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Added a comment in fs_dev.h. Adjusted fs.h formatting, etc. Added support for mounting SaveData.
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@ -25,6 +25,7 @@ Result fsdevInit(void);
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Result fsdevExit(void);
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/// Mounts the input fs with the specified device name. fsdev will handle closing the fs when required, including when fsdevMountDevice() fails.
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/// Returns -1 when any errors occur.
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int fsdevMountDevice(const char *name, FsFileSystem fs);
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/// Unmounts the specified device.
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@ -4,6 +4,15 @@
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#define FS_MAX_PATH 0x301
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/// For use with fsMountSaveData().
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#define FS_MOUNTSAVEDATA_INVAL_DEFAULT 0x1
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/// For use with FsSave.
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#define FS_SAVEDATA_CURRENT_TITLEID 0
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/// For use with FsSave.
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#define FS_SAVEDATA_USERID_COMMONSAVE 0
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typedef struct {
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Handle h;
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} FsFileSystem;
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@ -23,13 +32,25 @@ typedef struct {
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/// Directory entry.
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typedef struct
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{
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char name[FS_MAX_PATH]; ///< Entry name.
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u8 pad[3];
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s8 type; ///< See FsEntryType.
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u8 pad2[3]; ///< ?
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u64 fileSize; ///< File size.
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char name[FS_MAX_PATH]; ///< Entry name.
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u8 pad[3];
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s8 type; ///< See FsEntryType.
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u8 pad2[3]; ///< ?
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u64 fileSize; ///< File size.
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} FsDirectoryEntry;
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/// Save Struct
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typedef struct
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{
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u64 titleID; ///< titleID of the savedata to access when accessing other titles' savedata via SaveData, otherwise FS_SAVEDATA_CURRENT_TITLEID.
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u128 userID; ///< userID of the user-specific savedata to access, otherwise FS_SAVEDATA_USERID_COMMONSAVE. See account.h.
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u64 saveID; ///< saveID, 0 for SaveData.
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u64 ContentStorageId; ///< ContentStorageId? See FsContentStorageId.
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u64 unk_x28; ///< 0 for SystemSaveData/SaveData.
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u64 unk_x30; ///< 0 for SystemSaveData/SaveData.
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u64 unk_x38; ///< 0 for SystemSaveData/SaveData.
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} PACKED FsSave;
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typedef enum {
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ENTRYTYPE_DIR = 0,
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ENTRYTYPE_FILE = 1
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@ -37,26 +58,40 @@ typedef enum {
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typedef enum
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{
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FS_OPEN_READ = BIT(0), ///< Open for reading.
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FS_OPEN_WRITE = BIT(1), ///< Open for writing.
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FS_OPEN_APPEND = BIT(2), ///< Append file.
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FS_OPEN_READ = BIT(0), ///< Open for reading.
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FS_OPEN_WRITE = BIT(1), ///< Open for writing.
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FS_OPEN_APPEND = BIT(2), ///< Append file.
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} FsFileFlags;
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/// For use with fsFsOpenDirectory.
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typedef enum
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{
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FS_DIROPEN_DIRECTORY = BIT(0), ///< Enable reading directory entries.
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FS_DIROPEN_FILE = BIT(1), ///< Enable reading file entries.
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FS_DIROPEN_DIRECTORY = BIT(0), ///< Enable reading directory entries.
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FS_DIROPEN_FILE = BIT(1), ///< Enable reading file entries.
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} FsDirectoryFlags;
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typedef enum
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{
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FS_CONTENTSTORAGEID_NandSystem = 0,
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FS_CONTENTSTORAGEID_NandUser = 1,
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FS_CONTENTSTORAGEID_SdCard = 2,
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} FsContentStorageId;
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Result fsInitialize();
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void fsExit(void);
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Handle fsGetServiceSession(void);
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Result fsMountSdcard(FsFileSystem* out);
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Result fsMountSaveData(FsFileSystem* out, u8 inval, FsSave *save);
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// todo: Rest of commands here
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/// FsFileSystem can be mounted with fs_dev for use with stdio, see fs_dev.h.
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/// Wrapper(s) for fsMountSaveData.
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/// See FsSave for titleID and userID.
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Result fsMount_SaveData(FsFileSystem* out, u64 titleID, u128 userID);
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// IFileSystem
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Result fsFsCreateFile(FsFileSystem* fs, const char* path, size_t size, int flags);
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Result fsFsDeleteFile(FsFileSystem* fs, const char* path);
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@ -308,6 +308,7 @@ static int _fsdevMountDevice(const char *name, FsFileSystem fs, fsdev_fsdevice *
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return dev;
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}
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int fsdevMountDevice(const char *name, FsFileSystem fs)
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{
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return _fsdevMountDevice(name, fs, NULL);
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@ -87,6 +87,57 @@ Result fsMountSdcard(FsFileSystem* out) {
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return rc;
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}
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Result fsMountSaveData(FsFileSystem* out, u8 inval, FsSave *save) {
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IpcCommand c;
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ipcInitialize(&c);
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struct {
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u64 magic;
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u64 cmd_id;
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u64 inval;//Actually u8.
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FsSave save;
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} PACKED *raw;
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raw = ipcPrepareHeader(&c, sizeof(*raw));
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raw->magic = SFCI_MAGIC;
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raw->cmd_id = 51;
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raw->inval = (u64)inval;
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memcpy(&raw->save, save, sizeof(FsSave));
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Result rc = ipcDispatch(g_fsHandle);
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if (R_SUCCEEDED(rc)) {
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IpcCommandResponse r;
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ipcParseResponse(&r);
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struct {
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u64 magic;
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u64 result;
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} *resp = r.Raw;
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rc = resp->result;
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if (R_SUCCEEDED(rc)) {
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out->h = r.Handles[0];
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}
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}
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return rc;
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}
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// Wrapper(s) for fsMountSaveData.
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Result fsMount_SaveData(FsFileSystem* out, u64 titleID, u128 userID) {
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FsSave save;
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memset(&save, 0, sizeof(save));
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save.titleID = titleID;
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save.userID = userID;
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save.ContentStorageId = FS_CONTENTSTORAGEID_NandUser;
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return fsMountSaveData(out, FS_MOUNTSAVEDATA_INVAL_DEFAULT, &save);
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}
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// IFileSystem impl
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Result fsFsCreateFile(FsFileSystem* fs, const char* path, size_t size, int flags) {
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IpcCommand c;
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