// Copyright 2018 plutoo #include "kernel/svc.h" #include "kernel/mutex.h" #include "kernel/uevent.h" #include "wait.h" #include "uevent.h" void ueventCreate(UEvent* e, bool auto_clear) { _waitableInitialize(&e->waitable); e->signal = false; e->auto_clear = auto_clear; } void ueventClear(UEvent* e) { mutexLock(&e->waitable.mutex); e->signal = false; mutexUnlock(&e->waitable.mutex); } void ueventSignal(UEvent* e) { mutexLock(&e->waitable.mutex); e->signal = true; _waitableSignalAllListeners(&e->waitable); mutexUnlock(&e->waitable.mutex); } void _ueventTryAutoClear(UEvent* e) { mutexLock(&e->waitable.mutex); if (e->auto_clear) e->signal = false; mutexUnlock(&e->waitable.mutex); } bool _ueventAddListener(UEvent* e, WaiterNode* w, s32 idx, s32* idx_out, Handle thread) { mutexLock(&e->waitable.mutex); bool signalled = e->signal; if (signalled) { if (e->auto_clear) e->signal = false; } else { _waiterNodeCreate(w, WaiterNodeType_Event, &e->waitable, thread, idx, idx_out); _waiterNodeAddToWaitable(w, &e->waitable); } mutexUnlock(&e->waitable.mutex); return !signalled; }