_data_id; ///< SaveDataId
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u8 save_data_space_id; ///< \ref FsSaveDataSpaceId
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u8 save_data_type; ///< \ref FsSaveDataType
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u8 pad[6]; ///< Padding.
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AccountUid uid; ///< FsSave::userID
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u64 system_save_data_id; ///< FsSaveDataAttribute::system_save_data_id
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u64 application_id; ///< ApplicationId for ::FsSaveDataType_Account.
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u64 size; ///< Raw saveimage size.
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u16 save_data_index; ///< SaveDataIndex
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u8 save_data_rank; ///< \ref FsSaveDataRank
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u8 unk_x3b[0x25]; ///< Unknown. Usually zeros?
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} FsSaveDataInfo;
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typedef struct {
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u64 created; ///< POSIX timestamp.
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u64 modified; ///< POSIX timestamp.
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u64 accessed; ///< POSIX timestamp.
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u8 is_valid; ///< 0x1 when the timestamps are set.
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u8 padding[7];
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} FsTimeStampRaw;
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/// This is nn::fssystem::ArchiveMacKey. Used by \ref setsysGetThemeKey and \ref setsysSetThemeKey. Does not appear to be in use elsewhere.
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typedef struct {
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u8 key[0x10];
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} FsArchiveMacKey;
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/// Returned by fsFsGetEntryType.
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typedef enum {
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FsDirEntryType_Dir = 0, ///< Entry is a directory.
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FsDirEntryType_File = 1, ///< Entry is a file.
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} FsDirEntryType;
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/// For use with fsFsOpenFile.
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typedef enum {
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FsOpenMode_Read = BIT(0), ///< Open for reading.
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FsOpenMode_Write = BIT(1), ///< Open for writing.
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FsOpenMode_Append = BIT(2), ///< Append file.
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} FsOpenMode;
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/// For use with fsFsCreateFile.
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typedef enum {
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FsCreateOption_BigFile = BIT(0), ///< Creates a ConcatenationFile (dir with archive bit) instead of file.
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} FsCreateOption;
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/// For use with fsFsOpenDirectory.
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typedef enum {
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FsDirOpenMode_ReadDirs = BIT(0), ///< Enable reading directory entries.
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FsDirOpenMode_ReadFiles = BIT(1), ///< Enable reading file entries.
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FsDirOpenMode_NoFileSize = BIT(31), ///< Causes result entries to not contain filesize information (always 0).
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} FsDirOpenMode;
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/// For use with fsFileRead.
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typedef enum {
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FsReadOption_None = 0, ///< No option.
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} FsReadOption;
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/// For use with fsFileWrite.
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typedef enum {
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FsWriteOption_None = 0, ///< No option.
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FsWriteOption_Flush = BIT(0), ///< Forces a flush after write.
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} FsWriteOption;
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typedef enum {
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FsContentStorageId_System = 0,
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FsContentStorageId_User = 1,
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FsContentStorageId_SdCard = 2,
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} FsContentStorageId;
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typedef enum {
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FsCustomStorageId_System = 0,
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FsCustomStorageId_SdCard = 1,
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} FsCustomStorageId;
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/// ImageDirectoryId
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typedef enum {
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FsImageDirectoryId_Nand = 0,
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FsImageDirectoryId_Sd = 1,
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} FsImageDirectoryId;
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/// SaveDataSpaceId
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typedef enum {
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FsSaveDataSpaceId_System = 0, ///< System
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FsSaveDataSpaceId_User = 1, ///< User
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FsSaveDataSpaceId_SdSystem = 2, ///< SdSystem
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FsSaveDataSpaceId_Temporary = 3, ///< [3.0.0+] Temporary
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FsSaveDataSpaceId_SdUser = 4, ///< [4.0.0+] SdUser
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FsSaveDataSpaceId_ProperSystem = 100, ///< [3.0.0+] ProperSystem
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FsSaveDataSpaceId_SafeMode = 101, ///< [3.0.0+] SafeMode
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FsSaveDataSpaceId_All = -1, ///< Pseudo value for fsOpenSaveDataInfoReader().
