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	subrepo: subdir: "emummc" merged: "5eed18eb" upstream: origin: "https://github.com/m4xw/emuMMC" branch: "develop" commit: "5eed18eb" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
		
			
				
	
	
		
			437 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			437 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
		
			Vendored
		
	
	
	
| /*
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|  * Copyright (c) 2019 m4xw <m4x@m4xw.net>
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|  * Copyright (c) 2019 Atmosphere-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include <stdlib.h>
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| #include <stdint.h>
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| #include <malloc.h>
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| #include <stdio.h>
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| #include <string.h>
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| #include "nx/svc.h"
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| #include "nx/smc.h"
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| #include "soc/clock.h"
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| #include "soc/i2c.h"
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| #include "emuMMC/emummc.h"
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| #include "emuMMC/emummc_ctx.h"
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| #include "FS/FS_offsets.h"
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| #include "utils/fatal.h"
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| 
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| // Prototypes
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| void __init();
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| void __initheap(void);
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| void setup_hooks(void);
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| void __libc_init_array(void);
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| void setup_nintendo_paths(void);
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| void hook_function(uintptr_t source, uintptr_t target);
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| 
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| void *__stack_top;
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| uintptr_t text_base;
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| size_t fs_code_size;
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| u8 *fs_rw_mapping = NULL;
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| Handle self_proc_handle = 0;
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| char inner_heap[INNER_HEAP_SIZE];
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| size_t inner_heap_size = INNER_HEAP_SIZE;
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| 
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| extern char _start;
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| extern char __argdata__;
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| 
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| // Nintendo Path
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| static char nintendo_path[0x80] = "Nintendo";
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| 
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| // 1.0.0 requires special path handling because it has separate album and contents paths.
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| #define FS_100_ALBUM_PATH    0
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| #define FS_100_CONTENTS_PATH 1
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| static char nintendo_path_album_100[0x100] = "/Nintendo/Album";
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| static char nintendo_path_contents_100[0x100] = "/Nintendo/Contents";
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| 
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| // FS offsets
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| static const fs_offsets_t *fs_offsets;
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| 
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| // Defined by linkerscript
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| #define INJECTED_SIZE ((uintptr_t)&__argdata__ - (uintptr_t)&_start)
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| #define INJECT_OFFSET(type, offset) (type)(text_base + INJECTED_SIZE + offset)
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| #define FS_CODE_BASE INJECT_OFFSET(uintptr_t, 0)
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| 
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| #define GENERATE_ADD(register, register_target, value) (0x91000000 | value << 10 | register << 5 | register_target)
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| #define GENERATE_ADRP(register, page_addr) (0x90000000 | ((((page_addr) >> 12) & 0x3) << 29) | ((((page_addr) >> 12) & 0x1FFFFC) << 3) | ((register) & 0x1F))
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| #define GENERATE_BRANCH(source, destination) (0x14000000 | ((((destination) - (source)) >> 2) & 0x3FFFFFF))
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| #define GENERATE_NOP() (0xD503201F)
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| 
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| #define INJECT_HOOK(offset, destination) hook_function(INJECT_OFFSET(uintptr_t, offset), (uintptr_t)&destination)
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| #define INJECT_HOOK_RELATIVE(offset, relative_destination) hook_function(INJECT_OFFSET(uintptr_t, offset), INJECT_OFFSET(uintptr_t, offset) + relative_destination)
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| #define INJECT_NOP(offset) write_nop(INJECT_OFFSET(uintptr_t, offset))
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| 
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| // emuMMC
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| extern _sdmmc_accessor_gc sdmmc_accessor_gc;
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| extern _sdmmc_accessor_sd sdmmc_accessor_sd;
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| extern _sdmmc_accessor_nand sdmmc_accessor_nand;
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| extern _lock_mutex lock_mutex;
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| extern _unlock_mutex unlock_mutex;
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| extern void *sd_mutex;
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| extern void *nand_mutex;
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| extern volatile int *active_partition;
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| extern volatile Handle *sdmmc_das_handle;
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| 
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| // Storage
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| volatile __attribute__((aligned(0x1000))) emuMMC_ctx_t emuMMC_ctx = {
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|     .magic = EMUMMC_STORAGE_MAGIC,
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|     .id = 0,
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|     .fs_ver = FS_VER_MAX,
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| 
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|     // SD Default Metadata
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|     .SD_Type = emuMMC_SD_Raw,
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|     .SD_StoragePartitionOffset = 0,
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| 
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|     // EMMC Default Metadata
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|     .EMMC_Type = emuMMC_EMMC,
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|     .EMMC_StoragePartitionOffset = 0,
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| 
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|     // File Default Path
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|     .storagePath = "",
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| };
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| 
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| // TODO: move into another file
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| typedef struct
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| {
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|     void *_0x0;
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|     void *_0x8;
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|     void *_0x10;
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|     void *_0x18;
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|     void *_0x20;
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|     void *_0x28;
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|     void *_0x30;
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|     void *_0x38;
