This commit is contained in:
Mika 2023-09-06 16:35:32 +02:00
commit 455ceba13d
18 changed files with 463 additions and 0 deletions

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.idea/.gitignore vendored Normal file
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# Default ignored files
/shelf/
/workspace.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="MakefileSettings">
<option name="linkedExternalProjectsSettings">
<MakefileProjectSettings>
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="modules">
<set>
<option value="$PROJECT_DIR$" />
</set>
</option>
<option name="version" value="2" />
</MakefileProjectSettings>
</option>
</component>
<component name="MakefileWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
</project>

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Makefile Normal file
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# Compiler and flags
ASM = i686-elf-as
CPP = i686-elf-g++
LD = i686-elf-gcc
CFLAGS = -ffreestanding -O2 -Wall -Wextra -fno-exceptions -fno-rtti
LDFLAGS = -T linker.ld -ffreestanding -O2 -nostdlib -lgcc
# Directories
SRC_DIR = src
BUILD_DIR = build
# Source files
SRC_FILES := $(wildcard $(SRC_DIR)/*.cpp) $(wildcard $(SRC_DIR)/*/*.cpp)
ASM_FILES := $(wildcard $(SRC_DIR)/*.s) $(wildcard $(SRC_DIR)/*/*.s)
# Object files
OBJ_FILES := $(patsubst $(SRC_DIR)/%.cpp,$(BUILD_DIR)/%.o,$(SRC_FILES))
OBJ_FILES += $(patsubst $(SRC_DIR)/%.s,$(BUILD_DIR)/%.o,$(ASM_FILES))
# Output binary
OUTPUT = myos.bin
# Build target
all: $(BUILD_DIR) $(OUTPUT)
# Create the build directory if it doesn't exist
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
# Compile C++ source files
$(BUILD_DIR)/%.o: $(SRC_DIR)/%.cpp
$(CPP) -c $< -o $@ $(CFLAGS)
# Assemble assembly source files
$(BUILD_DIR)/%.o: $(SRC_DIR)/%.s
$(ASM) $< -o $@
# Link the object files to create the final binary
$(OUTPUT): $(OBJ_FILES)
$(LD) $(LDFLAGS) -o $@ $^
# Run QEMU after a successful build
run: all
qemu-system-i386 -kernel $(OUTPUT)
# Clean build files
clean:
rm -rf $(BUILD_DIR) $(OUTPUT)
.PHONY: all run clean

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build/Terminal.o Normal file

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build/boot.o Normal file

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linker.ld Normal file
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/* The bootloader will look at this image and start execution at the symbol
designated as the entry point. */
ENTRY(_start)
/* Tell where the various sections of the object files will be put in the final
kernel image. */
SECTIONS
{
/* Begin putting sections at 1 MiB, a conventional place for kernels to be
loaded at by the bootloader. */
. = 1M;
/* First put the multiboot header, as it is required to be put very early
early in the image or the bootloader won't recognize the file format.
Next we'll put the .text section. */
.text BLOCK(4K) : ALIGN(4K)
{
*(.multiboot)
*(.text)
}
/* Read-only data. */
.rodata BLOCK(4K) : ALIGN(4K)
{
*(.rodata)
}
/* Read-write data (initialized) */
.data BLOCK(4K) : ALIGN(4K)
{
*(.data)
}
/* Read-write data (uninitialized) and stack */
.bss BLOCK(4K) : ALIGN(4K)
{
*(COMMON)
*(.bss)
}
/* The compiler may produce other sections, by default it will put them in
a segment with the same name. Simply add stuff here as needed. */
}

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src/IO/GDT.cpp Normal file
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//
// Created by Mika on 06.09.23.
//
#include "GDT.h"

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src/IO/GDT.h Normal file
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//
// Created by Mika on 06.09.23.
//
#ifndef OS_GDT_H
#define OS_GDT_H
class GDT {
};
#endif //OS_GDT_H

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src/IO/IO.h Normal file
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//
// Created by Mika on 06.09.23.
//
#ifndef OS_IO_H
#define OS_IO_H
#include <stdint.h>
class IO {
public:
static inline void outb(uint16_t port, uint8_t val)
{
asm volatile ( "outb %0, %1" : : "a"(val), "Nd"(port) :"memory");
/* There's an outb %al, $imm8 encoding, for compile-time constant port numbers that fit in 8b. (N constraint).
* Wider immediate constants would be truncated at assemble-time (e.g. "i" constraint).
* The outb %al, %dx encoding is the only option for all other cases.
* %1 expands to %dx because port is a uint16_t. %w1 could be used if we had the port number a wider C type */
}
static inline uint8_t inb(uint16_t port)
{
uint8_t ret;
asm volatile ( "inb %1, %0"
: "=a"(ret)
: "Nd"(port)
: "memory");
return ret;
}
};
#endif //OS_IO_H