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} FsSaveDataSpaceId;
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/// SaveDataType
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typedef enum {
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FsSaveDataType_System = 0, ///< System
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FsSaveDataType_Account = 1, ///< Account
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FsSaveDataType_Bcat = 2, ///< Bcat
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FsSaveDataType_Device = 3, ///< Device
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FsSaveDataType_Temporary = 4, ///< [3.0.0+] Temporary
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FsSaveDataType_Cache = 5, ///< [3.0.0+] Cache
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FsSaveDataType_SystemBcat = 6, ///< [4.0.0+] SystemBcat
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} FsSaveDataType;
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/// SaveDataRank
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typedef enum {
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FsSaveDataRank_Primary = 0, ///< Primary
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FsSaveDataRank_Secondary = 1, ///< Secondary
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} FsSaveDataRank;
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/// SaveDataFlags
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typedef enum {
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FsSaveDataFlags_KeepAfterResettingSystemSaveData = BIT(0),
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FsSaveDataFlags_KeepAfterRefurbishment = BIT(1),
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FsSaveDataFlags_KeepAfterResettingSystemSaveDataWithoutUserSaveData = BIT(2),
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FsSaveDataFlags_NeedsSecureDelete = BIT(3),
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} FsSaveDataFlags;
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/// SaveDataMetaType
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typedef enum {
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FsSaveDataMetaType_None = 0,
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FsSaveDataMetaType_Thumbnail = 1,
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FsSaveDataMetaType_ExtensionContext = 2,
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} FsSaveDataMetaType;
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typedef enum {
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FsGameCardAttribute_AutoBootFlag = BIT(0), ///< Causes the cartridge to automatically start on bootup
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FsGameCardAttribute_HistoryEraseFlag = BIT(1), ///< Causes NS to throw an error on attempt to load the cartridge
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FsGameCardAttribute_RepairToolFlag = BIT(2), ///< [4.0.0+] Indicates that this gamecard is a repair tool.
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FsGameCardAttribute_DifferentRegionCupToTerraDeviceFlag = BIT(3), ///< [9.0.0+] DifferentRegionCupToTerraDeviceFlag
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FsGameCardAttribute_DifferentRegionCupToGlobalDeviceFlag = BIT(4), ///< [9.0.0+] DifferentRegionCupToGlobalDeviceFlag
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} FsGameCardAttribute;
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typedef enum {
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FsGameCardPartition_Update = 0,
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FsGameCardPartition_Normal = 1,
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FsGameCardPartition_Secure = 2,
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FsGameCardPartition_Logo = 3, ///< [4.0.0+]
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} FsGameCardPartition;
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typedef struct {
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u32 value;
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} FsGameCardHandle;
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typedef struct {
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u32 aes_ctr_key_type; ///< Contains bitflags describing how data is AES encrypted.
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u32 speed_emulation_type; ///< Contains bitflags describing how data is emulated.
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u32 reserved[0x38/sizeof(u32)];
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} FsRangeInfo;
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typedef enum {
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FsOperationId_Clear, ///< Fill range with zero for supported file/storage.
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FsOperationId_ClearSignature, ///< Clears signature for supported file/storage.
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FsOperationId_InvalidateCache, ///< Invalidates cache for supported file/storage.
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FsOperationId_QueryRange, ///< Retrieves information on data for supported file/storage.
