audin: Updated for new-ipc. Use the [3.0.0+] *Auto cmds when available. Added count param to audinListAudioIns. Added audinGetServiceSession and audinGetServiceSession_AudioIn.

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yellows8 2019-10-15 19:57:58 -04:00
parent 6fb5806d51
commit d40cc55833
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2 changed files with 115 additions and 335 deletions

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@ -6,7 +6,9 @@
*/
#pragma once
#include "../types.h"
#include "../audio/audio.h"
#include "../sf/service.h"
typedef enum {
AudioInState_Started = 0,
@ -25,10 +27,19 @@ struct AudioInBuffer
u64 data_offset; ///< Offset of data inside the buffer. (Unused?)
};
/// Initialize audin.
Result audinInitialize(void);
/// Exit audin.
void audinExit(void);
Result audinListAudioIns(char *DeviceNames, u32 *DeviceNamesCount);
/// Gets the Service object for the actual audin service session.
Service* audinGetServiceSession(void);
/// Gets the Service object for IAudioIn.
Service* audinGetServiceSession_AudioIn(void);
Result audinListAudioIns(char *DeviceNames, s32 count, u32 *DeviceNamesCount);
Result audinOpenAudioIn(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioInState *State);
Result audinGetAudioInState(AudioInState *State);
Result audinStartAudioIn(void);

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@ -1,11 +1,8 @@
#include <string.h>
#include "types.h"
#include "result.h"
#include "arm/atomics.h"
#include "kernel/ipc.h"
#define NX_SERVICE_ASSUME_NON_DOMAIN
#include "service_guard.h"
#include "kernel/event.h"
#include "services/audin.h"
#include "services/sm.h"
#include "runtime/hosversion.h"
#define DEVICE_NAME_LENGTH 0x100
#define DEFAULT_SAMPLE_RATE 0xBB80
@ -13,7 +10,6 @@
static Service g_audinSrv;
static Service g_audinIAudioIn;
static u64 g_refCnt;
static Event g_audinBufferEvent;
@ -24,19 +20,14 @@ static AudioInState g_deviceState = AudioInState_Stopped;
static Result _audinRegisterBufferEvent(Event *BufferEvent);
Result audinInitialize(void)
{
atomicIncrement64(&g_refCnt);
if (serviceIsActive(&g_audinSrv))
return 0;
NX_GENERATE_SERVICE_GUARD(audin);
Result _audinInitialize(void) {
Result rc = 0;
rc = smGetService(&g_audinSrv, "audin:u");
// Setup the default device
if (R_SUCCEEDED(rc))
{
if (R_SUCCEEDED(rc)) {
// Passing an empty device name will open the default "BuiltInHeadset"
char DeviceNameIn[DEVICE_NAME_LENGTH] = {0};
char DeviceNameOut[DEVICE_NAME_LENGTH] = {0};
@ -49,26 +40,27 @@ Result audinInitialize(void)
if (R_SUCCEEDED(rc))
rc = _audinRegisterBufferEvent(&g_audinBufferEvent);
if (R_FAILED(rc))
audinExit();
return rc;
}
void audinExit(void)
{
if (atomicDecrement64(&g_refCnt) == 0)
{
eventClose(&g_audinBufferEvent);
void _audinCleanup(void) {
eventClose(&g_audinBufferEvent);
g_sampleRate = 0;
g_channelCount = 0;
g_pcmFormat = PcmFormat_Invalid;
g_deviceState = AudioInState_Stopped;
g_sampleRate = 0;
g_channelCount = 0;
g_pcmFormat = PcmFormat_Invalid;
g_deviceState = AudioInState_Stopped;
serviceClose(&g_audinIAudioIn);
serviceClose(&g_audinSrv);
}
serviceClose(&g_audinIAudioIn);
serviceClose(&g_audinSrv);
}
Service* audinGetServiceSession(void) {
return &g_audinSrv;
}
Service* audinGetServiceSession_AudioIn(void) {
return &g_audinIAudioIn;
}
u32 audinGetSampleRate(void) {
@ -87,12 +79,35 @@ AudioInState audinGetDeviceState(void) {
return g_deviceState;
