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https://github.com/switchbrew/libnx.git
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audin: Updated for new-ipc. Use the [3.0.0+] *Auto cmds when available. Added count param to audinListAudioIns. Added audinGetServiceSession and audinGetServiceSession_AudioIn.
This commit is contained in:
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@ -6,7 +6,9 @@
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*/
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#pragma once
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#include "../types.h"
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#include "../audio/audio.h"
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#include "../sf/service.h"
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typedef enum {
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AudioInState_Started = 0,
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@ -25,10 +27,19 @@ struct AudioInBuffer
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u64 data_offset; ///< Offset of data inside the buffer. (Unused?)
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};
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/// Initialize audin.
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Result audinInitialize(void);
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/// Exit audin.
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void audinExit(void);
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Result audinListAudioIns(char *DeviceNames, u32 *DeviceNamesCount);
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/// Gets the Service object for the actual audin service session.
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Service* audinGetServiceSession(void);
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/// Gets the Service object for IAudioIn.
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Service* audinGetServiceSession_AudioIn(void);
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Result audinListAudioIns(char *DeviceNames, s32 count, u32 *DeviceNamesCount);
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Result audinOpenAudioIn(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioInState *State);
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Result audinGetAudioInState(AudioInState *State);
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Result audinStartAudioIn(void);
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@ -1,11 +1,8 @@
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#include <string.h>
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#include "types.h"
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#include "result.h"
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#include "arm/atomics.h"
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#include "kernel/ipc.h"
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#define NX_SERVICE_ASSUME_NON_DOMAIN
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#include "service_guard.h"
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#include "kernel/event.h"
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#include "services/audin.h"
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#include "services/sm.h"
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#include "runtime/hosversion.h"
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#define DEVICE_NAME_LENGTH 0x100
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#define DEFAULT_SAMPLE_RATE 0xBB80
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@ -13,7 +10,6 @@
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static Service g_audinSrv;
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static Service g_audinIAudioIn;
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static u64 g_refCnt;
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static Event g_audinBufferEvent;
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@ -24,19 +20,14 @@ static AudioInState g_deviceState = AudioInState_Stopped;
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static Result _audinRegisterBufferEvent(Event *BufferEvent);
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Result audinInitialize(void)
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{
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atomicIncrement64(&g_refCnt);
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if (serviceIsActive(&g_audinSrv))
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return 0;
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NX_GENERATE_SERVICE_GUARD(audin);
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Result _audinInitialize(void) {
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Result rc = 0;
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rc = smGetService(&g_audinSrv, "audin:u");
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// Setup the default device
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if (R_SUCCEEDED(rc))
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{
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if (R_SUCCEEDED(rc)) {
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// Passing an empty device name will open the default "BuiltInHeadset"
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char DeviceNameIn[DEVICE_NAME_LENGTH] = {0};
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char DeviceNameOut[DEVICE_NAME_LENGTH] = {0};
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@ -49,26 +40,27 @@ Result audinInitialize(void)
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if (R_SUCCEEDED(rc))
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rc = _audinRegisterBufferEvent(&g_audinBufferEvent);
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if (R_FAILED(rc))
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audinExit();
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return rc;
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}
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void audinExit(void)
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{
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if (atomicDecrement64(&g_refCnt) == 0)
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{
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eventClose(&g_audinBufferEvent);
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void _audinCleanup(void) {
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eventClose(&g_audinBufferEvent);
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g_sampleRate = 0;
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g_channelCount = 0;
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g_pcmFormat = PcmFormat_Invalid;
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g_deviceState = AudioInState_Stopped;
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g_sampleRate = 0;
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g_channelCount = 0;
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g_pcmFormat = PcmFormat_Invalid;
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g_deviceState = AudioInState_Stopped;
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serviceClose(&g_audinIAudioIn);
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serviceClose(&g_audinSrv);
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}
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serviceClose(&g_audinIAudioIn);
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serviceClose(&g_audinSrv);
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}
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Service* audinGetServiceSession(void) {
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return &g_audinSrv;
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}
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Service* audinGetServiceSession_AudioIn(void) {
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return &g_audinIAudioIn;
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}
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u32 audinGetSampleRate(void) {
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@ -87,12 +79,35 @@ AudioInState audinGetDeviceState(void) {
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return g_deviceState;
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}
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static Result _audinCmdGetHandle(Service* srv, Handle* handle_out, u32 cmd_id) {
