mirror of
				https://github.com/Atmosphere-NX/Atmosphere.git
				synced 2025-10-31 03:05:48 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			41 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2020 Adubbz
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or modify it
 | |
|  * under the terms and conditions of the GNU General Public License,
 | |
|  * version 2, as published by the Free Software Foundation.
 | |
|  *
 | |
|  * This program is distributed in the hope it will be useful, but WITHOUT
 | |
|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 | |
|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 | |
|  * more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| #pragma once
 | |
| #include <nanovg.h>
 | |
| #include <switch.h>
 | |
| 
 | |
| namespace dbk {
 | |
| 
 | |
|     enum class ButtonStyle {
 | |
|         Standard,
 | |
|         StandardSelected,
 | |
|         StandardDisabled,
 | |
|         FileSelect,
 | |
|         FileSelectSelected,
 | |
|     };
 | |
| 
 | |
|     void DrawStar(NVGcontext *vg, float x, float y, float width);
 | |
|     void DrawBackground(NVGcontext *vg, float w, float h);
 | |
|     void DrawWindow(NVGcontext *vg, const char *title, float x, float y, float w, float h);
 | |
|     void DrawButton(NVGcontext *vg, const char *text, float x, float y, float w, float h, ButtonStyle style, u64 ns);
 | |
|     void DrawTextBackground(NVGcontext *vg, float x, float y, float w, float h);
 | |
|     void DrawText(NVGcontext *vg, float x, float y, float w, const char *text);
 | |
|     void DrawProgressText(NVGcontext *vg, float x, float y, float progress);
 | |
|     void DrawProgressBar(NVGcontext *vg, float x, float y, float w, float h, float progress);
 | |
|     void DrawTextBlock(NVGcontext *vg, const char *text, float x, float y, float w, float h);
 | |
| 
 | |
| }
 |