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- consoleDebugInit now lives in a separate source code file - The devoptab for debugDevice_CONSOLE is now loaded weakly, so that normal console code isn't linked in by explicit means - consoleInit no longer sets up stderr. If stderr to console is desired, explicitly use consoleDebugInit(debugDevice_CONSOLE) - This change makes it possible to use debugDevice_SVC without linking in the entire console runtime, which in turn also enabled default native window handling (and this can be undesirable) |
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| nx | ||
| .doozer.json | ||
| .gitignore | ||
| Changelog.md | ||
| CODESTYLE.md | ||
| LICENSE.md | ||
| Makefile | ||
| README.md | ||
Nintendo Switch AArch64-only userland library.
Based on libctru.
Install instructions
See Switchbrew.