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} FsOperationId;
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/// BisPartitionId
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typedef enum {
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FsBisPartitionId_BootPartition1Root = 0,
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FsBisPartitionId_BootPartition2Root = 10,
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FsBisPartitionId_UserDataRoot = 20,
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FsBisPartitionId_BootConfigAndPackage2Part1 = 21,
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FsBisPartitionId_BootConfigAndPackage2Part2 = 22,
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FsBisPartitionId_BootConfigAndPackage2Part3 = 23,
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FsBisPartitionId_BootConfigAndPackage2Part4 = 24,
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FsBisPartitionId_BootConfigAndPackage2Part5 = 25,
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FsBisPartitionId_BootConfigAndPackage2Part6 = 26,
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FsBisPartitionId_CalibrationBinary = 27,
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FsBisPartitionId_CalibrationFile = 28,
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FsBisPartitionId_SafeMode = 29,
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FsBisPartitionId_User = 30,
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FsBisPartitionId_System = 31,
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FsBisPartitionId_SystemProperEncryption = 32,
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FsBisPartitionId_SystemProperPartition = 33,
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FsBisPartitionId_SignedSystemPartitionOnSafeMode = 34,
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} FsBisPartitionId;
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/// FileSystemType
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typedef enum {
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FsFileSystemType_Logo = 2, ///< Logo
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FsFileSystemType_ContentControl = 3, ///< ContentControl
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FsFileSystemType_ContentManual = 4, ///< ContentManual
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FsFileSystemType_ContentMeta = 5, ///< ContentMeta
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FsFileSystemType_ContentData = 6, ///< ContentData
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FsFileSystemType_ApplicationPackage = 7, ///< ApplicationPackage
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FsFileSystemType_RegisteredUpdate = 8, ///< [4.0.0+] RegisteredUpdate
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} FsFileSystemType;
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/// FileSystemQueryId
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typedef enum {
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FsFileSystemQueryId_SetConcatenationFileAttribute = 0, ///< [4.0.0+]
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FsFileSystemQueryId_IsValidSignedSystemPartitionOnSdCard = 2, ///< [8.0.0+]
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} FsFileSystemQueryId;
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/// FsPriority
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typedef enum {
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FsPriority_Normal = 0,
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FsPriority_Realtime = 1,
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FsPriority_Low = 2,
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FsPriority_Background = 3,
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} FsPriority;
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/// For use with fsOpenHostFileSystemWithOption
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typedef enum {
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FsMountHostOptionFlag_None = 0, ///< Host filesystem will be case insensitive.
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FsMountHostOptionFlag_PseudoCaseSensitive = BIT(0), ///< Host filesystem will be pseudo case sensitive.
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} FsMountHostOption;
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/// Initialize fsp-srv. Used automatically during app startup.
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Result fsInitialize(void);
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/// Exit fsp-srv. Used automatically during app exit.
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void fsExit(void);
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/// Gets the Service object for the actual fsp-srv service session.
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Service* fsGetServiceSession(void);
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/// [5.0.0+] Configures the \ref FsPriority of all filesystem commands issued within the current thread.
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void fsSetPriority(FsPriority prio);
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/// Mount requested filesystem type from content file
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Result fsOpenFileSystem(FsFileSystem* out, FsFileSystemType fsType, const char* contentPath); ///< same as calling fsOpenFileSystemWithId with 0 as id
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Result fsOpenDataFileSystemByCurrentProcess(FsFileSystem *out);
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Result fsOpenFileSystemWithPatch(FsFileSystem* out, u64 id, FsFileSystemType fsType); ///< [2.0.0+], like OpenFileSystemWithId but without content path.
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Result fsOpenFileSystemWithId(FsFileSystem* out, u64 id, FsFileSystemType fsType, const char* contentPath); ///< works on all firmwares, id is ignored on [1.0.0]
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Result fsOpenDataFileSystemByProgramId(FsFileSystem *out, u64 program_id); ///< [3.0.0+]
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Result fsOpenBisFileSystem(FsFileSystem* out, FsBisPartitionId partitionId, const char* string);
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Result fsOpenBisStorage(FsStorage* out, FsBisPartitionId partitionId);
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/// Do not call this directly, see fs_dev.h.
