#include #include #include #include "runtime/devices/console.h" #include "default_font_bin.h" //The below width/height is for 720p. static PrintConsole defaultConsole = { //Font: { default_font_bin, //font gfx 0, //first ascii character in the set 256, //number of characters in the font set 16, //tile width 16, //tile height }, NULL, //renderer 0,0, //cursorX cursorY 0,0, //prevcursorX prevcursorY 80, //console width 45, //console height 0, //window x 0, //window y 80, //window width 45, //window height 3, //tab size 7, // foreground color 0, // background color 0, // flags false //console initialized }; static PrintConsole currentCopy; static PrintConsole* currentConsole = ¤tCopy; PrintConsole* consoleGetDefault(void){return &defaultConsole;} static void consoleNewRow(void); static void consolePrintChar(int c); static void consoleDrawChar(int c); //--------------------------------------------------------------------------------- static void consoleCls(char mode) { //--------------------------------------------------------------------------------- int i = 0; int colTemp,rowTemp; switch (mode) { case '[': case '0': { colTemp = currentConsole->cursorX ; rowTemp = currentConsole->cursorY ; while(i++ < ((currentConsole->windowHeight * currentConsole->windowWidth) - (rowTemp * currentConsole->consoleWidth + colTemp))) consolePrintChar(' '); currentConsole->cursorX = colTemp; currentConsole->cursorY = rowTemp; break; } case '1': { colTemp = currentConsole->cursorX ; rowTemp = currentConsole->cursorY ; currentConsole->cursorY = 0; currentConsole->cursorX = 0; while (i++ < (rowTemp * currentConsole->windowWidth + colTemp)) consolePrintChar(' '); currentConsole->cursorX = colTemp; currentConsole->cursorY = rowTemp; break; } case '2': { currentConsole->cursorY = 0; currentConsole->cursorX = 0; while(i++ < currentConsole->windowHeight * currentConsole->windowWidth) consolePrintChar(' '); currentConsole->cursorY = 0; currentConsole->cursorX = 0; break; } } } //--------------------------------------------------------------------------------- static void consoleClearLine(char mode) { //--------------------------------------------------------------------------------- int i = 0; int colTemp; switch (mode) { case '[': case '0': { colTemp = currentConsole->cursorX ; while(i++ < (currentConsole->windowWidth - colTemp)) { consolePrintChar(' '); } currentConsole->cursorX = colTemp; break; } case '1': { colTemp = currentConsole->cursorX ; currentConsole->cursorX = 0; while(i++ < ((currentConsole->windowWidth - colTemp)-2)) { consolePrintChar(' '); } currentConsole->cursorX = colTemp; break; } case '2': { colTemp = currentConsole->cursorX ; currentConsole->cursorX = 0; while(i++ < currentConsole->windowWidth) { consolePrintChar(' '); } currentConsole->cursorX = colTemp; break; } } } //--------------------------------------------------------------------------------- static inline void consolePosition(int x, int y) { //--------------------------------------------------------------------------------- // invalid position if(x < 0 || y < 0) return; // 1-based, but we'll take a 0 if(x < 1) x = 1; if(y < 1) y = 1; // clip to console edge if(x > currentConsole->windowWidth) x = currentConsole->windowWidth; if(y > currentConsole->windowHeight) y = currentConsole->windowHeight; // 1-based adjustment currentConsole->cursorX = x - 1; currentConsole->cursorY = y - 1; } //--------------------------------------------------------------------------------- static ssize_t con_write(struct _reent *r,void *fd,const char *ptr, size_t len) { //--------------------------------------------------------------------------------- char chr; int i, count = 0; char *tmp = (char*)ptr; if(!tmp) return -1; i = 0; while(i= '0' && chr <= '9') || chr == ';') continue; switch (chr) { //--------------------------------------- // Cursor directional movement //--------------------------------------- case 'A': consumed = 0; assigned = sscanf(escapeseq,"[%dA%n", ¶meter, &consumed); if (assigned==0) parameter = 1; if (consumed) currentConsole->cursorY = (currentConsole->cursorY - parameter) < 0 ? 0 : currentConsole->cursorY - parameter; escaping = false; break; case 'B': consumed = 0; assigned = sscanf(escapeseq,"[%dB%n", ¶meter, &consumed); if (assigned==0) parameter = 1; if (consumed) currentConsole->cursorY = (currentConsole->cursorY + parameter) > currentConsole->windowHeight - 1 ? currentConsole->windowHeight - 1 : currentConsole->cursorY + parameter; escaping = false; break; case 'C': consumed = 0; assigned = sscanf(escapeseq,"[%dC%n", ¶meter, &consumed); if (assigned==0) parameter = 1; if (consumed) currentConsole->cursorX = (currentConsole->cursorX + parameter) > currentConsole->windowWidth - 1 ? currentConsole->windowWidth - 1 : currentConsole->cursorX + parameter; escaping = false; break; case 'D': consumed = 0; assigned = sscanf(escapeseq,"[%dD%n", ¶meter, &consumed); if (assigned==0) parameter = 1; if (consumed) currentConsole->cursorX = (currentConsole->cursorX - parameter) < 0 ? 