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|     void *_0x40;
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|     Result (*set_min_v_clock_rate)(void *, uint32_t, uint32_t);
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| } nn_clkrst_session_vt_t;
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| 
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| typedef struct
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| {
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|     nn_clkrst_session_vt_t *vt;
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| } nn_clkrst_session_t;
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| 
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| Result clkrst_set_min_v_clock_rate(nn_clkrst_session_t **_this, uint32_t clk_rate)
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| {
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|     Result rc = (*_this)->vt->set_min_v_clock_rate((void *)*_this, clk_rate, clk_rate);
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| 
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|     if (rc == 0x6C0 || rc == 0)
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|     { // TODO #define
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|         return 0;
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|     }
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|     if (rc != 0xAC0)
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|     { // TODO #define
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     return rc;
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| }
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| 
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| void __initheap(void)
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| {
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|     void *addr = inner_heap;
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|     size_t size = inner_heap_size;
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| 
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|     /* Newlib Heap Management */
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|     extern char *fake_heap_start;
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|     extern char *fake_heap_end;
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| 
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|     fake_heap_start = (char *)addr;
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|     fake_heap_end = (char *)addr + size;
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| }
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| 
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| static void _receive_process_handle_thread(void *_session_handle) {
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|     Result rc;
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| 
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|     // Convert the argument to a handle copy we can use.
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|     Handle session_handle = *(Handle*)_session_handle;
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| 
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|     // Receive the request from the client thread.
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|     memset(armGetTls(), 0, 0x10);
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|     s32 idx = 0;
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|     rc = svcReplyAndReceive(&idx, &session_handle, 1, INVALID_HANDLE, UINT64_MAX);
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     // Set the process handle.
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|     self_proc_handle = ((u32 *)armGetTls())[3];
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| 
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|     // Close the session.
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|     svcCloseHandle(session_handle);
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| 
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|     // Terminate ourselves.
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|     svcExitThread();
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| 
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|     // This code will never execute.
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|     while (true);
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| }
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| 
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| static void _init_process_handle(void) {
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|     Result rc;
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|     u8 temp_thread_stack[0x1000];
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| 
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|     // Create a new session to transfer our process handle to ourself
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|     Handle server_handle, client_handle;
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|     rc = svcCreateSession(&server_handle, &client_handle, 0, 0);
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     // Create a new thread to receive our handle.
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|     Handle thread_handle;
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|     rc = svcCreateThread(&thread_handle, _receive_process_handle_thread, &server_handle, temp_thread_stack + sizeof(temp_thread_stack), 0x20, 3);
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     // Start the new thread.
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|     rc = svcStartThread(thread_handle);
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     // Send the message.
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|     static const u32 SendProcessHandleMessage[4] = { 0x00000000, 0x80000000, 0x00000002, CUR_PROCESS_HANDLE };
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|     memcpy(armGetTls(), SendProcessHandleMessage, sizeof(SendProcessHandleMessage));
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|     svcSendSyncRequest(client_handle);
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| 
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|     // Close the session handle.
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|     svcCloseHandle(client_handle);
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| 
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|     // Wait for the thread to be done.
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|     rc = svcWaitSynchronizationSingle(thread_handle, UINT64_MAX);
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     // Close the thread handle.
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|     svcCloseHandle(thread_handle);
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| }
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| 
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| static void _map_fs_rw(void) {
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|     Result rc;
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| 
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|     do {
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|         fs_rw_mapping = (u8 *)(smcGenerateRandomU64() & 0xFFFFFF000ull);
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|         rc = svcMapProcessMemory(fs_rw_mapping, self_proc_handle, FS_CODE_BASE, fs_code_size);
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|     } while (rc == 0xDC01 || rc == 0xD401);
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| 
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| }
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| 
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| static void _unmap_fs_rw(void) {
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|     Result rc = svcUnmapProcessMemory(fs_rw_mapping, self_proc_handle, FS_CODE_BASE, fs_code_size);
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|     if (rc != 0)
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|     {
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|         fatal_abort(Fatal_BadResult);
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|     }
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| 
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|     fs_rw_mapping = NULL;
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| }
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| 
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| static void _write32(uintptr_t source, u32 value) {
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|     *((u32 *)(fs_rw_mapping + (source - FS_CODE_BASE))) = value;
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| }
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| 