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Result fsOpenSdCardFileSystem(FsFileSystem* out);
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Result fsOpenHostFileSystem(FsFileSystem* out, const char *path);
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Result fsOpenHostFileSystemWithOption(FsFileSystem* out, const char *path, u32 flags); ///< [9.0.0+]
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Result fsDeleteSaveDataFileSystem(u64 application_id);
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Result fsCreateSaveDataFileSystem(const FsSaveDataAttribute* attr, const FsSaveDataCreationInfo* creation_info, const FsSaveDataMetaInfo* meta);
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Result fsCreateSaveDataFileSystemBySystemSaveDataId(const FsSaveDataAttribute* attr, const FsSaveDataCreationInfo* creation_info);
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Result fsDeleteSaveDataFileSystemBySaveDataSpaceId(FsSaveDataSpaceId save_data_space_id, u64 saveID); ///< [2.0.0+]
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Result fsDeleteSaveDataFileSystemBySaveDataAttribute(FsSaveDataSpaceId save_data_space_id, const FsSaveDataAttribute* attr); ///< [4.0.0+]
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Result fsIsExFatSupported(bool* out);
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Result fsOpenGameCardFileSystem(FsFileSystem* out, const FsGameCardHandle* handle, FsGameCardPartition partition);
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Result fsExtendSaveDataFileSystem(FsSaveDataSpaceId save_data_space_id, u64 saveID, s64 dataSize, s64 journalSize); ///< [3.0.0+]
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Result fsOpenSaveDataFileSystem(FsFileSystem* out, FsSaveDataSpaceId save_data_space_id, const FsSaveDataAttribute *attr);
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Result fsOpenSaveDataFileSystemBySystemSaveDataId(FsFileSystem* out, FsSaveDataSpaceId save_data_space_id, const FsSaveDataAttribute *attr);
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Result fsOpenReadOnlySaveDataFileSystem(FsFileSystem* out, FsSaveDataSpaceId save_data_space_id, const FsSaveDataAttribute *attr); ///< [2.0.0+].
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Result fsReadSaveDataFileSystemExtraDataBySaveDataSpaceId(void* buf, size_t len, FsSaveDataSpaceId save_data_space_id, u64 saveID);
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Result fsReadSaveDataFileSystemExtraData(void* buf, size_t len, u64 saveID);
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Result fsWriteSaveDataFileSystemExtraData(const void* buf, size_t len, FsSaveDataSpaceId save_data_space_id, u64 saveID);
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Result fsOpenSaveDataInfoReader(FsSaveDataInfoReader* out, FsSaveDataSpaceId save_data_space_id);
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Result fsOpenImageDirectoryFileSystem(FsFileSystem* out, FsImageDirectoryId image_directory_id);
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Result fsOpenContentStorageFileSystem(FsFileSystem* out, FsContentStorageId content_storage_id);
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Result fsOpenCustomStorageFileSystem(FsFileSystem* out, FsCustomStorageId custom_storage_id); ///< [7.0.0+]
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Result fsOpenDataStorageByCurrentProcess(FsStorage* out);
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Result fsOpenDataStorageByProgramId(FsStorage *out, u64 program_id); /// <[3.0.0+]
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Result fsOpenDataStorageByDataId(FsStorage* out, u64 dataId, NcmStorageId storageId);
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Result fsOpenPatchDataStorageByCurrentProcess(FsStorage* out);
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Result fsOpenDeviceOperator(FsDeviceOperator* out);
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Result fsOpenSdCardDetectionEventNotifier(FsEventNotifier* out);
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Result fsIsSignedSystemPartitionOnSdCardValid(bool *out);
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/// Retrieves the rights id corresponding to the content path. Only available on [2.0.0+].
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Result fsGetRightsIdByPath(const char* path, FsRightsId* out_rights_id);
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/// Retrieves the rights id and key generation corresponding to the content path. Only available on [3.0.0+].
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Result fsGetRightsIdAndKeyGenerationByPath(const char* path, u8* out_key_generation, FsRightsId* out_rights_id);
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Result fsDisableAutoSaveDataCreation(void);
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Result fsSetGlobalAccessLogMode(u32 mode);
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Result fsGetGlobalAccessLogMode(u32* out_mode);
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Result fsOutputAccessLogToSdCard(const char *log, size_t size);
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/// Only available on [7.0.0+].
