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Release v1.4.1
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Changelog.md
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Changelog.md
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# Changelog
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# Changelog
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## Version 1.4.1
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* Restored compatibility with C++11.
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* Added arm/thread_context.h, containing definitions for the ThreadContext structure.
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* Added new syscalls: svcGetDebugThreadContext, svcSetDebugThreadContext, svcGetThreadContext3.
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* Fixed signature of svcContinueDebugEvent, which changed in 3.0. The old signature is available as svcLegacyContinueDebugEvent.
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* Added threadDumpContext.
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* Added ipcCloneSession.
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* Added gfxAppendFence.
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* psm services: added psmGetChargerType.
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* pm:dmnt services: fixed for 5.0+.
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* nv services: added nvIoctl2 & handling for a separate cloned session, matching official software.
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* Nvidia ioctl wrappers: added nvioctlNvhostAsGpu_UnmapBuffer, nvioctlNvmap_Free, nvioctlChannel_KickoffPb
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* Further changes, fixes and improvements to the experimental Nvidia wrapper objects, which are used by the ported mesa/nouveau-based OpenGL stack.
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* Further improvements to overall system stability and other minor adjustments to enhance the user experience.
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## Version 1.4.0
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## Version 1.4.0
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#### system
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#### system
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@ -10,7 +10,7 @@ include $(DEVKITPRO)/devkitA64/base_rules
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export LIBNX_MAJOR := 1
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export LIBNX_MAJOR := 1
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export LIBNX_MINOR := 4
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export LIBNX_MINOR := 4
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export LIBNX_PATCH := 0
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export LIBNX_PATCH := 1
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VERSION := $(LIBNX_MAJOR).$(LIBNX_MINOR).$(LIBNX_PATCH)
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VERSION := $(LIBNX_MAJOR).$(LIBNX_MINOR).$(LIBNX_PATCH)
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