/** * @file native_window.h * @brief Native window (NWindow) wrapper object, used for presenting images to the display (or other sinks). * @author fincs * @copyright libnx Authors */ #pragma once #include "../kernel/mutex.h" #include "../kernel/event.h" #include "../services/vi.h" #include "../nvidia/graphic_buffer.h" #include "types.h" #include "binder.h" #include "buffer_producer.h" /// Native window structure. typedef struct NWindow { u32 magic; Binder bq; Event event; Mutex mutex; u64 slots_configured; u64 slots_requested; s32 cur_slot; u32 width; u32 height; u32 format; u32 usage; BqRect crop; u32 scaling_mode; u32 transform; u32 sticky_transform; u32 default_width; u32 default_height; u32 swap_interval; bool is_connected; bool producer_controlled_by_app; bool consumer_running_behind; } NWindow; ///@name Basic functions ///@{ /// Checks whether a pointer refers to a valid \ref NWindow object. bool nwindowIsValid(NWindow* nw); /** * @brief Retrieves the default \ref NWindow object. * @return Pointer to the default \ref NWindow object. * @note When this function is used/referenced, libnx will initialize VI services * and create a \ref NWindow object from a \ref ViLayer created on the default \ref ViDisplay; * all of this happening automatically during application startup (i.e. before main is called). * If creating the default \ref NWindow fails, libnx will throw a LibnxError_BadGfxInit fatal error. * Likewise, after main returns (or exit is called) libnx will clean up all resources used by it. */ NWindow* nwindowGetDefault(void); /** * @brief Creates a \ref NWindow. * @param[out] nw Output \ref NWindow structure. * @param[in] binder_session Service object for the Android IGraphicBufferProducer binder session. * @param[in] binder_id Android IGraphicBufferProducer binder session ID. * @param[in] producer_controlled_by_app Specifies whether the producer is controlled by the application. */ Result nwindowCreate(NWindow* nw, Service* binder_session, s32 binder_id, bool producer_controlled_by_app); /** * @brief Creates a \ref NWindow operating on a \ref ViLayer. * @param[out] nw Output \ref NWindow structure. * @param[in] layer Pointer to \ref ViLayer structure (such as the one returned by \ref viCreateLayer). */ Result nwindowCreateFromLayer(NWindow* nw, const ViLayer* layer); /// Closes a \ref NWindow, freeing all resources associated with it. void nwindowClose(NWindow* nw); ///@} ///@name Window configuration ///@{ /** * @brief Retrieves the dimensions of a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[out] out_width Output variable containing the width of the \ref NWindow. * @param[out] out_height Output variable containing the height of the \ref NWindow. * @note After creation, a \ref NWindow reports a default size (usually 1280x720). * This size can be overriden by calling \ref nwindowSetDimensions. */ Result nwindowGetDimensions(NWindow* nw, u32* out_width, u32* out_height); /** * @brief Sets the dimensions of a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] width Desired width of the \ref NWindow. * @param[in] height Desired width of the \ref NWindow. * @note This function cannot be called when there are buffers registered with the \ref NWindow. */ Result nwindowSetDimensions(NWindow* nw, u32 width, u32 height); /** * @brief Configures the crop applied to images presented through a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] left X coordinate of the left margin of the crop bounding box. * @param[in] top Y coordinate of the top margin of the crop bounding box. * @param[in] right X coordinate of the right margin of the crop bounding box. * @param[in] bottom Y coordinate of the bottom margin of the crop bounding box. * @note Passing zero to all parameters disables the crop functionality. This is also the default. * @note The bounding box defined by the parameters will be adjusted to fit within the dimensions of the \ref NWindow. * @note \p left must be less or equal than \p right. * @note \p top must be less or equal than \p bottom. */ Result nwindowSetCrop(NWindow* nw, s32 left, s32 top, s32 right, s32 bottom); /** * @brief Configures the transformation applied to images presented through a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] transform Android transformation mode (see NATIVE_WINDOW_TRANSFORM_* enum) * @note The default transformation is 0 (i.e. no transformation applied) */ Result nwindowSetTransform(NWindow* nw, u32 transform); /** * @brief Configures the swap interval of a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] swap_interval Value specifying the number of display refreshes (VBlanks) that must occur between presenting images. * @note The default swap interval is 1. * @note If the \ref NWindow has three or more buffers configured (with \ref nwindowConfigureBuffer), it is possible to pass 0 * to disable the swap interval feature and present images as fast as allowed by the compositor. Otherwise, the system * enforces a minimum of 1 as the swap interval. */ Result nwindowSetSwapInterval(NWindow* nw, u32 swap_interval); /// Checks whether the consumer of a \ref NWindow is running behind. static inline bool nwindowIsConsumerRunningBehind(NWindow* nw) { return nw->consumer_running_behind; } ///@} ///@name Buffer configuration and presentation ///@{ /** * @brief Registers a \ref NvGraphicBuffer with a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] slot ID of the slot to configure (starting from 0). * @param[in] buf Pointer to \ref NvGraphicBuffer structure. * @note When a buffer is registered, it is added to the internal queue of buffers used for presenting. * @note All buffers registered with a \ref NWindow must have the same dimensions, format and usage. * If \ref nwindowSetDimensions has not been previously called, the \ref NWindow will automatically * adopt the dimensions of the first buffer registered with it. Otherwise, said buffer will need * to match the dimensions that were previously configured. */ Result nwindowConfigureBuffer(NWindow* nw, s32 slot, NvGraphicBuffer* buf); /** * @brief Dequeues a buffer from a \ref NWindow. * @param[in] nw Pointer to \ref NWindow structure. * @param[out] out_slot Output variable containing the ID of the slot that has been dequeued. * @param[out] out_fence Output variable containing a \ref NvMultiFence that will be signalled by * the compositor when the buffer is ready to be written to. Pass NULL to wait instead * on this fence before this function returns. * @note For \p out_fence=NULL to work, \ref nvFenceInit must have been previously called. */ Result nwindowDequeueBuffer(NWindow* nw, s32* out_slot, NvMultiFence* out_fence); /** * @brief Cancels a buffer previously dequeued with \ref nwindowDequeueBuffer. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] slot ID of the slot to cancel. This must match the output of the previous \ref nwindowDequeueBuffer call. * @param[in] fence Pointer to the \ref NvMultiFence that will be waited on by the compositor before cancelling the buffer. * Pass NULL if there is no such fence. */ Result nwindowCancelBuffer(NWindow* nw, s32 slot, const NvMultiFence* fence); /** * @brief Queues a buffer previously dequeued with \ref nwindowDequeueBuffer, making it ready for presentation. * @param[in] nw Pointer to \ref NWindow structure. * @param[in] slot ID of the slot to queue. This must match the output of the previous \ref nwindowDequeueBuffer call. * @param[in] fence Pointer to the \ref NvMultiFence that will be waited on by the compositor before queuing/presenting the buffer. * Pass NULL if there is no such fence. */ Result nwindowQueueBuffer(NWindow* nw, s32 slot, const NvMultiFence* fence); /// Releases all buffers registered with a \ref NWindow. Result nwindowReleaseBuffers(NWindow* nw); ///@}