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src/IO/Interrupts.cpp Normal file
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//
// Created by Mika on 06.09.23.
//
#include "Interrupts.h"
void Interrupts::disable() {
asm("cli");
}
void Interrupts::enable() {
asm("sti");
}

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src/IO/Interrupts.h Normal file
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//
// Created by Mika on 06.09.23.
//
#ifndef OS_INTERRUPTS_H
#define OS_INTERRUPTS_H
class Interrupts {
public:
void disable();
void enable();
};
#endif //OS_INTERRUPTS_H

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src/Terminal.cpp Normal file
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//
// Created by Mika on 06.09.23.
//
#include "Terminal.h"
void Terminal::init() {
terminal_row = 0;
terminal_column = 0;
terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
terminal_buffer = (uint16_t*) 0xB8000;
for(size_t y = 0; y < VGA_HEIGHT; y++) {
for(size_t x = 0; x < VGA_HEIGHT; x++) {
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(' ', terminal_color);
}
}
}
void Terminal::setColor(uint8_t color) {
terminal_color = color;
}
void Terminal::putEntryAt(char c, uint8_t color, size_t x, size_t y) {
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(c, color);
}
void Terminal::putChar(char c) {
if(c == '\n') {
if(++terminal_row == VGA_HEIGHT)
terminal_row = 0;
terminal_column = 0;
return;
}
Terminal::putEntryAt(c, terminal_color, terminal_column, terminal_row);
if(++terminal_column == VGA_WIDTH) {
terminal_column = 0;
if(++terminal_row == VGA_HEIGHT)
terminal_row = 0;
}
}
void Terminal::write(const char* data, size_t size) {
for(size_t i = 0; i < size; i++)
Terminal::putChar(data[i]);
}
void Terminal::writeString(const char* data) {
Terminal::write(data, utils.strlen(data));
}

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//
// Created by Mika on 06.09.23.
//
#ifndef OS_TERMINAL_H
#define OS_TERMINAL_H
#include "Utils.h"
class Terminal {
public:
void init();
void putEntryAt(char c, uint8_t color, size_t x, size_t y);
void putChar(char c);
void setColor(uint8_t color);
void write(const char *data, size_t size);
void writeString(const char *data);
enum vga_color {
VGA_COLOR_BLACK = 0,
VGA_COLOR_BLUE = 1,
VGA_COLOR_GREEN = 2,
VGA_COLOR_CYAN = 3,
VGA_COLOR_RED = 4,
VGA_COLOR_MAGENTA = 5,
VGA_COLOR_BROWN = 6,
VGA_COLOR_LIGHT_GREY = 7,
VGA_COLOR_DARK_GREY = 8,
VGA_COLOR_LIGHT_BLUE = 9,
VGA_COLOR_LIGHT_GREEN = 10,
VGA_COLOR_LIGHT_CYAN = 11,
VGA_COLOR_LIGHT_RED = 12,
VGA_COLOR_LIGHT_MAGENTA = 13,
VGA_COLOR_LIGHT_BROWN = 14,
VGA_COLOR_WHITE = 15,
};
static void kerror(const char* str, Terminal* terminal) {
terminal->setColor(vga_entry_color(VGA_COLOR_RED, VGA_COLOR_BLACK));
terminal->writeString("[ERROR] ");
terminal->writeString(str);
terminal->writeString("\n\n");
terminal->setColor(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
}
private:
static const size_t VGA_WIDTH = 80;
static const size_t VGA_HEIGHT = 25;
size_t terminal_row;
size_t terminal_column;
uint8_t terminal_color;
uint16_t* terminal_buffer;
static Utils utils;
static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) {
return fg | bg << 4;
}
static inline uint16_t vga_entry(unsigned char uc, uint8_t color) {
return (uint16_t) uc | (uint16_t) color << 8;
}
};
#endif //OS_TERMINAL_H

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//
// Created by Mika on 06.09.23.
//
#ifndef OS_UTILS_H
#define OS_UTILS_H
#include <stddef.h>
#include <stdint.h>
#include "Terminal.h"
class Utils {
public:
static size_t strlen(const char* str) {
size_t len = 0;
while(str[len])
len++;
return len;
}
};
#endif //OS_UTILS_H

