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syntax fixes
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@ -1,16 +1,30 @@
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/**
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* @file barrier.h
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* @brief Multi-threading Barrier
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* @author tatehaga
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* @copyright libnx Authors
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*/
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#pragma once
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#include "semaphore.h"
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// barrier structure
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typedef struct barrier{
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typedef struct Barrier{
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u64 count;
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u64 thread_total;
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Semaphore throttle;
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Semaphore lock;
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Semaphore thread_wait;
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} barrier;
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} Barrier;
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void barrierInit(barrier *my_barrier, u64 thread_count);
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/**
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* @brief Initializes a barrier and the number of threads to wait on.
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* @param b Barrier object.
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* @param thread_count initial value for the number of threads the barrier must wait for.
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*/
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void barrierInit(Barrier *b, u64 thread_count);
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void barrierWait(barrier *b);
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/**
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* @brief Forces threads to wait until all threads have called barrierWait.
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* @param b Barrier object.
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*/
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void barrierWait(Barrier *b);
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@ -42,5 +42,3 @@ void semaphoreWait(Semaphore *s);
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* @return true if no wait and successful lock, false otherwise.
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*/
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bool semaphoreTryWait(Semaphore *s);
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@ -1,25 +1,25 @@
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#include "kernel/barrier.h"
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void barrierInit(barrier *my_barrier, u64 thread_count){
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my_barrier->count = 0;
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my_barrier->thread_total = thread_count;
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semaphoreInit(&my_barrier->throttle, 0);
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semaphoreInit(&my_barrier->lock, 1);
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semaphoreInit(&my_barrier->thread_wait, 0);
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void barrierInit(Barrier *b, u64 thread_count) {
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b->count = 0;
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b->thread_total = thread_count;
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semaphoreInit(&b->throttle, 0);
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semaphoreInit(&b->lock, 1);
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semaphoreInit(&b->thread_wait, 0);
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}
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void barrierWait(barrier *b){
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void barrierWait(Barrier *b) {
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semaphoreWait(&b->lock);
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if(b->count < b->thread_total){
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if(b->count < b->thread_total) {
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b->count++;
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}
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if(b->count < b->thread_total){
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if(b->count < b->thread_total) {
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semaphoreSignal(&b->lock);
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semaphoreWait(&b->thread_wait);
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semaphoreSignal(&b->throttle);
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}
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else if(b->count == b->thread_total){
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for(int i = 0; i < b->thread_total-1; i++){
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else if(b->count == b->thread_total) {
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for(int i = 0; i < b->thread_total-1; i++) {
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semaphoreSignal(&b->thread_wait);
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semaphoreWait(&b->throttle);
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}
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