libnx/nx/include/switch/display/native_window.h

191 lines
8.1 KiB
C

/**
* @file native_window.h
* @brief Native window (NWindow) wrapper object, used for presenting images to the display (or other sinks).
* @author fincs
* @copyright libnx Authors
*/
#pragma once
#include "../kernel/mutex.h"
#include "../kernel/event.h"
#include "../services/vi.h"
#include "../nvidia/graphic_buffer.h"
#include "types.h"
#include "binder.h"
#include "buffer_producer.h"
/// Native window structure.
typedef struct NWindow {
u32 magic;
Binder bq;
Event event;
Mutex mutex;
u64 slots_configured;
u64 slots_requested;
s32 cur_slot;
u32 width;
u32 height;
u32 format;
u32 usage;
BqRect crop;
u32 scaling_mode;
u32 transform;
u32 sticky_transform;
u32 default_width;
u32 default_height;
u32 swap_interval;
bool is_connected;
bool producer_controlled_by_app;
bool consumer_running_behind;
} NWindow;
///@name Basic functions
///@{
/// Checks whether a pointer refers to a valid \ref NWindow object.
bool nwindowIsValid(NWindow* nw);
/**
* @brief Retrieves the default \ref NWindow object.
* @return Pointer to the default \ref NWindow object.
* @note When this function is used/referenced, libnx will initialize VI services
* and create a \ref NWindow object from a \ref ViLayer created on the default \ref ViDisplay;
* all of this happening automatically during application startup (i.e. before main is called).
* If creating the default \ref NWindow fails, libnx will throw a LibnxError_BadGfxInit fatal error.
* Likewise, after main returns (or exit is called) libnx will clean up all resources used by it.
*/
NWindow* nwindowGetDefault(void);
/**
* @brief Creates a \ref NWindow.
* @param[out] nw Output \ref NWindow structure.
* @param[in] binder_session Service object for the Android IGraphicBufferProducer binder session.
* @param[in] binder_id Android IGraphicBufferProducer binder session ID.
* @param[in] producer_controlled_by_app Specifies whether the producer is controlled by the application.
*/
Result nwindowCreate(NWindow* nw, Service* binder_session, s32 binder_id, bool producer_controlled_by_app);
/**
* @brief Creates a \ref NWindow operating on a \ref ViLayer.
* @param[out] nw Output \ref NWindow structure.
* @param[in] layer Pointer to \ref ViLayer structure (such as the one returned by \ref viCreateLayer).
*/
Result nwindowCreateFromLayer(NWindow* nw, const ViLayer* layer);
/// Closes a \ref NWindow, freeing all resources associated with it.
void nwindowClose(NWindow* nw);
///@}
///@name Window configuration
///@{
/**
* @brief Retrieves the dimensions of a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[out] out_width Output variable containing the width of the \ref NWindow.
* @param[out] out_height Output variable containing the height of the \ref NWindow.
* @note After creation, a \ref NWindow reports a default size (usually 1280x720).
* This size can be overriden by calling \ref nwindowSetDimensions.
*/
Result nwindowGetDimensions(NWindow* nw, u32* out_width, u32* out_height);
/**
* @brief Sets the dimensions of a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] width Desired width of the \ref NWindow.
* @param[in] height Desired width of the \ref NWindow.
* @note This function cannot be called when there are buffers registered with the \ref NWindow.
*/
Result nwindowSetDimensions(NWindow* nw, u32 width, u32 height);
/**
* @brief Configures the crop applied to images presented through a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] left X coordinate of the left margin of the crop bounding box.
* @param[in] top Y coordinate of the top margin of the crop bounding box.
* @param[in] right X coordinate of the right margin of the crop bounding box.
* @param[in] bottom Y coordinate of the bottom margin of the crop bounding box.
* @note Passing zero to all parameters disables the crop functionality. This is also the default.
* @note The bounding box defined by the parameters will be adjusted to fit within the dimensions of the \ref NWindow.
* @note \p left must be less or equal than \p right.
* @note \p top must be less or equal than \p bottom.
*/
Result nwindowSetCrop(NWindow* nw, s32 left, s32 top, s32 right, s32 bottom);
/**
* @brief Configures the transformation applied to images presented through a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] transform Android transformation mode (see NATIVE_WINDOW_TRANSFORM_* enum)
* @note The default transformation is 0 (i.e. no transformation applied)
*/
Result nwindowSetTransform(NWindow* nw, u32 transform);
/**
* @brief Configures the swap interval of a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] swap_interval Value specifying the number of display refreshes (VBlanks) that must occur between presenting images.
* @note The default swap interval is 1.
* @note If the \ref NWindow has three or more buffers configured (with \ref nwindowConfigureBuffer), it is possible to pass 0
* to disable the swap interval feature and present images as fast as allowed by the compositor. Otherwise, the system
* enforces a minimum of 1 as the swap interval.
*/
Result nwindowSetSwapInterval(NWindow* nw, u32 swap_interval);
/// Checks whether the consumer of a \ref NWindow is running behind.
static inline bool nwindowIsConsumerRunningBehind(NWindow* nw)
{
return nw->consumer_running_behind;
}
///@}
///@name Buffer configuration and presentation
///@{
/**
* @brief Registers a \ref NvGraphicBuffer with a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] slot ID of the slot to configure (starting from 0).
* @param[in] buf Pointer to \ref NvGraphicBuffer structure.
* @note When a buffer is registered, it is added to the internal queue of buffers used for presenting.
* @note All buffers registered with a \ref NWindow must have the same dimensions, format and usage.
* If \ref nwindowSetDimensions has not been previously called, the \ref NWindow will automatically
* adopt the dimensions of the first buffer registered with it. Otherwise, said buffer will need
* to match the dimensions that were previously configured.
*/
Result nwindowConfigureBuffer(NWindow* nw, s32 slot, NvGraphicBuffer* buf);
/**
* @brief Dequeues a buffer from a \ref NWindow.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[out] out_slot Output variable containing the ID of the slot that has been dequeued.
* @param[out] out_fence Output variable containing a \ref NvMultiFence that will be signalled by
* the compositor when the buffer is ready to be written to. Pass NULL to wait instead
* on this fence before this function returns.
* @note For \p out_fence=NULL to work, \ref nvFenceInit must have been previously called.
*/
Result nwindowDequeueBuffer(NWindow* nw, s32* out_slot, NvMultiFence* out_fence);
/**
* @brief Cancels a buffer previously dequeued with \ref nwindowDequeueBuffer.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] slot ID of the slot to cancel. This must match the output of the previous \ref nwindowDequeueBuffer call.
* @param[in] fence Pointer to the \ref NvMultiFence that will be waited on by the compositor before cancelling the buffer.
* Pass NULL if there is no such fence.
*/
Result nwindowCancelBuffer(NWindow* nw, s32 slot, const NvMultiFence* fence);
/**
* @brief Queues a buffer previously dequeued with \ref nwindowDequeueBuffer, making it ready for presentation.
* @param[in] nw Pointer to \ref NWindow structure.
* @param[in] slot ID of the slot to queue. This must match the output of the previous \ref nwindowDequeueBuffer call.
* @param[in] fence Pointer to the \ref NvMultiFence that will be waited on by the compositor before queuing/presenting the buffer.
* Pass NULL if there is no such fence.
*/
Result nwindowQueueBuffer(NWindow* nw, s32 slot, const NvMultiFence* fence);
/// Releases all buffers registered with a \ref NWindow.
Result nwindowReleaseBuffers(NWindow* nw);
///@}