Brace consistency

This commit is contained in:
shinyquagsire23 2017-11-20 02:53:09 -07:00
parent 472c408288
commit 0f24d05077

View File

@ -76,8 +76,7 @@ void hidExit(void)
shmemClose(&g_hidSharedmem);
}
void hidReset(void)
{
void hidReset(void) {
// Reset internal state
memset(&touchEntry, 0, sizeof(HIDTouchScreenEntry));
memset(&mouseEntry, 0, sizeof(HIDMouseEntry));
@ -107,13 +106,11 @@ void* hidGetSharedmemAddr(void) {
return shmemGetAddr(&g_hidSharedmem);
}
void hidSetControllerLayout(HIDControllerID id, HIDControllerLayoutType layoutType)
{
void hidSetControllerLayout(HIDControllerID id, HIDControllerLayoutType layoutType) {
controllerLayout[id] = layoutType;
}
void hidScanInput(void)
{
void hidScanInput(void) {
if (g_hidServiceSession == INVALID_HANDLE) return;
HIDSharedMemory *sharedMem = (HIDSharedMemory*)hidGetSharedmemAddr();
@ -184,69 +181,57 @@ void hidScanInput(void)
}
}
u64 hidKeysHeld(HIDControllerID id)
{
u64 hidKeysHeld(HIDControllerID id) {
if (id < 0 || id > 9) return 0;
return controllerHeld[id];
}
u64 hidKeysDown(HIDControllerID id)
{
u64 hidKeysDown(HIDControllerID id) {
if (id < 0 || id > 9) return 0;
return controllerDown[id];
}
u64 hidKeysUp(HIDControllerID id)
{
u64 hidKeysUp(HIDControllerID id) {
if (id < 0 || id > 9) return 0;
return controllerUp[id];
}
u64 hidMouseButtonsHeld(void)
{
u64 hidMouseButtonsHeld(void) {
return mouseHeld;
}
u64 hidMouseButtonsDown(void)
{
u64 hidMouseButtonsDown(void) {
return mouseDown;
}
u64 hidMouseButtonsUp(void)
{
u64 hidMouseButtonsUp(void) {
return mouseUp;
}
bool hidKeyboardModifierHeld(HIDKeyboardModifier modifier)
{
bool hidKeyboardModifierHeld(HIDKeyboardModifier modifier) {
return keyboardModHeld & modifier;
}
bool hidKeyboardModifierDown(HIDKeyboardModifier modifier)
{
bool hidKeyboardModifierDown(HIDKeyboardModifier modifier) {
return keyboardModDown & modifier;
}
bool hidKeyboardModifierUp(HIDKeyboardModifier modifier)
{
bool hidKeyboardModifierUp(HIDKeyboardModifier modifier) {
return keyboardModUp & modifier;
}
bool hidKeyboardHeld(HIDKeyboardScancode key)
{
bool hidKeyboardHeld(HIDKeyboardScancode key) {
return keyboardHeld[key / 32] & (1 << (key % 32));
}
bool hidKeyboardDown(HIDKeyboardScancode key)
{
bool hidKeyboardDown(HIDKeyboardScancode key) {
return keyboardDown[key / 32] & (1 << (key % 32));
}
bool hidKeyboardUp(HIDKeyboardScancode key)
{
bool hidKeyboardUp(HIDKeyboardScancode key) {
return keyboardUp[key / 32] & (1 << (key % 32));
}