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Result fsGetProgramIndexForAccessLog(u32 *out_program_index, u32 *out_program_count);
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// Wrapper(s) for fsCreateSaveDataFileSystemBySystemSaveDataId.
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Result fsCreate_SystemSaveDataWithOwner(FsSaveDataSpaceId save_data_space_id, u64 system_save_data_id, AccountUid uid, u64 owner_id, s64 size, s64 journal_size, u32 flags);
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Result fsCreate_SystemSaveData(FsSaveDataSpaceId save_data_space_id, u64 system_save_data_id, s64 size, s64 journal_size, u32 flags);
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/// Wrapper for fsOpenSaveDataFileSystem.
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/// See \ref FsSaveDataAttribute for application_id and uid.
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Result fsOpen_SaveData(FsFileSystem* out, u64 application_id, AccountUid uid);
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/// Wrapper for fsOpenReadOnlySaveDataFileSystem.
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/// Only available on [2.0.0+].
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/// See \ref FsSaveDataAttribute for application_id and uid.
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Result fsOpen_SaveDataReadOnly(FsFileSystem* out, u64 application_id, AccountUid uid);
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/// Wrapper for fsOpenSaveDataFileSystem, for opening BcatSaveData.
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Result fsOpen_BcatSaveData(FsFileSystem* out, u64 application_id);
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/// Wrapper for fsOpenSaveDataFileSystem, for opening DeviceSaveData.
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/// See \ref FsSaveDataAttribute for application_id.
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Result fsOpen_DeviceSaveData(FsFileSystem* out, u64 application_id);
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/// Wrapper for fsOpenSaveDataFileSystem, for opening TemporaryStorage.
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/// Only available on [3.0.0+].
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Result fsOpen_TemporaryStorage(FsFileSystem* out);
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/// Wrapper for fsOpenSaveDataFileSystem, for opening CacheStorage.
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/// Only available on [3.0.0+].
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/// See \ref FsSaveDataAttribute for application_id.
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Result fsOpen_CacheStorage(FsFileSystem* out, u64 application_id, u16 save_data_index);
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/// Wrapper for fsOpenSaveDataFileSystemBySystemSaveDataId, for opening SystemSaveData.
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/// WARNING: You can brick when writing to SystemSaveData, if the data is corrupted etc.
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Result fsOpen_SystemSaveData(FsFileSystem* out, FsSaveDataSpaceId save_data_space_id, u64 system_save_data_id, AccountUid uid);
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/// Wrapper for fsOpenSaveDataFileSystemBySystemSaveDataId, for opening SystemBcatSaveData.
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/// Only available on [4.0.0+].
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Result fsOpen_SystemBcatSaveData(FsFileSystem* out, u64 system_save_data_id);
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// IFileSystem
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Result fsFsCreateFile(FsFileSystem* fs, const char* path, s64 size, u32 option);
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Result fsFsDeleteFile(FsFileSystem* fs, const char* path);
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Result fsFsCreateDirectory(FsFileSystem* fs, const char* path);
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Result fsFsDeleteDirectory(FsFileSystem* fs, const char* path);
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Result fsFsDeleteDirectoryRecursively(FsFileSystem* fs, const char* path);
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Result fsFsRenameFile(FsFileSystem* fs, const char* cur_path, const char* new_path);
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Result fsFsRenameDirectory(FsFileSystem* fs, const char* cur_path, const char* new_path);
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Result fsFsGetEntryType(FsFileSystem* fs, const char* path, FsDirEntryType* out);
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Result fsFsOpenFile(FsFileSystem* fs, const char* path, u32 mode, FsFile* out);
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Result fsFsOpenDirectory(FsFileSystem* fs, const char* path, u32 mode, FsDir* out);
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Result fsFsCommit(FsFileSystem* fs);
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Result fsFsGetFreeSpace(FsFileSystem* fs, const char* path, s64* out);
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Result fsFsGetTotalSpace(FsFileSystem* fs, const char* path, s64* out);
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Result fsFsGetFileTimeStampRaw(FsFileSystem* fs, const char* path, FsTimeStampRaw *out); ///< [3.0.0+]
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Result fsFsCleanDirectoryRecursively(FsFileSystem* fs, const char* path); ///< [3.0.0+]
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Result fsFsQueryEntry(FsFileSystem* fs, void *out, size_t out_size, const void *in, size_t in_size, const char* path, FsFileSystemQueryId query_id); ///< [4.0.0+]
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void fsFsClose(FsFileSystem* fs);
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/// Uses \ref fsFsQueryEntry to set the archive bit on the specified absolute directory path.