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/* Declare constants for the multiboot header. */
.set ALIGN, 1<<0 /* align loaded modules on page boundaries */
.set MEMINFO, 1<<1 /* provide memory map */
.set FLAGS, ALIGN | MEMINFO /* this is the Multiboot 'flag' field */
.set MAGIC, 0x1BADB002 /* 'magic number' lets bootloader find the header */
.set CHECKSUM, -(MAGIC + FLAGS) /* checksum of above, to prove we are multiboot */
/*
Declare a multiboot header that marks the program as a kernel. These are magic
values that are documented in the multiboot standard. The bootloader will
search for this signature in the first 8 KiB of the kernel file, aligned at a
32-bit boundary. The signature is in its own section so the header can be
forced to be within the first 8 KiB of the kernel file.
*/
.section .multiboot
.align 4
.long MAGIC
.long FLAGS
.long CHECKSUM
/*
The multiboot standard does not define the value of the stack pointer register
(esp) and it is up to the kernel to provide a stack. This allocates room for a
small stack by creating a symbol at the bottom of it, then allocating 16384
bytes for it, and finally creating a symbol at the top. The stack grows
downwards on x86. The stack is in its own section so it can be marked nobits,
which means the kernel file is smaller because it does not contain an
uninitialized stack. The stack on x86 must be 16-byte aligned according to the
System V ABI standard and de-facto extensions. The compiler will assume the
stack is properly aligned and failure to align the stack will result in
undefined behavior.
*/
.section .bss
.align 16
stack_bottom:
.skip 16384 # 16 KiB
stack_top:
/*
The linker script specifies _start as the entry point to the kernel and the
bootloader will jump to this position once the kernel has been loaded. It
doesn't make sense to return from this function as the bootloader is gone.
*/
.section .text
.global _start
.type _start, @function
_start:
/*
The bootloader has loaded us into 32-bit protected mode on a x86
machine. Interrupts are disabled. Paging is disabled. The processor
state is as defined in the multiboot standard. The kernel has full
control of the CPU. The kernel can only make use of hardware features
and any code it provides as part of itself. There's no printf
function, unless the kernel provides its own <stdio.h> header and a
printf implementation. There are no security restrictions, no
safeguards, no debugging mechanisms, only what the kernel provides
itself. It has absolute and complete power over the
machine.
*/
/*
To set up a stack, we set the esp register to point to the top of the
stack (as it grows downwards on x86 systems). This is necessarily done
in assembly as languages such as C cannot function without a stack.
*/
mov $stack_top, %esp
/*
This is a good place to initialize crucial processor state before the
high-level kernel is entered. It's best to minimize the early
environment where crucial features are offline. Note that the
processor is not fully initialized yet: Features such as floating
point instructions and instruction set extensions are not initialized
yet. The GDT should be loaded here. Paging should be enabled here.
C++ features such as global constructors and exceptions will require
runtime support to work as well.
*/
/*
Enter the high-level kernel. The ABI requires the stack is 16-byte
aligned at the time of the call instruction (which afterwards pushes
the return pointer of size 4 bytes). The stack was originally 16-byte
aligned above and we've pushed a multiple of 16 bytes to the
stack since (pushed 0 bytes so far), so the alignment has thus been
preserved and the call is well defined.
*/
call c_kernel_main
/*
If the system has nothing more to do, put the computer into an
infinite loop. To do that:
1) Disable interrupts with cli (clear interrupt enable in eflags).
They are already disabled by the bootloader, so this is not needed.
Mind that you might later enable interrupts and return from
kernel_main (which is sort of nonsensical to do).
2) Wait for the next interrupt to arrive with hlt (halt instruction).
Since they are disabled, this will lock up the computer.
3) Jump to the hlt instruction if it ever wakes up due to a
non-maskable interrupt occurring or due to system management mode.
*/
cli
1: hlt
jmp 1b
/*
Set the size of the _start symbol to the current location '.' minus its start.
This is useful when debugging or when you implement call tracing.
*/
.size _start, . - _start

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#include "Terminal.h"
void kernel_main() {
Terminal terminal{};
terminal.init();
terminal.writeString("Hallo Jana\n");
Terminal::kerror("Testing kerror", &terminal);
terminal.writeString("Hallo Arad\n");
}
extern "C" [[noreturn]] void c_kernel_main() {
kernel_main();
while(true) {}
}