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gfx: Remove gfxSetDrawFlip. Make 0 the default transform instead of FLIP_V.
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@ -90,10 +90,7 @@ u32 gfxGetFramebufferPitch(void);
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/// Sets the \ref GfxMode.
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void gfxSetMode(GfxMode mode);
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/// Controls whether a vertical-flip is done when determining the pixel-offset within the actual framebuffer. By default this is enabled.
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void gfxSetDrawFlip(bool flip);
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/// Configures transform. See the NATIVE_WINDOW_TRANSFORM_* enums in buffer_producer.h. The default is NATIVE_WINDOW_TRANSFORM_FLIP_V.
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/// Configures transform. See the NATIVE_WINDOW_TRANSFORM_* enums in buffer_producer.h. The default is 0.
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void gfxConfigureTransform(u32 transform);
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/// Flushes the framebuffer in the data cache. When \ref GfxMode is GfxMode_LinearDouble, this also transfers the linear-framebuffer to the actual framebuffer.
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@ -106,13 +103,9 @@ static inline u32 gfxGetFramebufferDisplayOffset(u32 x, u32 y) {
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u32 tmp_pos;
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extern size_t g_gfx_framebuf_aligned_width;
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extern size_t g_gfx_framebuf_display_height;
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extern bool g_gfx_drawflip;
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//if (x >= g_gfx_framebuf_width || y >= g_gfx_framebuf_display_height) return (gfxGetFramebufferSize()-4)/4;//Return the last pixel-offset in the buffer, the data located here is not displayed due to alignment. (Disabled for perf)
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if (g_gfx_drawflip) y = g_gfx_framebuf_display_height-1-y;
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tmp_pos = ((y & 127) / 16) + (x/16*8) + ((y/16/8)*(g_gfx_framebuf_aligned_width/16*8));
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tmp_pos *= 16*16 * 4;
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@ -38,8 +38,6 @@ size_t g_gfx_framebuf_display_width=0, g_gfx_framebuf_display_height=0;
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size_t g_gfx_singleframebuf_size=0;
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size_t g_gfx_singleframebuf_linear_size=0;
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bool g_gfx_drawflip = true;
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static AppletHookCookie g_gfx_autoresolution_applethookcookie;
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static bool g_gfx_autoresolution_enabled;
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@ -60,7 +58,7 @@ static BqQueueBufferInput g_gfxQueueBufferData = {
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.isAutoTimestamp = 0x1,
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.crop = {0x0, 0x0, 0x0, 0x0}, //Official apps which use multiple resolutions configure this for the currently used resolution, depending on the current appletOperationMode.
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.scalingMode = 0x0,
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.transform = NATIVE_WINDOW_TRANSFORM_FLIP_V,
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.transform = 0,
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.stickyTransform = 0x0,
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.unk = 0x0,
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.swapInterval = 0x1,
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@ -174,8 +172,7 @@ Result gfxInitDefault(void) {
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g_gfxFramebufHandle = 0;
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g_gfxMode = GfxMode_LinearDouble;
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g_gfx_drawflip = true;
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g_gfxQueueBufferData.transform = NATIVE_WINDOW_TRANSFORM_FLIP_V;
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g_gfxQueueBufferData.transform = 0;
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//memset(g_gfx_ProducerSlotsRequested, 0, sizeof(g_gfx_ProducerSlotsRequested));
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g_gfx_ProducerSlotsRequested = 0;
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@ -476,10 +473,6 @@ void gfxSetMode(GfxMode mode) {
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g_gfxMode = mode;
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}
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void gfxSetDrawFlip(bool flip) {
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g_gfx_drawflip = flip;
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}
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void gfxConfigureTransform(u32 transform) {
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g_gfxQueueBufferData.transform = transform;
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}
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