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return serviceDispatch(srv, cmd_id,
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.out_handle_attrs = { SfOutHandleAttr_HipcCopy },
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.out_handles = handle_out,
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);
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}
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static Result _audinCmdGetEvent(Service* srv, Event* out_event, bool autoclear, u32 cmd_id) {
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Handle tmp_handle = INVALID_HANDLE;
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Result rc = 0;
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rc = _audinCmdGetHandle(srv, &tmp_handle, cmd_id);
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if (R_SUCCEEDED(rc)) eventLoadRemote(out_event, tmp_handle, autoclear);
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return rc;
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}
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static Result _audinCmdNoIO(Service* srv, u32 cmd_id) {
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return serviceDispatch(srv, cmd_id);
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}
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static Result _audinCmdNoInOutU32(Service* srv, u32 *out, u32 cmd_id) {
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return serviceDispatchOut(srv, cmd_id, *out);
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}
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Result audinWaitCaptureFinish(AudioInBuffer **released, u32* released_count, u64 timeout) {
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// Wait on the buffer event handle
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Result rc = eventWait(&g_audinBufferEvent, timeout);
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if (R_SUCCEEDED(rc))
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{
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if (R_SUCCEEDED(rc)) {
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// Grab the released buffer
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rc = audinGetReleasedAudioInBuffer(released, released_count);
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}
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@ -113,341 +128,95 @@ Result audinCaptureBuffer(AudioInBuffer *source, AudioInBuffer **released) {
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return rc;
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}
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Result audinListAudioIns(char *DeviceNames, u32 *DeviceNamesCount) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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} *raw;
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ipcAddRecvBuffer(&c, DeviceNames, DEVICE_NAME_LENGTH, 0);
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 0;
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Result rc = serviceIpcDispatch(&g_audinSrv);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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u32 DeviceNamesCount;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc) && DeviceNamesCount)
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*DeviceNamesCount = resp->DeviceNamesCount;
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}
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return rc;
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Result audinListAudioIns(char *DeviceNames, s32 count, u32 *DeviceNamesCount) {
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bool new_cmd = hosversionAtLeast(3,0,0);
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return serviceDispatchOut(&g_audinSrv, new_cmd==0 ? 0 : 2, *DeviceNamesCount,
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.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_Out },
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.buffers = { { DeviceNames, count*DEVICE_NAME_LENGTH } },
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);
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}
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Result audinOpenAudioIn(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioInState *State) {
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IpcCommand c;
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ipcInitialize(&c);
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bool new_cmd = hosversionAtLeast(3,0,0);
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struct {
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u64 magic;
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u64 cmd_id;
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const struct {
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u32 sample_rate;
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u32 channel_count;
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u64 client_pid;
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} *raw;
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} in = { SampleRateIn, ChannelCountIn, 0 };
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ipcSendPid(&c);
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ipcSendHandleCopy(&c, CUR_PROCESS_HANDLE);
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ipcAddSendBuffer(&c, DeviceNameIn, DEVICE_NAME_LENGTH, 0);
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ipcAddRecvBuffer(&c, DeviceNameOut, DEVICE_NAME_LENGTH, 0);
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 1;
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raw->sample_rate = SampleRateIn;
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raw->channel_count = ChannelCountIn;
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raw->client_pid = 0;
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Result rc = serviceIpcDispatch(&g_audinSrv);
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struct {
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u32 sample_rate;
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u32 channel_count;
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u32 pcm_format;
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u32 state;
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} out;
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u32 tmpattr = new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect;
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Result rc = serviceDispatchInOut(&g_audinSrv, new_cmd==0 ? 1 : 3, in, out,
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.buffer_attrs = {
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tmpattr | SfBufferAttr_In,
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tmpattr | SfBufferAttr_Out,
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},
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.buffers = {
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{ DeviceNameIn, DEVICE_NAME_LENGTH },
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{ DeviceNameOut, DEVICE_NAME_LENGTH },
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},
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.in_send_pid = true,
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.in_num_handles = 1,
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.in_handles = { CUR_PROCESS_HANDLE },
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.out_num_objects = 1,
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.out_objects = &g_audinIAudioIn,
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);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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u32 sample_rate;
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u32 channel_count;
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u32 pcm_format;
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u32 state;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc)) {
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serviceCreate(&g_audinIAudioIn, r.Handles[0]);
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if (SampleRateOut)
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*SampleRateOut = resp->sample_rate;
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if (ChannelCountOut)
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*ChannelCountOut = resp->channel_count;
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if (Format)
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*Format = resp->pcm_format;
