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thread: change USER_TLS_BEGIN to match Nintendo reserved-space
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@ -12,7 +12,7 @@
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#include "../internal.h"
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#include "../runtime/alloc.h"
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#define USER_TLS_BEGIN 0x108
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#define USER_TLS_BEGIN 0x180
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#define USER_TLS_END (0x200 - sizeof(ThreadVars))
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#define NUM_TLS_SLOTS ((USER_TLS_END - USER_TLS_BEGIN) / sizeof(void*))
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