}
static Result _audinCmdGetHandle(Service* srv, Handle* handle_out, u32 cmd_id) {
return serviceDispatch(srv, cmd_id,
.out_handle_attrs = { SfOutHandleAttr_HipcCopy },
.out_handles = handle_out,
);
}
static Result _audinCmdGetEvent(Service* srv, Event* out_event, bool autoclear, u32 cmd_id) {
Handle tmp_handle = INVALID_HANDLE;
Result rc = 0;
rc = _audinCmdGetHandle(srv, &tmp_handle, cmd_id);
if (R_SUCCEEDED(rc)) eventLoadRemote(out_event, tmp_handle, autoclear);
return rc;
}
static Result _audinCmdNoIO(Service* srv, u32 cmd_id) {
return serviceDispatch(srv, cmd_id);
}
static Result _audinCmdNoInOutU32(Service* srv, u32 *out, u32 cmd_id) {
return serviceDispatchOut(srv, cmd_id, *out);
}
Result audinWaitCaptureFinish(AudioInBuffer **released, u32* released_count, u64 timeout) {
// Wait on the buffer event handle
Result rc = eventWait(&g_audinBufferEvent, timeout);
if (R_SUCCEEDED(rc))
{
if (R_SUCCEEDED(rc)) {
// Grab the released buffer
rc = audinGetReleasedAudioInBuffer(released, released_count);
}
@ -113,341 +128,95 @@ Result audinCaptureBuffer(AudioInBuffer *source, AudioInBuffer **released) {
return rc;
}
Result audinListAudioIns(char *DeviceNames, u32 *DeviceNamesCount) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
ipcAddRecvBuffer(&c, DeviceNames, DEVICE_NAME_LENGTH, 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 0;
Result rc = serviceIpcDispatch(&g_audinSrv);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 DeviceNamesCount;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && DeviceNamesCount)
*DeviceNamesCount = resp->DeviceNamesCount;
}
return rc;
Result audinListAudioIns(char *DeviceNames, s32 count, u32 *DeviceNamesCount) {
bool new_cmd = hosversionAtLeast(3,0,0);
return serviceDispatchOut(&g_audinSrv, new_cmd==0 ? 0 : 2, *DeviceNamesCount,
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_Out },
.buffers = { { DeviceNames, count*DEVICE_NAME_LENGTH } },
);
}
Result audinOpenAudioIn(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioInState *State) {
IpcCommand c;
ipcInitialize(&c);
bool new_cmd = hosversionAtLeast(3,0,0);
struct {
u64 magic;
u64 cmd_id;
const struct {
u32 sample_rate;
u32 channel_count;
u64 client_pid;
} *raw;
} in = { SampleRateIn, ChannelCountIn, 0 };
ipcSendPid(&c);
ipcSendHandleCopy(&c, CUR_PROCESS_HANDLE);
ipcAddSendBuffer(&c, DeviceNameIn, DEVICE_NAME_LENGTH, 0);
ipcAddRecvBuffer(&c, DeviceNameOut, DEVICE_NAME_LENGTH, 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 1;
raw->sample_rate = SampleRateIn;
raw->channel_count = ChannelCountIn;
raw->client_pid = 0;
Result rc = serviceIpcDispatch(&g_audinSrv);
struct {
u32 sample_rate;
u32 channel_count;
u32 pcm_format;
u32 state;
} out;
u32 tmpattr = new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect;
Result rc = serviceDispatchInOut(&g_audinSrv, new_cmd==0 ? 1 : 3, in, out,
.buffer_attrs = {
tmpattr | SfBufferAttr_In,
tmpattr | SfBufferAttr_Out,
},
.buffers = {
{ DeviceNameIn, DEVICE_NAME_LENGTH },
{ DeviceNameOut, DEVICE_NAME_LENGTH },
},
.in_send_pid = true,
.in_num_handles = 1,
.in_handles = { CUR_PROCESS_HANDLE },
.out_num_objects = 1,
.out_objects = &g_audinIAudioIn,
);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 sample_rate;
u32 channel_count;
u32 pcm_format;
u32 state;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc)) {
serviceCreate(&g_audinIAudioIn, r.Handles[0]);
if (SampleRateOut)
