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Fixing some bugs
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@ -1,14 +1,14 @@
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enum {
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NvReg3D_LineWidthSeparate = 0x83,
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NvReg3D_LocalBase = 0x1df,
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NvReg3D_RenderTargetNAddr = 0x200,
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NvReg3D_RenderTargetNHorizontal = 0x202,
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NvReg3D_RenderTargetNVertical = 0x203,
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NvReg3D_RenderTargetNFormat = 0x204,
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NvReg3D_RenderTargetNTileMode = 0x205,
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NvReg3D_RenderTargetNArrayMode = 0x206,
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NvReg3D_RenderTargetNLayerStride = 0x207,
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NvReg3D_RenderTargetNBaseLayer = 0x208,
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NvReg3D_RenderTargetNAddr = 0x80,
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NvReg3D_RenderTargetNHorizontal = 0x82,
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NvReg3D_RenderTargetNVertical = 0x83,
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NvReg3D_LineWidthSeparate = 0x83,
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NvReg3D_RenderTargetNFormat = 0x84,
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NvReg3D_RenderTargetNTileMode = 0x85,
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NvReg3D_RenderTargetNArrayMode = 0x86,
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NvReg3D_RenderTargetNLayerStride = 0x87,
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NvReg3D_RenderTargetNBaseLayer = 0x88,
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NvReg3D_ClipRectNHorizontal = 0x340,
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NvReg3D_ClipRectNVertical = 0x341,
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NvReg3D_CallLimitLog = 0x359,
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@ -106,19 +106,20 @@ void nvCmdsClearBuffer(
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NvCmd(cmds, NvIncr(0, NvReg3D_ClearColor,
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f2i(colors[0]), f2i(colors[1]), f2i(colors[2]), f2i(colors[3])));
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NvCmd(cmds, NvIncr(0, NvReg3D_ScreenScissorHorizontal,
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0 | (0x100 << 16), 0 | (0x100 << 16)));
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0 | (0x100 << 16), 0 | (0x100 << 16)));
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NvCmd(cmds, NvImm(0, NvReg3D_RenderTargetControl, 1)); // bit0 probably enables RT #0
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iova_t gpu_addr = nvBufferGetGpuAddr(buf);
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NvCmd(cmds, NvIncr(NvReg3D_RenderTargetNAddr + 0x10*0,
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gpu_addr >> 32, gpu_addr,
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width, height,
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0xfe /* Format */,
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0x1000 /* TileMode */,
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1 /* ArrayMode */,
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0 /* Stride */,
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0 /* BaseLayer */
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));
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NvCmd(cmds,
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NvIncr(NvReg3D_RenderTargetNAddr + 0x10*0,
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gpu_addr >> 32, gpu_addr,
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width, height,
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0 /* Format */,
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0x1000 /* TileMode */,
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1 /* ArrayMode */,
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0 /* Stride */,
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0 /* BaseLayer */
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));
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int z;
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for (z=0; z<32; z++)
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NvCmd(cmds, NvImm(0, NvReg3D_ClearBufferTrigger, 0x3c | (z << 10)));
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@ -3,7 +3,7 @@
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void nvCmdsFifoInit(NvCmdList* cmds) {
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NvCmd(cmds,
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NvIncr(0, NvCmdCommon_BindObject, NvClassNumber_3D),
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NvIncr(0, NvCmdCommon_BindObject, NvClassNumber_3D),
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NvIncr(1, NvCmdCommon_BindObject, NvClassNumber_Compute),
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NvIncr(2, NvCmdCommon_BindObject, NvClassNumber_Kepler),
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NvIncr(3, NvCmdCommon_BindObject, NvClassNumber_2D),
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