/** * @file hid.h * @brief Human input device (hid) service IPC wrapper. * @author shinyquagsire23 * @author yellows8 * @copyright libnx Authors */ #pragma once #include "../types.h" #include "../kernel/event.h" #include "../services/sm.h" // Begin enums and output structs typedef enum { MOUSE_LEFT = BIT(0), MOUSE_RIGHT = BIT(1), MOUSE_MIDDLE = BIT(2), MOUSE_FORWARD = BIT(3), MOUSE_BACK = BIT(4), } HidMouseButton; typedef enum { KBD_MOD_LCTRL = BIT(0), KBD_MOD_LSHIFT = BIT(1), KBD_MOD_LALT = BIT(2), KBD_MOD_LMETA = BIT(3), KBD_MOD_RCTRL = BIT(4), KBD_MOD_RSHIFT = BIT(5), KBD_MOD_RALT = BIT(6), KBD_MOD_RMETA = BIT(7), KBD_MOD_CAPSLOCK = BIT(8), KBD_MOD_SCROLLLOCK = BIT(9), KBD_MOD_NUMLOCK = BIT(10), } HidKeyboardModifier; typedef enum { KBD_NONE = 0x00, KBD_ERR_OVF = 0x01, KBD_A = 0x04, KBD_B = 0x05, KBD_C = 0x06, KBD_D = 0x07, KBD_E = 0x08, KBD_F = 0x09, KBD_G = 0x0a, KBD_H = 0x0b, KBD_I = 0x0c, KBD_J = 0x0d, KBD_K = 0x0e, KBD_L = 0x0f, KBD_M = 0x10, KBD_N = 0x11, KBD_O = 0x12, KBD_P = 0x13, KBD_Q = 0x14, KBD_R = 0x15, KBD_S = 0x16, KBD_T = 0x17, KBD_U = 0x18, KBD_V = 0x19, KBD_W = 0x1a, KBD_X = 0x1b, KBD_Y = 0x1c, KBD_Z = 0x1d, KBD_1 = 0x1e, KBD_2 = 0x1f, KBD_3 = 0x20, KBD_4 = 0x21, KBD_5 = 0x22, KBD_6 = 0x23, KBD_7 = 0x24, KBD_8 = 0x25, KBD_9 = 0x26, KBD_0 = 0x27, KBD_ENTER = 0x28, KBD_ESC = 0x29, KBD_BACKSPACE = 0x2a, KBD_TAB = 0x2b, KBD_SPACE = 0x2c, KBD_MINUS = 0x2d, KBD_EQUAL = 0x2e, KBD_LEFTBRACE = 0x2f, KBD_RIGHTBRACE = 0x30, KBD_BACKSLASH = 0x31, KBD_HASHTILDE = 0x32, KBD_SEMICOLON = 0x33, KBD_APOSTROPHE = 0x34, KBD_GRAVE = 0x35, KBD_COMMA = 0x36, KBD_DOT = 0x37, KBD_SLASH = 0x38, KBD_CAPSLOCK = 0x39, KBD_F1 = 0x3a, KBD_F2 = 0x3b, KBD_F3 = 0x3c, KBD_F4 = 0x3d, KBD_F5 = 0x3e, KBD_F6 = 0x3f, KBD_F7 = 0x40, KBD_F8 = 0x41, KBD_F9 = 0x42, KBD_F10 = 0x43, KBD_F11 = 0x44, KBD_F12 = 0x45, KBD_SYSRQ = 0x46, KBD_SCROLLLOCK = 0x47, KBD_PAUSE = 0x48, KBD_INSERT = 0x49, KBD_HOME = 0x4a, KBD_PAGEUP = 0x4b, KBD_DELETE = 0x4c, KBD_END = 0x4d, KBD_PAGEDOWN = 0x4e, KBD_RIGHT = 0x4f, KBD_LEFT = 0x50, KBD_DOWN = 0x51, KBD_UP = 0x52, KBD_NUMLOCK = 0x53, KBD_KPSLASH = 0x54, KBD_KPASTERISK = 0x55, KBD_KPMINUS = 0x56, KBD_KPPLUS = 0x57, KBD_KPENTER = 0x58, KBD_KP1 = 0x59, KBD_KP2 = 0x5a, KBD_KP3 = 0x5b, KBD_KP4 = 0x5c, KBD_KP5 = 0x5d, KBD_KP6 = 0x5e, KBD_KP7 = 0x5f, KBD_KP8 = 0x60, KBD_KP9 = 0x61, KBD_KP0 = 0x62, KBD_KPDOT = 0x63, KBD_102ND = 0x64, KBD_COMPOSE = 0x65, KBD_POWER = 0x66, KBD_KPEQUAL = 0x67, KBD_F13 = 0x68, KBD_F14 = 0x69, KBD_F15 = 0x6a, KBD_F16 = 0x6b, KBD_F17 = 0x6c, KBD_F18 = 0x6d, KBD_F19 = 0x6e, KBD_F20 = 0x6f, KBD_F21 = 0x70, KBD_F22 = 0x71, KBD_F23 = 0x72, KBD_F24 = 0x73, KBD_OPEN = 0x74, KBD_HELP = 0x75, KBD_PROPS = 0x76, KBD_FRONT = 0x77, KBD_STOP = 0x78, KBD_AGAIN = 0x79, KBD_UNDO = 0x7a, KBD_CUT = 0x7b, KBD_COPY = 0x7c, KBD_PASTE = 0x7d, KBD_FIND = 0x7e, KBD_MUTE = 0x7f, KBD_VOLUMEUP = 0x80, KBD_VOLUMEDOWN = 0x81, KBD_CAPSLOCK_ACTIVE = 0x82 , KBD_NUMLOCK_ACTIVE = 0x83 , KBD_SCROLLLOCK_ACTIVE = 0x84 , KBD_KPCOMMA = 0x85, KBD_KPLEFTPAREN = 0xb6, KBD_KPRIGHTPAREN = 0xb7, KBD_LEFTCTRL = 0xe0, KBD_LEFTSHIFT = 0xe1, KBD_LEFTALT = 0xe2, KBD_LEFTMETA = 0xe3, KBD_RIGHTCTRL = 0xe4, KBD_RIGHTSHIFT = 0xe5, KBD_RIGHTALT = 0xe6, KBD_RIGHTMETA = 0xe7, KBD_MEDIA_PLAYPAUSE = 0xe8, KBD_MEDIA_STOPCD = 0xe9, KBD_MEDIA_PREVIOUSSONG = 0xea, KBD_MEDIA_NEXTSONG = 0xeb, KBD_MEDIA_EJECTCD = 0xec, KBD_MEDIA_VOLUMEUP = 0xed, KBD_MEDIA_VOLUMEDOWN = 0xee, KBD_MEDIA_MUTE = 0xef, KBD_MEDIA_WWW = 0xf0, KBD_MEDIA_BACK = 0xf1, KBD_MEDIA_FORWARD = 0xf2, KBD_MEDIA_STOP = 0xf3, KBD_MEDIA_FIND = 0xf4, KBD_MEDIA_SCROLLUP = 0xf5, KBD_MEDIA_SCROLLDOWN = 0xf6, KBD_MEDIA_EDIT = 0xf7, KBD_MEDIA_SLEEP = 0xf8, KBD_MEDIA_COFFEE = 0xf9, KBD_MEDIA_REFRESH = 0xfa, KBD_MEDIA_CALC = 0xfb } HidKeyboardScancode; /// HID controller type typedef enum { TYPE_PROCONTROLLER = BIT(0), TYPE_HANDHELD = BIT(1), TYPE_JOYCON_PAIR = BIT(2), TYPE_JOYCON_LEFT = BIT(3), TYPE_JOYCON_RIGHT = BIT(4), } HidControllerType; typedef enum { LAYOUT_PROCONTROLLER = 0, ///< Pro Controller or Hid gamepad. LAYOUT_HANDHELD = 1, ///< Two Joy-Con docked to rails. LAYOUT_SINGLE = 2, ///< Single Joy-Con or pair of Joy-Con, only available in dual-mode with no orientation adjustment. LAYOUT_LEFT = 3, ///< Only single-mode raw left Joy-Con state, no orientation adjustment. LAYOUT_RIGHT = 4, ///< Only single-mode raw right Joy-Con state, no orientation adjustment. LAYOUT_DEFAULT_DIGITAL = 5, ///< Same as next, but sticks have 8-direction values only. LAYOUT_DEFAULT = 6, ///< Safe default. Single-mode and ::HidJoyHoldType_Horizontal: Joy-Con have buttons/sticks rotated for orientation, where physical Z(L/R) are unavailable and S(L/R) are mapped to L/R (with physical L/R unavailable). } HidControllerLayoutType; typedef enum { COLORS_NONEXISTENT = BIT(1), } HidControllerColorDescription; typedef enum { KEY_A = BIT(0), ///< A KEY_B = BIT(1), ///< B KEY_X = BIT(2), ///< X KEY_Y = BIT(3), ///< Y KEY_LSTICK = BIT(4), ///< Left Stick Button KEY_RSTICK = BIT(5), ///< Right Stick Button KEY_L = BIT(6), ///< L KEY_R = BIT(7), ///< R KEY_ZL = BIT(8), ///< ZL KEY_ZR = BIT(9), ///< ZR KEY_PLUS = BIT(10), ///< Plus KEY_MINUS = BIT(11), ///< Minus KEY_DLEFT = BIT(12), ///< D-Pad Left KEY_DUP = BIT(13), ///< D-Pad Up KEY_DRIGHT = BIT(14), ///< D-Pad Right KEY_DDOWN = BIT(15), ///< D-Pad Down KEY_LSTICK_LEFT = BIT(16), ///< Left Stick Left KEY_LSTICK_UP = BIT(17), ///< Left Stick Up KEY_LSTICK_RIGHT = BIT(18), ///< Left Stick Right KEY_LSTICK_DOWN = BIT(19), ///< Left Stick Down KEY_RSTICK_LEFT = BIT(20), ///< Right Stick Left KEY_RSTICK_UP = BIT(21), ///< Right Stick Up KEY_RSTICK_RIGHT = BIT(22), ///< Right Stick Right KEY_RSTICK_DOWN = BIT(23), ///< Right Stick Down KEY_SL_LEFT = BIT(24), ///< SL on Left Joy-Con KEY_SR_LEFT = BIT(25), ///< SR on Left Joy-Con KEY_SL_RIGHT = BIT(26), ///< SL on Right Joy-Con KEY_SR_RIGHT = BIT(27), ///< SR on Right Joy-Con // Pseudo-key for at least one finger on the touch screen KEY_TOUCH = BIT(28), // Buttons by orientation (for single Joy-Con), also works with Joy-Con pairs, Pro Controller KEY_JOYCON_RIGHT = BIT(0), KEY_JOYCON_DOWN = BIT(1), KEY_JOYCON_UP = BIT(2), KEY_JOYCON_LEFT = BIT(3), // Generic catch-all directions, also works for single Joy-Con KEY_UP = KEY_DUP | KEY_LSTICK_UP | KEY_RSTICK_UP, ///< D-Pad Up or Sticks Up KEY_DOWN = KEY_DDOWN | KEY_LSTICK_DOWN | KEY_RSTICK_DOWN, ///< D-Pad Down or Sticks Down KEY_LEFT = KEY_DLEFT | KEY_LSTICK_LEFT | KEY_RSTICK_LEFT, ///< D-Pad Left or Sticks Left KEY_RIGHT = KEY_DRIGHT | KEY_LSTICK_RIGHT | KEY_RSTICK_RIGHT, ///< D-Pad Right or Sticks Right KEY_SL = KEY_SL_LEFT | KEY_SL_RIGHT, ///< SL on Left or Right Joy-Con KEY_SR = KEY_SR_LEFT | KEY_SR_RIGHT, ///< SR on Left or Right Joy-Con } HidControllerKeys; typedef enum { JOYSTICK_LEFT = 0, JOYSTICK_RIGHT = 1, JOYSTICK_NUM_STICKS = 2, } HidControllerJoystick; typedef enum { CONTROLLER_STATE_CONNECTED = BIT(0), CONTROLLER_STATE_WIRED = BIT(1), } HidControllerConnectionState; typedef enum { CONTROLLER_PLAYER_1 = 0, CONTROLLER_PLAYER_2 = 1, CONTROLLER_PLAYER_3 = 2, CONTROLLER_PLAYER_4 = 3, CONTROLLER_PLAYER_5 = 4, CONTROLLER_PLAYER_6 = 5, CONTROLLER_PLAYER_7 = 6, CONTROLLER_PLAYER_8 = 7, CONTROLLER_HANDHELD = 8, CONTROLLER_UNKNOWN = 9, CONTROLLER_P1_AUTO = 10, ///< Not an actual HID-sysmodule ID. Only for hidKeys*()/hidJoystickRead()/hidSixAxisSensorValuesRead()/hidGetControllerType()/hidGetControllerColors()/hidIsControllerConnected(). Automatically uses CONTROLLER_PLAYER_1 when connected, otherwise uses CONTROLLER_HANDHELD. } HidControllerID; typedef enum { HidJoyHoldType_Default = 0, ///< Default / Joy-Con held vertically. HidJoyHoldType_Horizontal = 1, ///< Joy-Con held horizontally with HID state orientation adjustment, see \ref HidControllerLayoutType. } HidJoyHoldType; typedef struct touchPosition { u32 id; u32 px; u32 py; u32 dx; u32 dy; u32 angle; } touchPosition; typedef struct JoystickPosition { s32 dx; s32 dy; } JoystickPosition; typedef struct MousePosition { s32 x; s32 y; s32 velocityX; s32 velocityY; s32 scrollVelocityX; s32 scrollVelocityY; } MousePosition; typedef struct HidVector { float x; float y; float z; } HidVector; typedef struct SixAxisSensorValues { HidVector accelerometer; HidVector gyroscope; HidVector unk; HidVector orientation[3]; } SixAxisSensorValues; #define JOYSTICK_MAX (0x8000) #define JOYSTICK_MIN (-0x8000) // End enums and output structs // Begin HidTouchScreen typedef struct HidTouchScreenHeader { u64 timestampTicks; u64 numEntries; u64 