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Add more input fields and UI modes, refactor names
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@ -1,69 +1,87 @@
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/**
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* @file psel.h
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* @brief Wrapper for using playerSelect applet (user selection applet).
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* @brief Wrapper for using playerSelect (user selection applet).
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* @author XorTroll
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* @copyright libnx Authors
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*/
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#pragma once
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#include "../types.h"
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#include "../services/applet.h"
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#include "../services/set.h"
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#include "../services/acc.h"
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// playerSelect applet modes. There are more of them related to network accounts.
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// playerSelect UI modes.
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typedef enum {
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PselMode_Normal = 0, ///< Simple user selection (new users cannot be created).
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PselMode_UserCreation = 1, ///< Only user creation (the user is later returned).
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PselMode_ForStarter = 5, ///< Mode "starter" uses to register the console's first user on the initial setup
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} PselMode;
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PselUiMode_SelectUser = 0, ///< Simple user selection (new users cannot be created).
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PselUiMode_UserCreation = 1, ///< Only user creation (the user is later returned).
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PselUiMode_EnsureNsaAvailable = 2, ///< EnsureNsaAvailable
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PselUiMode_IconEditor = 3, ///< IconEditor
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PselUiMode_NicknameEditor = 4, ///< NicknameEditor
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PselUiMode_ForStarter = 5, ///< Mode "starter" uses to register the console's first user on the initial setup
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PselUiMode_NetworkServiceAccountRegistration = 8, ///< NetworkServiceAccountRegistration
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PselUiMode_NintendoAccountNnidLinker = 9, ///< NintendoAccountNnidLinker
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PselUiMode_LicenseRequirementsForNetworkService = 10, ///< LicenseRequirementsForNetworkService
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PselUiMode_NaLoginTest = 12, ///< NaLoginTest
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} PselUiMode;
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// Config data for playerSelect applet.
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// UI settings for playerSelect.
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typedef struct {
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u32 mode; ///< Mode, see \ref PselMode.
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u8 unk1[0x8f]; ///< Unknown
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u8 userCreationFlag; ///< If set, a new user can be created and chosen (for ::PselMode_Normal).
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u8 omitOptionFlag; ///< If set, an "Omit" button is shown.
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u8 unk2[11]; ///< Unknown
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} PselUserSelectionConfig;
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u32 mode; ///< UI mode, see \ref PselUiMode.
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u32 dialogType; ///< Dialog type
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u128 invalidUserList[ACC_USER_LIST_SIZE]; ///< List of user IDs which will be disabled.
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u8 unk1[8]; ///< Unknown.
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u8 networkServiceRequired; ///< Whether the user needs to be linked to a Nintendo account.
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u8 unk2[2]; ///< Unknown.
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u8 allowUserCreation; ///< (With ::PselUiMode_SelectUser) enables the option to create a new user.
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u8 skipEnabled; ///< Enables the option to skip user selection (a new button is shown)
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u8 unk3[11]; ///< Unknown.
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} PselUiSettings;
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// Result data returned after execution.
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// Result data sent after execution.
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typedef struct {
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u32 result; ///< Result (0 = Success, 2 = Failure)
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u128 userId; ///< UUID of selected user
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u32 result; ///< Result code.
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u128 userId; ///< Selected user ID.
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} PselResult;
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// Config holder structure.
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typedef struct {
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PselUserSelectionConfig config; ///< User selection config
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} PselConfig;
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/**
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* @brief Creates a new config for playerSelect applet with the specified mode.
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* @param c PselConfig struct.
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* @param mode playerSelect applet mode.
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* @brief Creates a new UI config for playerSelect applet with the specified mode.
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* @param ui PseluiSettings struct.
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* @param mode playerSelect UI mode.
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*/
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Result pselConfigCreate(PselConfig *c, PselMode mode);
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Result pselUiCreate(PselUiSettings *ui, PselUiMode mode);
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/**
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* @brief Sets the UserCreation flag.
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* @param c PselConfig struct.
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* @brief Adds a user to the invalid user list (these users will be blacklisted in the applet)
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* @param ui PselUiSettings struct.
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* @param user_id user ID.
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*/
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void pselUiAddInvalidUser(PselUiSettings *ui, u128 user_id);
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/**
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* @brief Sets whether users can be created in the applet
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* @param ui PselUiSettings struct.
