Updated NsSystemUpdateProgress docs.

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yellows8 2019-09-30 01:44:34 -04:00
parent fe836e2145
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@ -92,8 +92,8 @@ typedef struct {
/// SystemUpdateProgress. Commands which have this as output will return 0 with the output cleared, when no task is available. /// SystemUpdateProgress. Commands which have this as output will return 0 with the output cleared, when no task is available.
typedef struct { typedef struct {
s64 current_size; ///< Current size. s64 current_size; ///< Current size. This value can be larger than total_size when the async operation is finishing. When total_size is <=0, this current_size field may contain a progress value for when the total_size is not yet determined.
s64 total_size; ///< Total size, <=0 indicates that no progress is available. s64 total_size; ///< Total size, this field this only valid when >0.
} NsSystemUpdateProgress; } NsSystemUpdateProgress;
/// EulaDataPath /// EulaDataPath