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Return result from audoutPlayBuffer
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@ -82,7 +82,7 @@ AudioOutState audoutGetDeviceState(void) {
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return g_deviceState;
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}
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void audoutPlayBuffer(AudioOutBuffer *source, AudioOutBuffer *released) {
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Result audoutPlayBuffer(AudioOutBuffer *source, AudioOutBuffer *released) {
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// Try to push the supplied buffer to the audio output device
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Result do_append = audoutAppendAudioOutBuffer(source);
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@ -103,6 +103,8 @@ void audoutPlayBuffer(AudioOutBuffer *source, AudioOutBuffer *released) {
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do_release = audoutGetReleasedAudioOutBuffer(released, &released_count);
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}
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}
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return do_append;
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}
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Result audoutListAudioOuts(char *DeviceNames, u32 *DeviceNamesCount) {
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