0 : currentConsole->cursorX - parameter; escaping = false; break; //--------------------------------------- // Cursor position movement //--------------------------------------- case 'H': case 'f': { int x, y; char c; if(sscanf(escapeseq,"[%d;%d%c", &y, &x, &c) == 3 && (c == 'f' || c == 'H')) { consolePosition(x, y); escaping = false; break; } x = y = 1; if(sscanf(escapeseq,"[%d;%c", &y, &c) == 2 && (c == 'f' || c == 'H')) { consolePosition(x, y); escaping = false; break; } x = y = 1; if(sscanf(escapeseq,"[;%d%c", &x, &c) == 2 && (c == 'f' || c == 'H')) { consolePosition(x, y); escaping = false; break; } x = y = 1; if(sscanf(escapeseq,"[;%c", &c) == 1 && (c == 'f' || c == 'H')) { consolePosition(x, y); escaping = false; break; } // invalid format escaping = false; break; } //--------------------------------------- // Screen clear //--------------------------------------- case 'J': if(escapelen <= 3) consoleCls(escapeseq[escapelen-2]); escaping = false; break; //--------------------------------------- // Line clear //--------------------------------------- case 'K': if(escapelen <= 3) consoleClearLine(escapeseq[escapelen-2]); escaping = false; break; //--------------------------------------- // Save cursor position //--------------------------------------- case 's': if(escapelen == 2) { currentConsole->prevCursorX = currentConsole->cursorX ; currentConsole->prevCursorY = currentConsole->cursorY ; } escaping = false; break; //--------------------------------------- // Load cursor position //--------------------------------------- case 'u': if(escapelen == 2) { currentConsole->cursorX = currentConsole->prevCursorX ; currentConsole->cursorY = currentConsole->prevCursorY ; } escaping = false; break; //--------------------------------------- // Color scan codes //--------------------------------------- case 'm': escapeseq++; escapelen--; do { parameter = 0; if (escapelen == 1) { consumed = 1; } else if (memchr(escapeseq,';',escapelen)) { sscanf(escapeseq,"%d;%n", ¶meter, &consumed); } else { sscanf(escapeseq,"%dm%n", ¶meter, &consumed); } escapeseq += consumed; escapelen -= consumed; switch(parameter) { case 0: // reset currentConsole->flags = 0; currentConsole->bg = 0; currentConsole->fg = 7; break; case 1: // bold currentConsole->flags &= ~CONSOLE_COLOR_FAINT; currentConsole->flags |= CONSOLE_COLOR_BOLD; break; case 2: // faint currentConsole->flags &= ~CONSOLE_COLOR_BOLD; currentConsole->flags |= CONSOLE_COLOR_FAINT; break; case 3: // italic currentConsole->flags |= CONSOLE_ITALIC; break; case 4: // underline currentConsole->flags |= CONSOLE_UNDERLINE; break; case 5: // blink slow currentConsole->flags &= ~CONSOLE_BLINK_FAST; currentConsole->flags |= CONSOLE_BLINK_SLOW; break; case 6: // blink fast currentConsole->flags &= ~CONSOLE_BLINK_SLOW; currentConsole->flags |= CONSOLE_BLINK_FAST; break; case 7: // reverse video currentConsole->flags |= CONSOLE_COLOR_REVERSE; break; case 8: // conceal currentConsole->flags |= CONSOLE_CONCEAL; break; case 9: // crossed-out currentConsole->flags |= CONSOLE_CROSSED_OUT; break; case 21: // bold off currentConsole->flags &= ~CONSOLE_COLOR_BOLD; break; case 22: // normal color currentConsole->flags &= ~CONSOLE_COLOR_BOLD; currentConsole->flags &= ~CONSOLE_COLOR_FAINT; break; case 23: // italic off currentConsole->flags &= ~CONSOLE_ITALIC; break; case 24: // underline off currentConsole->flags &= ~CONSOLE_UNDERLINE; break; case 25: // blink off currentConsole->flags &= ~CONSOLE_BLINK_SLOW; currentConsole->flags &= ~CONSOLE_BLINK_FAST; break; case 27: // reverse off currentConsole->flags &= ~CONSOLE_COLOR_REVERSE; break; case 29: // crossed-out off currentConsole->flags &= ~CONSOLE_CROSSED_OUT; break; case 30 ... 37: // writing color currentConsole->fg = parameter - 30; break; case 39: // reset foreground color currentConsole->fg = 7; break; case 40 ... 