Return result from audoutPlayBuffer

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Mike H 2018-02-19 20:37:44 +00:00 committed by GitHub
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@ -52,7 +52,7 @@ Result audoutContainsAudioOutBuffer(AudioOutBuffer *Buffer, bool *ContainsBuffer
* @param source AudioOutBuffer containing the source sample data to be played. * @param source AudioOutBuffer containing the source sample data to be played.
* @param released AudioOutBuffer to receive the last played buffer. * @param released AudioOutBuffer to receive the last played buffer.
*/ */
void audoutPlayBuffer(AudioOutBuffer *source, AudioOutBuffer *released); Result audoutPlayBuffer(AudioOutBuffer *source, AudioOutBuffer *released);
/// These return the state associated with the currently active audio output device. /// These return the state associated with the currently active audio output device.
u32 audoutGetSampleRate(void); ///< Supported sample rate (48000Hz). u32 audoutGetSampleRate(void); ///< Supported sample rate (48000Hz).