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* @param flag Flag value.
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* @note Only used for ::PselUiMode_SelectUser
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*/
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void pselUiSetAllowUserCreation(PselUiSettings *ui, bool flag);
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/**
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* @brief Sets whether users need to be linked to a Nintendo account.
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* @param ui PselUiSettings struct.
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* @param flag Flag value.
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*/
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static inline void pselConfigSetUserCreationFlag(PselConfig *c, bool flag) {
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c->config.userCreationFlag = flag;
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}
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void pselUiSetNetworkServiceRequired(PselUiSettings *ui, bool flag);
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/**
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* @brief Sets the OmitOption flag.
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* @param c PselConfig struct.
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* @brief Sets whether selection can be skipped (with a new button)
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* @param ui PselUiSettings struct.
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* @param flag Flag value.
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*/
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static inline void pselConfigSetOmitOptionFlag(PselConfig *c, bool flag) {
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c->config.omitOptionFlag = flag;
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}
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void pselUiSetSkipEnabled(PselUiSettings *ui, bool flag);
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/**
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* @brief Shows the applet with the specified config.
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* @param c PselConfig struct.
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* @param out_uid Output user ID.
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* @brief Shows the applet with the specified UI settings.
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* @param ui PselUiSettings struct.
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* @param out_uid Selected user ID.
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* @note If user skips (see \ref pselUiSetSkipEnabled) this will return successfully but the output ID will be 0.
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*/
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Result pselConfigShow(PselConfig *c, u128 *out_uid);
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Result pselUiShow(PselUiSettings *ui, u128 *out_user);
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@ -7,24 +7,59 @@
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#include "applets/psel.h"
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#include "runtime/hosversion.h"
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Result pselConfigCreate(PselConfig *c, PselMode mode) {
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memset(c, 0, sizeof(PselConfig));
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c->config.mode = mode;
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Result pselUiCreate(PselUiSettings *ui, PselUiMode mode) {
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memset(ui, 0, sizeof(PselUiSettings));
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ui->mode = mode;
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return 0;
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}
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Result pselConfigShow(PselConfig *c, u128 *out_uid) {
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void pselUiAddInvalidUser(PselUiSettings *ui, u128 user_id) {
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int i;
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for(i = 0; i < ACC_USER_LIST_SIZE; i++) {
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if(ui->invalidUserList[i] == 0) {
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__builtin_memcpy(&ui->invalidUserList[i], &user_id, sizeof(user_id));
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break;
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}
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}
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}
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void pselUiSetAllowUserCreation(PselUiSettings *ui, bool flag) {
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if(ui->mode == PselUiMode_SelectUser) {
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ui->allowUserCreation = flag;
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}
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}
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void pselUiSetNetworkServiceRequired(PselUiSettings *ui, bool flag) {
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ui->networkServiceRequired = flag;
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}
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void pselUiSetSkipEnabled(PselUiSettings *ui, bool flag) {
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ui->skipEnabled = flag;
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}
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static u32 _pselGetLaVersion() {
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u32 ver = 0;
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u32 hosver = hosversionGet();
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if(hosver >= MAKEHOSVERSION(9,0,0)) {
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ver = 0x20000;
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}
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return ver;
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}
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Result pselUiShow(PselUiSettings *ui, u128 *out_user) {
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Result rc = 0;
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LibAppletArgs args;
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libappletArgsCreate(&args, 0);
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u32 la_ver = _pselGetLaVersion();
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libappletArgsCreate(&args, la_ver);
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PselResult res;
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size_t reply_size;
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rc = libappletLaunch(AppletId_playerSelect, &args, &c->config, sizeof(c->config), &res, sizeof(res), &reply_size);
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rc = libappletLaunch(AppletId_playerSelect, &args, ui, sizeof(PselUiSettings), &res, sizeof(res), &reply_size);
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if (R_SUCCEEDED(rc)) {
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if (R_FAILED(res.result)) rc = MAKERESULT(Module_Libnx, LibnxError_LibAppletBadExit);
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if (R_SUCCEEDED(rc)) *out_uid = res.userId;
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if (R_SUCCEEDED(rc)) *out_user = res.userId;
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}
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return rc;
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