Initial audio support

This commit is contained in:
hexkyz 2018-02-13 19:17:54 +00:00
parent f5606bfb8a
commit 7edd381593
3 changed files with 437 additions and 0 deletions

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@ -32,6 +32,7 @@ extern "C" {
#include "switch/services/acc.h"
#include "switch/services/apm.h"
#include "switch/services/applet.h"
#include "switch/services/audout.h"
#include "switch/services/bsd.h"
#include "switch/services/fatal.h"
#include "switch/services/usb.h"

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@ -0,0 +1,49 @@
/**
* @file audout.h
* @brief Audio output service.
* @author hexkyz
* @copyright libnx Authors
*/
#pragma once
#include "../types.h"
typedef enum {
PcmFormat_Invalid = 0,
PcmFormat_INT8 = 1,
PcmFormat_INT16 = 2,
PcmFormat_INT24 = 3,
PcmFormat_INT32 = 4,
PcmFormat_FLOAT = 5,
PcmFormat_ADPCM = 6,
} PcmFormat;
typedef enum {
AudioOutState_Started = 0,
AudioOutState_Stopped = 1,
} AudioOutState;
/// audio output buffer format
typedef struct AudioOutBuffer AudioOutBuffer;
struct AudioOutBuffer
{
AudioOutBuffer* next; ///< Next buffer.
void* buffer; ///< Sample buffer.
u64 buffer_size; ///< Sample buffer size.
u64 data_size; ///< Size of data inside the buffer.
u64 data_offset; ///< Offset of data inside the buffer.
};
Result audoutInitialize(void);
void audoutExit(void);
Result audoutListAudioOuts(char *DeviceNames, u32 *DeviceNamesCount);
Result audoutOpenAudioOut(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioOutState *State);
Result audoutGetAudioOutState(AudioOutState *State);
Result audoutStartAudioOut(void);
Result audoutStopAudioOut(void);
Result audoutAppendAudioOutBuffer(AudioOutBuffer *Buffer);
Result audoutRegisterBufferEvent(Handle *BufferEvent);
Result audoutGetReleasedAudioOutBuffer(AudioOutBuffer *Buffer, u32 *ReleasedBuffersCount);
Result audoutContainsAudioOutBuffer(AudioOutBuffer *Buffer, bool *ContainsBuffer);

387
nx/source/services/audout.c Normal file
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@ -0,0 +1,387 @@
#include <string.h>
#include "types.h"
#include "result.h"
#include "ipc.h"
#include "services/audout.h"
#include "services/sm.h"
#define DEVICE_NAME_LENGTH 0x100
#define DEFAULT_SAMPLE_RATE 0xBB80
#define CHANNEL_COUNT_MAGIC 0xCAFE0000
static Service g_audoutSrv;
static Service g_audoutIAudioOut;
Result audoutInitialize(void)
{
if (serviceIsActive(&g_audoutSrv))
return MAKERESULT(Module_Libnx, LibnxError_AlreadyInitialized);
Result rc = 0;
rc = smGetService(&g_audoutSrv, "audout:u");
// Setup the default device
if (R_SUCCEEDED(rc))
{
u32 SampleRate = 0;
u32 ChannelCount = 0;
PcmFormat Format = 0;
AudioOutState State = 0;
// Passing an empty device name will open the default "DeviceOut"
char DeviceNameIn[DEVICE_NAME_LENGTH];
char DeviceNameOut[DEVICE_NAME_LENGTH];
rc = audoutOpenAudioOut(DeviceNameIn, DeviceNameOut, DEFAULT_SAMPLE_RATE, CHANNEL_COUNT_MAGIC, &SampleRate, &ChannelCount, &Format, &State);
}
if (R_FAILED(rc))
audoutExit();
return rc;
}
void audoutExit(void)
{
serviceClose(&g_audoutIAudioOut);
serviceClose(&g_audoutSrv);
}
Result audoutListAudioOuts(char *DeviceNames, u32 *DeviceNamesCount) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
ipcAddRecvBuffer(&c, DeviceNames, DEVICE_NAME_LENGTH, 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 0;
Result rc = serviceIpcDispatch(&g_audoutSrv);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 DeviceNamesCount;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && DeviceNamesCount)
*DeviceNamesCount = resp->DeviceNamesCount;
}
return rc;
}
Result audoutOpenAudioOut(const char *DeviceNameIn, char *DeviceNameOut, u32 SampleRateIn, u32 ChannelCountIn, u32 *SampleRateOut, u32 *ChannelCountOut, PcmFormat *Format, AudioOutState *State) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u32 sample_rate;
u32 channel_count;
u64 client_pid;
} *raw;
ipcSendPid(&c);
ipcSendHandleCopy(&c, CUR_PROCESS_HANDLE);
ipcAddSendBuffer(&c, DeviceNameIn, DEVICE_NAME_LENGTH, 0);
ipcAddRecvBuffer(&c, DeviceNameOut, DEVICE_NAME_LENGTH, 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 1;
raw->sample_rate = SampleRateIn;
raw->channel_count = ChannelCountIn;
raw->client_pid = 0;
Result rc = serviceIpcDispatch(&g_audoutSrv);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 sample_rate;
u32 channel_count;
u32 pcm_format;
u32 state;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc)) {
serviceCreate(&g_audoutIAudioOut, r.Handles[0]);
if (SampleRateOut)
*SampleRateOut = resp->sample_rate;
if (ChannelCountOut)
*ChannelCountOut = resp->channel_count;
if (Format)
*Format = resp->pcm_format;
if (State)
*State = resp->state;
}
}
return rc;
}
Result audoutGetAudioOutState(AudioOutState *State) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 0;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 state;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && State)
*State = resp->state;
}
return rc;
}
Result audoutStartAudioOut(void) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 1;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
}
return rc;
}
Result audoutStopAudioOut(void) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 2;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
}
return rc;
}
Result audoutAppendAudioOutBuffer(AudioOutBuffer *Buffer) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u64 tag;
} *raw;
ipcAddSendBuffer(&c, Buffer, sizeof(AudioOutBuffer), 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 3;
raw->tag = (u64)&Buffer;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
}
return rc;
}
Result audoutRegisterBufferEvent(Handle *BufferEvent) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 4;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && BufferEvent)
*BufferEvent = r.Handles[0];
}
return rc;
}
Result audoutGetReleasedAudioOutBuffer(AudioOutBuffer *Buffer, u32 *ReleasedBuffersCount) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
} *raw;
ipcAddRecvBuffer(&c, Buffer, sizeof(AudioOutBuffer), 0);
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 5;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 released_buffers_count;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && ReleasedBuffersCount)
*ReleasedBuffersCount = resp->released_buffers_count;
}
return rc;
}
Result audoutContainsAudioOutBuffer(AudioOutBuffer *Buffer, bool *ContainsBuffer) {
IpcCommand c;
ipcInitialize(&c);
struct {
u64 magic;
u64 cmd_id;
u64 tag;
} *raw;
raw = ipcPrepareHeader(&c, sizeof(*raw));
raw->magic = SFCI_MAGIC;
raw->cmd_id = 6;
raw->tag = (u64)&Buffer;
Result rc = serviceIpcDispatch(&g_audoutIAudioOut);
if (R_SUCCEEDED(rc)) {
IpcParsedCommand r;
ipcParse(&r);
struct {
u64 magic;
u64 result;
u32 contains_buffer;
} *resp = r.Raw;
rc = resp->result;
if (R_SUCCEEDED(rc) && ContainsBuffer)
*ContainsBuffer = (resp->contains_buffer & 0x01);
}
return rc;
}