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https://github.com/switchbrew/libnx.git
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Add support for SGR 38 and 48
This supports the escape sequences used by fmtlib
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@ -103,8 +103,8 @@ struct PrintConsole
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int windowHeight; ///< Window height in characters
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int tabSize; ///< Size of a tab
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int fg; ///< Foreground color
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int bg; ///< Background color
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u16 fg; ///< Foreground color
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u16 bg; ///< Background color
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int flags; ///< Reverse/bright flags
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bool consoleInitialised; ///< True if the console is initialized
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@ -119,6 +119,8 @@ struct PrintConsole
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#define CONSOLE_COLOR_REVERSE (1<<6) ///< Reversed color text
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#define CONSOLE_CONCEAL (1<<7) ///< Concealed text
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#define CONSOLE_CROSSED_OUT (1<<8) ///< Crossed out text
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#define CONSOLE_FG_CUSTOM (1<<9) ///< Foreground custom color
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#define CONSOLE_BG_CUSTOM (1<<10) ///< Background custom color
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/// Console debug devices supported by libnx.
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typedef enum {
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@ -2,9 +2,20 @@
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#include <string.h>
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#include <sys/iosupport.h>
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#include "runtime/devices/console.h"
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#include "display/framebuffer.h"
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#include "default_font_bin.h"
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static const u8 colorCube[] = {
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0x00, 0x5f, 0x87, 0xaf, 0xd7, 0xff,
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};
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static const u8 grayScale[] = {
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0x08, 0x12, 0x1c, 0x26, 0x30, 0x3a, 0x44, 0x4e,
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0x58, 0x62, 0x6c, 0x76, 0x80, 0x8a, 0x94, 0x9e,
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0xa8, 0xb2, 0xbc, 0xc6, 0xd0, 0xda, 0xe4, 0xee,
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};
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//The below width/height is for 720p.
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static PrintConsole defaultConsole =
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{
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@ -32,6 +43,65 @@ static PrintConsole defaultConsole =
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false //console initialized
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};
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static bool parseColor (char **esc, int *escLen, u16 *color, bool *custom)
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{
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unsigned int p;
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unsigned int n;
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unsigned int r;
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unsigned int g;
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unsigned int b;
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int consumed;
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if (sscanf (*esc, "%d;%n", &p, &consumed) != 1)
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return false;
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*esc += consumed;
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*escLen -= consumed;
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if (p == 5) {
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if (sscanf (*esc, "%u%n", &n, &consumed) != 1)
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return false;
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*esc += consumed;
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*escLen -= consumed;
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if (n <= 15) {
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*color = n;
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*custom = false;
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} else if (n <= 231) {
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n -= 16;
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r = n / 36;
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g = (n - r * 36) / 6;
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b = n - r * 36 - g * 6;
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*color = RGB565_FROM_RGB8 (colorCube[r], colorCube[g], colorCube[b]);
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*custom = true;
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} else if (n <= 255) {
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n -= 232;
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*color = RGB565_FROM_RGB8 (grayScale[n], grayScale[n], grayScale[n]);
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*custom = true;
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} else {
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return false;
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}
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return true;
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} else if (p == 2) {
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if (sscanf (*esc, "%u;%u;%u%n", &r, &g, &b, &consumed) != 3)
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return false;
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*esc += consumed;
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*escLen -= consumed;
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*color = RGB565_FROM_RGB8 (r, g, b);
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*custom = true;
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return true;
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}
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return false;
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}
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static PrintConsole currentCopy;
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static PrintConsole* currentConsole = ¤tCopy;
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@ -189,7 +259,7 @@ static ssize_t con_write(struct _reent *r,void *fd,const char *ptr, size_t len)
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chr = *(tmp++);
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i++; count++;
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if ( chr == 0x1b && *tmp == '[' ) {
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if ( chr == 0x1b && len > 1 && *tmp == '[' ) {
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bool escaping = true;
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char *escapeseq = tmp++;
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int escapelen = 1;
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@ -323,6 +393,7 @@ static ssize_t con_write(struct _reent *r,void *fd,const char *ptr, size_t len)
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escapelen--;
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do {
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bool custom;
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parameter = 0;
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if (escapelen == 1) {
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consumed = 1;
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@ -413,19 +484,71 @@ static ssize_t con_write(struct _reent *r,void *fd,const char *ptr, size_t len)
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break;
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case 30 ... 37: // writing color
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currentConsole->fg = parameter - 30;
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currentConsole->flags &= ~CONSOLE_FG_CUSTOM;
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currentConsole->fg = parameter - 30;