latestEntry; u64 maxEntryIndex; u64 timestamp; } HidTouchScreenHeader; typedef struct HidTouchScreenEntryHeader { u64 timestamp; u64 numTouches; } HidTouchScreenEntryHeader; typedef struct HidTouchScreenEntryTouch { u64 timestamp; u32 padding; u32 touchIndex; u32 x; u32 y; u32 diameterX; u32 diameterY; u32 angle; u32 padding_2; } HidTouchScreenEntryTouch; typedef struct HidTouchScreenEntry { HidTouchScreenEntryHeader header; HidTouchScreenEntryTouch touches[16]; u64 unk; } HidTouchScreenEntry; typedef struct HidTouchScreen { HidTouchScreenHeader header; HidTouchScreenEntry entries[17]; u8 padding[0x3c0]; } HidTouchScreen; // End HidTouchScreen // Begin HidMouse typedef struct HidMouseHeader { u64 timestampTicks; u64 numEntries; u64 latestEntry; u64 maxEntryIndex; } HidMouseHeader; typedef struct HidMouseEntry { u64 timestamp; u64 timestamp_2; MousePosition position; u64 buttons; } HidMouseEntry; typedef struct HidMouse { HidMouseHeader header; HidMouseEntry entries[17]; u8 padding[0xB0]; } HidMouse; // End HidMouse // Begin HidKeyboard typedef struct HidKeyboardHeader { u64 timestampTicks; u64 numEntries; u64 latestEntry; u64 maxEntryIndex; } HidKeyboardHeader; typedef struct HidKeyboardEntry { u64 timestamp; u64 timestamp_2; u64 modifier; u32 keys[8]; } HidKeyboardEntry; typedef struct HidKeyboard { HidKeyboardHeader header; HidKeyboardEntry entries[17]; u8 padding[0x28]; } HidKeyboard; // End HidKeyboard // Begin HidController typedef struct HidControllerMAC { u64 timestamp; u8 mac[0x8]; u64 unk; u64 timestamp_2; } HidControllerMAC; typedef struct HidControllerHeader { u32 type; u32 isHalf; u32 singleColorsDescriptor; u32 singleColorBody; u32 singleColorButtons; u32 splitColorsDescriptor; u32 leftColorBody; u32 leftColorButtons; u32 rightColorBody; u32 rightColorButtons; } HidControllerHeader; /// Info struct extracted from HidControllerHeader. /// Color fields are zero when not set. This can happen even when the *Set fields are set to true. typedef struct HidControllerColors { bool singleSet; ///< Set to true when the below fields are valid. u32 singleColorBody; ///< RGBA Single Body Color u32 singleColorButtons; ///< RGBA Single Buttons Color bool splitSet; ///< Set to true when the below fields are valid. u32 leftColorBody; ///< RGBA Left Body Color u32 leftColorButtons; ///< RGBA Left Buttons Color u32 rightColorBody; ///< RGBA Right Body Color u32 rightColorButtons; ///< RGBA Right Buttons Color } HidControllerColors; typedef struct HidControllerLayoutHeader { u64 timestampTicks; u64 numEntries; u64 latestEntry; u64 maxEntryIndex; } HidControllerLayoutHeader; typedef struct HidControllerInputEntry { u64 timestamp; u64 timestamp_2; u64 buttons; JoystickPosition joysticks[JOYSTICK_NUM_STICKS]; u64 connectionState; } HidControllerInputEntry; typedef struct