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Updated NsSystemUpdateProgress docs.
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@ -92,8 +92,8 @@ typedef struct {
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/// SystemUpdateProgress. Commands which have this as output will return 0 with the output cleared, when no task is available.
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typedef struct {
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s64 current_size; ///< Current size.
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s64 total_size; ///< Total size, <=0 indicates that no progress is available.
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s64 current_size; ///< Current size. This value can be larger than total_size when the async operation is finishing. When total_size is <=0, this current_size field may contain a progress value for when the total_size is not yet determined.
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s64 total_size; ///< Total size, this field this only valid when >0.
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} NsSystemUpdateProgress;
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/// EulaDataPath
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