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break;
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case 38: // custom foreground color
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if (parseColor (&escapeseq, &escapelen, ¤tConsole->fg, &custom)) {
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if (custom)
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currentConsole->flags |= CONSOLE_FG_CUSTOM;
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else
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currentConsole->flags &= ~CONSOLE_FG_CUSTOM;
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if (!custom && currentConsole->fg < 16) {
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currentConsole->flags &= ~CONSOLE_COLOR_FAINT;
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if (currentConsole->fg < 8)
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currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
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else
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currentConsole->flags |= CONSOLE_COLOR_BOLD;
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}
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// consume next ; or m
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++escapeseq;
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--escapelen;
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} else {
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// stop processing
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escapelen = 0;
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}
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break;
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case 39: // reset foreground color
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currentConsole->fg = 7;
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currentConsole->flags &= ~CONSOLE_FG_CUSTOM;
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currentConsole->fg = 7;
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break;
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case 40 ... 47: // screen color
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currentConsole->bg = parameter - 40;
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currentConsole->flags &= ~CONSOLE_BG_CUSTOM;
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currentConsole->bg = parameter - 40;
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break;
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case 48: // custom background color
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if (parseColor (&escapeseq, &escapelen, ¤tConsole->bg, &custom)) {
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if (custom)
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currentConsole->flags |= CONSOLE_BG_CUSTOM;
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else
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currentConsole->flags &= ~CONSOLE_BG_CUSTOM;
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if (!custom && currentConsole->bg < 16) {
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currentConsole->flags &= ~CONSOLE_COLOR_FAINT;
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if (currentConsole->bg < 8)
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currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
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else
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currentConsole->flags |= CONSOLE_COLOR_BOLD;
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}
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// consume next ; or m
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++escapeseq;
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--escapelen;
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} else {
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// stop processing
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escapelen = 0;
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}
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break;
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case 49: // reset background color
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currentConsole->fg = 0;
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currentConsole->flags &= ~CONSOLE_BG_CUSTOM;
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currentConsole->bg = 0;
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break;
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}
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} while (escapelen > 0);
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@ -611,7 +734,7 @@ void consolePrintChar(int c) {
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//---------------------------------------------------------------------------------
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void consoleClear(void) {
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//---------------------------------------------------------------------------------
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printf("\x1b[2J");
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consoleCls ('2');
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}
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//---------------------------------------------------------------------------------
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@ -109,24 +109,35 @@ static void ConsoleSwRenderer_drawChar(PrintConsole* con, int x, int y, int c)
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u16* frameBuffer = _getFrameBuffer(sw, &stride);
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const u16 *fontdata = (const u16*)con->font.gfx + (16 * c);
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int writingColor = con->fg;
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int screenColor = con->bg;
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u16 fg = con->fg;
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u16 bg = con->bg;
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if (con->flags & CONSOLE_COLOR_BOLD) {
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writingColor += 8;
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} else if (con->flags & CONSOLE_COLOR_FAINT) {
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writingColor += 16;
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if (!(con->flags & CONSOLE_FG_CUSTOM)) {
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if (con->flags & CONSOLE_COLOR_BOLD) {
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fg = colorTable[fg + 8];
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} else if (con->flags & CONSOLE_COLOR_FAINT) {
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fg = colorTable[fg + 16];
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} else {
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fg = colorTable[fg];
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}
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}
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if (!(con->flags & CONSOLE_BG_CUSTOM)) {
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if (con->flags & CONSOLE_COLOR_BOLD) {
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bg = colorTable[bg + 8];
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} else if (con->flags & CONSOLE_COLOR_FAINT) {
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bg = colorTable[bg + 16];
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} else {
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bg = colorTable[bg];
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}
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}
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if (con->flags & CONSOLE_COLOR_REVERSE) {
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int tmp = writingColor;
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writingColor = screenColor;
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screenColor = tmp;
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u16 tmp = fg;
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fg = bg;
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bg = tmp;
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}
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u16 bg = colorTable[screenColor];
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u16 fg = colorTable[writingColor];
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u128 *tmp = (u128*)fontdata;
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u128 bvaltop = tmp[0];
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