Fixing small mistakes

This commit is contained in:
plutooo 2018-04-01 04:46:40 +02:00
parent 165bd8935f
commit e420e53bde
2 changed files with 11 additions and 9 deletions

View File

@ -70,6 +70,8 @@ extern "C" {
#include "switch/nvidia/gpu/gpu.h"
#include "switch/nvidia/cmds/common.h"
#include "switch/nvidia/cmds/3d.h"
#include "switch/nvidia/cmds/3d_init.h"
#include "switch/nvidia/cmds/3d_clear.h"
#include "switch/runtime/env.h"

View File

@ -1,14 +1,14 @@
enum {
NvReg3D_LocalBase = 0x1df,
NvReg3D_RenderTargetNAddr = 0x80,
NvReg3D_RenderTargetNHorizontal = 0x82,
NvReg3D_RenderTargetNVertical = 0x83,
NvReg3D_LineWidthSeparate = 0x83,
NvReg3D_RenderTargetNFormat = 0x84,
NvReg3D_RenderTargetNTileMode = 0x85,
NvReg3D_RenderTargetNArrayMode = 0x86,
NvReg3D_RenderTargetNLayerStride = 0x87,
NvReg3D_RenderTargetNBaseLayer = 0x88,
NvReg3D_RenderTargetNAddr = 0x200,
NvReg3D_RenderTargetNHorizontal = 0x202,
NvReg3D_RenderTargetNVertical = 0x203,
NvReg3D_LineWidthSeparate = 0x203,
NvReg3D_RenderTargetNFormat = 0x204,
NvReg3D_RenderTargetNTileMode = 0x205,
NvReg3D_RenderTargetNArrayMode = 0x206,
NvReg3D_RenderTargetNLayerStride = 0x207,
NvReg3D_RenderTargetNBaseLayer = 0x208,
NvReg3D_ClipRectNHorizontal = 0x340,
NvReg3D_ClipRectNVertical = 0x341,
NvReg3D_CallLimitLog = 0x359,