47: // screen color currentConsole->bg = parameter - 40; break; case 49: // reset background color currentConsole->fg = 0; break; } } while (escapelen > 0); escaping = false; break; default: // some sort of unsupported escape; just gloss over it escaping = false; break; } } while (escaping); continue; } consolePrintChar(chr); } return count; } static const devoptab_t dotab_stdout = { .name = "con", .write_r = con_write, }; const devoptab_t* __nx_get_console_dotab(void) { return &dotab_stdout; } ConsoleRenderer* getDefaultConsoleRenderer(void); //--------------------------------------------------------------------------------- PrintConsole* consoleInit(PrintConsole* console) { //--------------------------------------------------------------------------------- static bool didFirstConsoleInit = false; if(!didFirstConsoleInit) { devoptab_list[STD_OUT] = &dotab_stdout; setvbuf(stdout, NULL, _IONBF, 0); didFirstConsoleInit = true; } if(console) { currentConsole = console; } else { console = currentConsole; } *currentConsole = defaultConsole; if (!console->renderer) { console->renderer = getDefaultConsoleRenderer(); } if (!console->consoleInitialised && console->renderer->init(console)) { console->consoleInitialised = true; consoleCls('2'); return console; } return currentConsole; } //--------------------------------------------------------------------------------- void consoleExit(PrintConsole* console) { //--------------------------------------------------------------------------------- if (!console) console = currentConsole; if (console->consoleInitialised) { console->renderer->deinit(console); console->consoleInitialised = false; } } //--------------------------------------------------------------------------------- void consoleUpdate(PrintConsole* console) { //--------------------------------------------------------------------------------- if (!console) console = currentConsole; if (console->consoleInitialised) { console->renderer->flushAndSwap(console); } } //--------------------------------------------------------------------------------- PrintConsole *consoleSelect(PrintConsole* console) { //--------------------------------------------------------------------------------- PrintConsole *tmp = currentConsole; currentConsole = console; return tmp; } //--------------------------------------------------------------------------------- void consoleSetFont(PrintConsole* console, ConsoleFont* font) { //--------------------------------------------------------------------------------- if(!console) console = currentConsole; console->font = *font; } //--------------------------------------------------------------------------------- void consoleNewRow(void) { //--------------------------------------------------------------------------------- currentConsole->cursorY ++; if(currentConsole->cursorY >= currentConsole->windowHeight) { currentConsole->cursorY --; currentConsole->renderer->scrollWindow(currentConsole); consoleClearLine('2'); } } //--------------------------------------------------------------------------------- void consoleDrawChar(int c) { //--------------------------------------------------------------------------------- c -= currentConsole->font.asciiOffset; if ( c < 0 || c > currentConsole->font.numChars ) return; currentConsole->renderer->drawChar( currentConsole, currentConsole->cursorX + currentConsole->windowX, currentConsole->cursorY + currentConsole->windowY, c); } //--------------------------------------------------------------------------------- void consolePrintChar(int c) { //--------------------------------------------------------------------------------- if (c==0) return; if(currentConsole->cursorX >= currentConsole->windowWidth) { currentConsole->cursorX = 0; consoleNewRow(); } switch(c) { /* The only special characters we will handle are tab (\t), carriage return (\r), line feed (\n) and backspace (\b). Carriage return & line feed will function the same: go to next line and put cursor at the beginning. For everything else, use VT sequences. Reason: VT sequences are more specific to the task of cursor placement. The special escape sequences \b \f & \v are archaic and non-portable. */ case '\b': currentConsole->cursorX--; if(currentConsole->cursorX < 0) { if(currentConsole->cursorY > 0) { currentConsole->cursorX = currentConsole->windowX - 1; currentConsole->cursorY--; } else { currentConsole->cursorX = 0; } } consoleDrawChar(' '); break; case '\t': currentConsole->cursorX += currentConsole->tabSize - ((currentConsole->cursorX)%(currentConsole->tabSize)); break; case '\n': consoleNewRow(); case '\r': currentConsole->cursorX = 0; break; default: consoleDrawChar(c); ++currentConsole->cursorX ; break; } } //--------------------------------------------------------------------------------- void consoleClear(void) { //--------------------------------------------------------------------------------- printf("\x1b[2J"); } //--------------------------------------------------------------------------------- void consoleSetWindow(PrintConsole* console, int x, int y, int width, int height) { //--------------------------------------------------------------------------------- if(!console) console = currentConsole; console->windowWidth = width; console->windowHeight = height; console->windowX = x; console->windowY = y; console->cursorX = 0; console->cursorY = 0; }