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if (State)
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*State = resp->state;
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}
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if (SampleRateOut) *SampleRateOut = out.sample_rate;
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if (ChannelCountOut) *ChannelCountOut = out.channel_count;
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if (Format) *Format = out.pcm_format;
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if (State) *State = out.state;
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}
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return rc;
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}
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Result audinGetAudioInState(AudioInState *State) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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} *raw;
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 0;
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Result rc = serviceIpcDispatch(&g_audinIAudioIn);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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u32 state;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc) && State)
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*State = resp->state;
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}
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u32 tmp=0;
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Result rc = _audinCmdNoInOutU32(&g_audinIAudioIn, &tmp, 0);
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if (R_SUCCEEDED(rc) && State) *State = tmp;
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return rc;
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}
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Result audinStartAudioIn(void) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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} *raw;
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 1;
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Result rc = serviceIpcDispatch(&g_audinIAudioIn);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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} *resp = r.Raw;
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rc = resp->result;
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}
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return rc;
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return _audinCmdNoIO(&g_audinIAudioIn, 1);
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}
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Result audinStopAudioIn(void) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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} *raw;
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 2;
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Result rc = serviceIpcDispatch(&g_audinIAudioIn);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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} *resp = r.Raw;
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rc = resp->result;
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}
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return rc;
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return _audinCmdNoIO(&g_audinIAudioIn, 2);
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}
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Result audinAppendAudioInBuffer(AudioInBuffer *Buffer) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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u64 tag;
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} *raw;
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ipcAddSendBuffer(&c, Buffer, sizeof(*Buffer), 0);
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 3;
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raw->tag = (u64)Buffer;
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Result rc = serviceIpcDispatch(&g_audinIAudioIn);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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} *resp = r.Raw;
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rc = resp->result;
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}
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return rc;
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bool new_cmd = hosversionAtLeast(3,0,0);
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u64 tmp = (u64)Buffer;
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return serviceDispatchIn(&g_audinIAudioIn, new_cmd==0 ? 3 : 8, tmp,
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.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_In },
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.buffers = { { Buffer, sizeof(*Buffer) } },
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);
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}
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static Result _audinRegisterBufferEvent(Event *BufferEvent) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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} *raw;
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 4;
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Result rc = serviceIpcDispatch(&g_audinIAudioIn);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc) && BufferEvent)
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eventLoadRemote(BufferEvent, r.Handles[0], true);
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}
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return rc;
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return _audinCmdGetEvent(&g_audinIAudioIn, BufferEvent, true, 4);
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}
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Result audinGetReleasedAudioInBuffer(AudioInBuffer **Buffer, u32 *ReleasedBuffersCount) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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} *raw;
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ipcAddRecvBuffer(&c, Buffer, sizeof(*Buffer), 0);
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 5;
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Result rc = serviceIpcDispatch(&g_audinIAudioIn);
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if (R_SUCCEEDED(rc)) {
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IpcParsedCommand r;
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ipcParse(&r);
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struct {
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u64 magic;
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u64 result;
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u32 released_buffers_count;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc) && ReleasedBuffersCount)
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*ReleasedBuffersCount = resp->released_buffers_count;
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}
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return rc;
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bool new_cmd = hosversionAtLeast(3,0,0);
|
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return serviceDispatchOut(&g_audinIAudioIn, new_cmd==0 ? 5 : 9, *ReleasedBuffersCount,
|
||||
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_Out },
|
||||
.buffers = { { Buffer, sizeof(*Buffer) } },
|
||||
);
|
||||
}
|
||||
|
||||
Result audinContainsAudioInBuffer(AudioInBuffer *Buffer, bool *ContainsBuffer) {
|
||||
IpcCommand c;
|
||||
ipcInitialize(&c);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 cmd_id;
|
||||
u64 tag;
|
||||
} *raw;
|
||||
|
||||
raw = ipcPrepareHeader(&c, sizeof(*raw));
|
||||
|
||||
raw->magic = SFCI_MAGIC;
|
||||
raw->cmd_id = 6;
|
||||
raw->tag = (u64)Buffer;
|
||||
|
||||
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
|
||||
|
||||
if (R_SUCCEEDED(rc)) {
|
||||
IpcParsedCommand r;
|
||||
ipcParse(&r);
|
||||
|
||||
struct {
|
||||
u64 magic;
|
||||
u64 result;
|
||||
u32 contains_buffer;
|
||||
} *resp = r.Raw;
|
||||
|
||||
rc = resp->result;
|
||||
|
||||
if (R_SUCCEEDED(rc) && ContainsBuffer)
|
||||
*ContainsBuffer = (resp->contains_buffer & 0x01);
|
||||
}
|
||||
|
||||
u64 tmp = (u64)Buffer;
|
||||
u8 out=0;
|
||||
Result rc = serviceDispatchInOut(&g_audinIAudioIn, 6, tmp, out);
|
||||
if (R_SUCCEEDED(rc) && ContainsBuffer) *ContainsBuffer = out!=0;
|
||||
return rc;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user