HidControllerLayout { HidControllerLayoutHeader header; HidControllerInputEntry entries[17]; } HidControllerLayout; typedef struct HidControllerSixAxisHeader { u64 timestamp; u64 numEntries; u64 latestEntry; u64 maxEntryIndex; } HidControllerSixAxisHeader; typedef struct HidControllerSixAxisEntry { u64 timestamp; u64 unk_1; u64 timestamp_2; SixAxisSensorValues values; u64 unk_3; } HidControllerSixAxisEntry; typedef struct HidControllerSixAxisLayout { HidControllerSixAxisHeader header; HidControllerSixAxisEntry entries[17]; } HidControllerSixAxisLayout; typedef struct HidController { HidControllerHeader header; HidControllerLayout layouts[7]; HidControllerSixAxisLayout sixaxis[6]; u8 unk_1[0x40]; HidControllerMAC macLeft; HidControllerMAC macRight; u8 unk_2[0xDF8]; } HidController; // End HidController typedef struct HidSharedMemory { u8 header[0x400]; HidTouchScreen touchscreen; HidMouse mouse; HidKeyboard keyboard; u8 unkSection1[0x400]; u8 unkSection2[0x400]; u8 unkSection3[0x400]; u8 unkSection4[0x400]; u8 unkSection5[0x200]; u8 unkSection6[0x200]; u8 unkSection7[0x200]; u8 unkSection8[0x800]; u8 controllerSerials[0x4000]; HidController controllers[10]; u8 unkSection9[0x4600]; } HidSharedMemory; typedef struct HidVibrationDeviceInfo { u32 unk_x0; u32 unk_x4; ///< 0x1 for left-joycon, 0x2 for right-joycon. } HidVibrationDeviceInfo; typedef struct HidVibrationValue { float amp_low; ///< Low Band amplitude. 1.0f: Max amplitude. float freq_low; ///< Low Band frequency in Hz. float amp_high; ///< High Band amplitude. 1.0f: Max amplitude. float freq_high; ///< High Band frequency in Hz. } HidVibrationValue; static inline u32 hidControllerIDToOfficial(HidControllerID id) { if (id < CONTROLLER_HANDHELD) return id; if (id == CONTROLLER_HANDHELD) return 0x20; return 0x10;//For CONTROLLER_UNKNOWN and invalid values return this. } static inline HidControllerID hidControllerIDFromOfficial(u32 id) { if (id < 8) return (HidControllerID)id; if (id == 0x20) return CONTROLLER_HANDHELD; return CONTROLLER_UNKNOWN; } /// Initializes hid, called automatically during app startup. Result hidInitialize(void); void hidExit(void); void hidReset(void); Service* hidGetSessionService(void); void* hidGetSharedmemAddr(void); void hidSetControllerLayout(HidControllerID id, HidControllerLayoutType layoutType); HidControllerLayoutType hidGetControllerLayout(HidControllerID id); /// Gets the \ref HidControllerType for the specified controller. HidControllerType hidGetControllerType(HidControllerID id); void hidGetControllerColors(HidControllerID id, HidControllerColors *colors); bool hidIsControllerConnected(HidControllerID id); void hidScanInput(void); u64 hidKeysHeld(HidControllerID id); u64 hidKeysDown(HidControllerID id); u64 hidKeysUp(HidControllerID id); u64 hidMouseButtonsHeld(void); u64 