// Copyright 2017 plutoo // We use wrapped handles for type safety. #define FS_MAX_PATH 0x301 /// For use with fsMountSaveData(). #define FS_MOUNTSAVEDATA_INVAL_DEFAULT 0x1 /// For use with FsSave. #define FS_SAVEDATA_CURRENT_TITLEID 0 /// For use with FsSave. #define FS_SAVEDATA_USERID_COMMONSAVE 0 typedef struct { Handle h; } FsFileSystem; typedef struct { Handle h; } FsFile; typedef struct { Handle h; } FsDir; typedef struct { Handle h; } FsStorage; /// Directory entry. typedef struct { char name[FS_MAX_PATH]; ///< Entry name. u8 pad[3]; s8 type; ///< See FsEntryType. u8 pad2[3]; ///< ? u64 fileSize; ///< File size. } FsDirectoryEntry; /// Save Struct typedef struct { u64 titleID; ///< titleID of the savedata to access when accessing other titles' savedata via SaveData, otherwise FS_SAVEDATA_CURRENT_TITLEID. u128 userID; ///< userID of the user-specific savedata to access, otherwise FS_SAVEDATA_USERID_COMMONSAVE. See account.h. u64 saveID; ///< saveID, 0 for SaveData. u64 ContentStorageId; ///< ContentStorageId? See FsContentStorageId. u64 unk_x28; ///< 0 for SystemSaveData/SaveData. u64 unk_x30; ///< 0 for SystemSaveData/SaveData. u64 unk_x38; ///< 0 for SystemSaveData/SaveData. } PACKED FsSave; typedef enum { ENTRYTYPE_DIR = 0, ENTRYTYPE_FILE = 1 } FsEntryType; typedef enum { FS_OPEN_READ = BIT(0), ///< Open for reading. FS_OPEN_WRITE = BIT(1), ///< Open for writing. FS_OPEN_APPEND = BIT(2), ///< Append file. } FsFileFlags; /// For use with fsFsOpenDirectory. typedef enum { FS_DIROPEN_DIRECTORY = BIT(0), ///< Enable reading directory entries. FS_DIROPEN_FILE = BIT(1), ///< Enable reading file entries. } FsDirectoryFlags; typedef enum { FS_CONTENTSTORAGEID_NandSystem = 0, FS_CONTENTSTORAGEID_NandUser = 1, FS_CONTENTSTORAGEID_SdCard = 2, } FsContentStorageId; Result fsInitialize(void); void fsExit(void); Handle fsGetServiceSession(void); Result fsMountSdcard(FsFileSystem* out); Result fsMountSaveData(FsFileSystem* out, u8 inval, FsSave *save); // todo: Rest of commands here /// FsFileSystem can be mounted with fs_dev for use with stdio, see fs_dev.h. /// Wrapper(s) for fsMountSaveData. /// See FsSave for titleID and userID. Result fsMount_SaveData(FsFileSystem* out, u64 titleID, u128 userID); // IFileSystem Result fsFsCreateFile(FsFileSystem* fs, const char* path, size_t size, int flags); Result fsFsDeleteFile(FsFileSystem* fs, const char* path); Result fsFsCreateDirectory(FsFileSystem* fs, const char* path); Result fsFsDeleteDirectory(FsFileSystem* fs, const char* path); Result fsFsDeleteDirectoryRecursively(FsFileSystem* fs, const char* path); Result fsFsRenameFile(FsFileSystem* fs, const char* path0, const char* path1); Result fsFsRenameDirectory(FsFileSystem* fs, const char* path0, const char* path1); Result fsFsGetEntryType(FsFileSystem* fs, const char* path, FsEntryType* out); Result fsFsOpenFile(FsFileSystem* fs, const char* path, int flags, FsFile* out); Result fsFsOpenDirectory(FsFileSystem* fs, const char* path, int flags, FsDir* out); Result fsFsCommit(FsFileSystem* fs); Result fsFsGetFreeSpace(FsFileSystem* fs, const char* path, u64* out); Result fsFsGetTotalSpace(FsFileSystem* fs, const char* path, u64* out); void fsFsClose(FsFileSystem* fs); // IFile Result fsFileRead(FsFile* f, u64 off, void* buf, size_t len, size_t* out); Result fsFileWrite(FsFile* f, u64 off, const void* buf, size_t len); Result fsFileFlush(FsFile* f); Result fsFileSetSize(FsFile* f, u64 sz); Result fsFileGetSize(FsFile* f, u64* out); void fsFileClose(FsFile* f); // IDirectory Result fsDirRead(FsDir* d, u64 inval, size_t* total_entries, size_t max_entries, FsDirectoryEntry *buf); Result fsDirGetEntryCount(FsDir* d, u64* count); void fsDirClose(FsDir* d); // todo: IStorage