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/// This will cause HOS to treat the directory as if it were a file containing the directory's concatenated contents.
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Result fsFsSetConcatenationFileAttribute(FsFileSystem* fs, const char *path);
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/// Wrapper for fsFsQueryEntry with FsFileSystemQueryId_IsValidSignedSystemPartitionOnSdCard.
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/// Only available on [8.0.0+].
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Result fsFsIsValidSignedSystemPartitionOnSdCard(FsFileSystem* fs, bool *out);
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// IFile
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Result fsFileRead(FsFile* f, s64 off, void* buf, u64 read_size, u32 option, u64* bytes_read);
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Result fsFileWrite(FsFile* f, s64 off, const void* buf, u64 write_size, u32 option);
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Result fsFileFlush(FsFile* f);
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Result fsFileSetSize(FsFile* f, s64 sz);
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Result fsFileGetSize(FsFile* f, s64* out);
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Result fsFileOperateRange(FsFile* f, FsOperationId op_id, s64 off, s64 len, FsRangeInfo* out); ///< [4.0.0+]
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void fsFileClose(FsFile* f);
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// IDirectory
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Result fsDirRead(FsDir* d, s64* total_entries, size_t max_entries, FsDirectoryEntry *buf);
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Result fsDirGetEntryCount(FsDir* d, s64* count);
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void fsDirClose(FsDir* d);
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// IStorage
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Result fsStorageRead(FsStorage* s, s64 off, void* buf, u64 read_size);
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Result fsStorageWrite(FsStorage* s, s64 off, const void* buf, u64 write_size);
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Result fsStorageFlush(FsStorage* s);
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Result fsStorageSetSize(FsStorage* s, s64 sz);
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Result fsStorageGetSize(FsStorage* s, s64* out);
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Result fsStorageOperateRange(FsStorage* s, FsOperationId op_id, s64 off, s64 len, FsRangeInfo* out); ///< [4.0.0+]
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void fsStorageClose(FsStorage* s);
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// ISaveDataInfoReader
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/// Read FsSaveDataInfo data into the buf array.
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Result fsSaveDataInfoReaderRead(FsSaveDataInfoReader *s, FsSaveDataInfo* buf, size_t max_entries, s64* total_entries);
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void fsSaveDataInfoReaderClose(FsSaveDataInfoReader *s);
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// IEventNotifier
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Result fsEventNotifierGetEventHandle(FsEventNotifier* e, Event* out, bool autoclear);
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void fsEventNotifierClose(FsEventNotifier* e);
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// IDeviceOperator
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Result fsDeviceOperatorIsSdCardInserted(FsDeviceOperator* d, bool* out);
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Result fsDeviceOperatorIsGameCardInserted(FsDeviceOperator* d, bool* out);
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Result fsDeviceOperatorGetGameCardHandle(FsDeviceOperator* d, FsGameCardHandle* out);
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Result fsDeviceOperatorGetGameCardAttribute(FsDeviceOperator* d, const FsGameCardHandle* handle, u8 *out);
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void fsDeviceOperatorClose(FsDeviceOperator* d);
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