hidMouseButtonsDown(void); u64 hidMouseButtonsUp(void); void hidMouseRead(MousePosition *pos); u32 hidMouseMultiRead(MousePosition *entries, u32 num_entries); bool hidKeyboardModifierHeld(HidKeyboardModifier modifier); bool hidKeyboardModifierDown(HidKeyboardModifier modifier); bool hidKeyboardModifierUp(HidKeyboardModifier modifier); bool hidKeyboardHeld(HidKeyboardScancode key); bool hidKeyboardDown(HidKeyboardScancode key); bool hidKeyboardUp(HidKeyboardScancode key); u32 hidTouchCount(void); void hidTouchRead(touchPosition *pos, u32 point_id); void hidJoystickRead(JoystickPosition *pos, HidControllerID id, HidControllerJoystick stick); u32 hidSixAxisSensorValuesRead(SixAxisSensorValues *values, HidControllerID id, u32 num_entries); /// This can be used to check what CONTROLLER_P1_AUTO uses. /// Returns 0 when CONTROLLER_PLAYER_1 is connected, otherwise returns 1 for handheld-mode. bool hidGetHandheldMode(void); /// This is automatically called with CONTROLLER_PLAYER_{1-8} and CONTROLLER_HANDHELD in \ref hidInitialize. /// count must be <=10. Each entry in buf must be CONTROLLER_PLAYER_{1-8} or CONTROLLER_HANDHELD. Result hidSetSupportedNpadIdType(HidControllerID *buf, size_t count); /// Sets which controller types are supported. This is automatically called with all types in \ref hidInitialize. Result hidSetSupportedNpadStyleSet(HidControllerType type); /// Gets an event with the specified autoclear for the input controller. /// The user *must* close the event when finished with it / before the app exits. /// This is signaled when the \ref hidGetControllerType output is updated for the controller. Result hidAcquireNpadStyleSetUpdateEventHandle(HidControllerID id, Event* event, bool autoclear); /// Sets the hold-type, see \ref HidJoyHoldType. Result hidSetNpadJoyHoldType(HidJoyHoldType type); /// Use this if you want to use a single joy-con as a dedicated CONTROLLER_PLAYER_*. /// When used, both joy-cons in a pair should be used with this (CONTROLLER_PLAYER_1 and CONTROLLER_PLAYER_2 for example). /// id must be CONTROLLER_PLAYER_*. Result hidSetNpadJoyAssignmentModeSingleByDefault(HidControllerID id); /// Use this if you want to use a pair of joy-cons as a single CONTROLLER_PLAYER_*. Only necessary if you want to use this mode in your application after \ref hidSetNpadJoyAssignmentModeSingleByDefault was used with this pair of joy-cons. /// Used automatically during app startup/exit for all controllers. /// When used, both joy-cons in a pair should be used with this (CONTROLLER_PLAYER_1 and CONTROLLER_PLAYER_2 for example). /// id must be CONTROLLER_PLAYER_*. Result hidSetNpadJoyAssignmentModeDual(HidControllerID id); /// Merge two single joy-cons into a dual-mode controller. Use this after \ref hidSetNpadJoyAssignmentModeDual, when \ref hidSetNpadJoyAssignmentModeSingleByDefault