*SampleRateOut = resp->sample_rate;
if (ChannelCountOut)
*ChannelCountOut = resp->channel_count;
if (Format)
*Format = resp->pcm_format;
if (State)
*State = resp->state;
}
if (SampleRateOut) *SampleRateOut = out.sample_rate;
if (ChannelCountOut) *ChannelCountOut = out.channel_count;
if (Format) *Format = out.pcm_format;
if (State) *State = out.state;
}
return rc;
}
Result audinGetAudioInState(AudioInState *State) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 0;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 state;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && State)
*State = resp->state;
}
u32 tmp=0;
Result rc = _audinCmdNoInOutU32(&g_audinIAudioIn, &tmp, 0);
if (R_SUCCEEDED(rc) && State) *State = tmp;
return rc;
}
Result audinStartAudioIn(void) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 1;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
}
return rc;
return _audinCmdNoIO(&g_audinIAudioIn, 1);
}
Result audinStopAudioIn(void) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 2;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
}
return rc;
return _audinCmdNoIO(&g_audinIAudioIn, 2);
}
Result audinAppendAudioInBuffer(AudioInBuffer *Buffer) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u64 tag;
} *raw;
ipcAddSendBuffer(&c, Buffer, sizeof(*Buffer), 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 3;
raw->tag = (u64)Buffer;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
}
return rc;
bool new_cmd = hosversionAtLeast(3,0,0);
u64 tmp = (u64)Buffer;
return serviceDispatchIn(&g_audinIAudioIn, new_cmd==0 ? 3 : 8, tmp,
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_In },
.buffers = { { Buffer, sizeof(*Buffer) } },
);
}
static Result _audinRegisterBufferEvent(Event *BufferEvent) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 4;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && BufferEvent)
eventLoadRemote(BufferEvent, r.Handles[0], true);
}
return rc;
return _audinCmdGetEvent(&g_audinIAudioIn, BufferEvent, true, 4);
}
Result audinGetReleasedAudioInBuffer(AudioInBuffer **Buffer, u32 *ReleasedBuffersCount) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
ipcAddRecvBuffer(&c, Buffer, sizeof(*Buffer), 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 5;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 released_buffers_count;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && ReleasedBuffersCount)
*ReleasedBuffersCount = resp->released_buffers_count;
}
return rc;
bool new_cmd = hosversionAtLeast(3,0,0);
return serviceDispatchOut(&g_audinIAudioIn, new_cmd==0 ? 5 : 9, *ReleasedBuffersCount,
.buffer_attrs = { (new_cmd==0 ? SfBufferAttr_HipcMapAlias : SfBufferAttr_HipcAutoSelect) | SfBufferAttr_Out },
.buffers = { { Buffer, sizeof(*Buffer) } },
);
}
Result audinContainsAudioInBuffer(AudioInBuffer *Buffer, bool *ContainsBuffer) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u64 tag;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 6;
raw->tag = (u64)Buffer;
Result rc = serviceIpcDispatch(&g_audinIAudioIn);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 contains_buffer;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && ContainsBuffer)
*ContainsBuffer = (resp->contains_buffer & 0x01);
}
u64 tmp = (u64)Buffer;
u8 out=0;
Result rc = serviceDispatchInOut(&g_audinIAudioIn, 6, tmp, out);
if (R_SUCCEEDED(rc) && ContainsBuffer) *ContainsBuffer = out!=0;
return rc;
}