was previously used (this includes using this manually at application exit). /// To be successful, id0/id1 must correspond to controller types TYPE_JOYCON_LEFT/TYPE_JOYCON_RIGHT, or TYPE_JOYCON_RIGHT/TYPE_JOYCON_LEFT. /// If successful, the id of the resulting dual controller is set to id0. Result hidMergeSingleJoyAsDualJoy(HidControllerID id0, HidControllerID id1); Result hidInitializeVibrationDevices(u32 *VibrationDeviceHandles, size_t total_handles, HidControllerID id, HidControllerType type); /// Gets HidVibrationDeviceInfo for the specified VibrationDeviceHandle. Result hidGetVibrationDeviceInfo(u32 *VibrationDeviceHandle, HidVibrationDeviceInfo *VibrationDeviceInfo); /// Send the VibrationValue to the specified VibrationDeviceHandle. Result hidSendVibrationValue(u32 *VibrationDeviceHandle, HidVibrationValue *VibrationValue); /// Gets the current HidVibrationValue for the specified VibrationDeviceHandle. Result hidGetActualVibrationValue(u32 *VibrationDeviceHandle, HidVibrationValue *VibrationValue); /// Sets whether vibration is allowed, this also affects the config displayed by System Settings. Result hidPermitVibration(bool flag); /// Gets whether vibration is allowed. Result hidIsVibrationPermitted(bool *flag); /// Send VibrationValues[index] to VibrationDeviceHandles[index], where count is the number of entries in the VibrationDeviceHandles/VibrationValues arrays. Result hidSendVibrationValues(u32 *VibrationDeviceHandles, HidVibrationValue *VibrationValues, size_t count); /// Gets SixAxisSensorHandles. total_handles==2 can only be used with TYPE_JOYCON_PAIR. Result hidGetSixAxisSensorHandles(u32 *SixAxisSensorHandles, size_t total_handles, HidControllerID id, HidControllerType type); /// Starts the SixAxisSensor for the specified handle. Result hidStartSixAxisSensor(u32 SixAxisSensorHandle); /// Stops the SixAxisSensor for the specified handle. Result hidStopSixAxisSensor(u32 SixAxisSensorHandle); /// Starts the SevenSixAxisSensor. Only available on [5.0.0+]. Result hidStartSevenSixAxisSensor(void); /// Stops the SevenSixAxisSensor. Only available on [5.0.0+]. Result hidStopSevenSixAxisSensor(void); /// Initializes the SevenSixAxisSensor. Only available on [5.0.0+]. Result hidInitializeSevenSixAxisSensor(void); /// Finalizes the SevenSixAxisSensor. Also used automatically by \ref hidExit. Only available on [5.0.0+]. Result hidFinalizeSevenSixAxisSensor(void); /// Sets the SevenSixAxisSensor FusionStrength. Only available on [5.0.0+]. Result hidSetSevenSixAxisSensorFusionStrength(float strength); /// Gets the SevenSixAxisSensor FusionStrength. Only available on [5.0.0+]. Result hidGetSevenSixAxisSensorFusionStrength(float *strength); /// Resets the timestamp for the SevenSixAxisSensor. Only available on [6.0.0+]. Result hidResetSevenSixAxisSensorTimestamp(void);