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| void hook_function(uintptr_t source, uintptr_t target)
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| {
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|     u32 branch_opcode = GENERATE_BRANCH(source, target);
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|     _write32(source, branch_opcode);
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| }
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| 
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| void write_nop(uintptr_t source)
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| {
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|     _write32(source, GENERATE_NOP());
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| }
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| 
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| void write_adrp_add(int reg, uintptr_t pc, uintptr_t add_rel_offset, intptr_t destination)
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| {
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|     uintptr_t add_opcode_location = pc + add_rel_offset;
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| 
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|     intptr_t offset = (destination & 0xFFFFF000) - (pc & 0xFFFFF000);
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|     uint32_t opcode_adrp = GENERATE_ADRP(reg, offset);
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|     uint32_t opcode_add = GENERATE_ADD(reg, reg, (destination & 0x00000FFF));
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| 
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|     _write32(pc, opcode_adrp);
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|     _write32(add_opcode_location, opcode_add);
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| }
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| 
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| void setup_hooks(void)
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| {
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|     // rtld
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|     INJECT_HOOK_RELATIVE(fs_offsets->rtld, fs_offsets->rtld_destination);
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|     // sdmmc_wrapper_read hook
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|     INJECT_HOOK(fs_offsets->sdmmc_wrapper_read, sdmmc_wrapper_read);
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|     // sdmmc_wrapper_write hook
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|     INJECT_HOOK(fs_offsets->sdmmc_wrapper_write, sdmmc_wrapper_write);
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| 	// sdmmc_wrapper_controller_open hook
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|     if (fs_offsets->sdmmc_accessor_controller_open)
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|         INJECT_HOOK(fs_offsets->sdmmc_accessor_controller_open, sdmmc_wrapper_controller_open);
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|     // sdmmc_wrapper_controller_close hook
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|     INJECT_HOOK(fs_offsets->sdmmc_accessor_controller_close, sdmmc_wrapper_controller_close);
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| 
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|     // On 8.0.0+, we need to hook the regulator setup, because
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|     // otherwise it will abort because we have already turned it on.
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|     if (emuMMC_ctx.fs_ver >= FS_VER_8_0_0)
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|     {
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|         INJECT_HOOK(fs_offsets->clkrst_set_min_v_clock_rate, clkrst_set_min_v_clock_rate);
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|     }
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| }
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| 
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| void populate_function_pointers(void)
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| {
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|     // Accessor getters
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|     sdmmc_accessor_gc = INJECT_OFFSET(_sdmmc_accessor_gc, fs_offsets->sdmmc_accessor_gc);
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|     sdmmc_accessor_sd = INJECT_OFFSET(_sdmmc_accessor_sd, fs_offsets->sdmmc_accessor_sd);
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|     sdmmc_accessor_nand = INJECT_OFFSET(_sdmmc_accessor_nand, fs_offsets->sdmmc_accessor_nand);
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| 
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|     // MutexLock functions
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|     lock_mutex = INJECT_OFFSET(_lock_mutex, fs_offsets->lock_mutex);
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|     unlock_mutex = INJECT_OFFSET(_unlock_mutex, fs_offsets->unlock_mutex);
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| 
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|     // Other
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|     sd_mutex = INJECT_OFFSET(void *, fs_offsets->sd_mutex);
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|     nand_mutex = INJECT_OFFSET(void *, fs_offsets->nand_mutex);
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|     active_partition = INJECT_OFFSET(volatile int *, fs_offsets->active_partition);
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|     sdmmc_das_handle = INJECT_OFFSET(volatile Handle *, fs_offsets->sdmmc_das_handle);
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| }
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| 
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| void write_nops(void)
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| {
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|     // On 7.0.0+, we need to attach to device address space ourselves.
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|     // This patches an abort that happens when Nintendo's code sees SD
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|     // is already attached
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|     if (emuMMC_ctx.fs_ver >= FS_VER_7_0_0)
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|     {
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|         INJECT_NOP(fs_offsets->sd_das_init);
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|     }
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| }
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| 
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| static void load_emummc_ctx(void)
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| {
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|     exo_emummc_config_t config;
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|     static struct
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|     {
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|         char storage_path[sizeof(emuMMC_ctx.storagePath)];
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|         char nintendo_path[sizeof(nintendo_path)];
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|     } __attribute__((aligned(0x1000))) paths;
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| 
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|     int x = smcGetEmummcConfig(EXO_EMUMMC_MMC_NAND, &config, &paths);
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|     if (x != 0)
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|     {
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|         fatal_abort(Fatal_GetConfig);
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|     }
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| 
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|     if (config.base_cfg.magic == EMUMMC_STORAGE_MAGIC)
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|     {
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|         emuMMC_ctx.magic = config.base_cfg.magic;
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|         emuMMC_ctx.id = config.base_cfg.id;
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|         emuMMC_ctx.EMMC_Type = (enum emuMMC_Type)config.base_cfg.type;
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|         emuMMC_ctx.fs_ver = (enum FS_VER)config.base_cfg.fs_version;
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|         if (emuMMC_ctx.EMMC_Type == emuMMC_SD_Raw)
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|         {
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|             emuMMC_ctx.EMMC_StoragePartitionOffset = config.partition_cfg.start_sector;
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|         }
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|         else if (emuMMC_ctx.EMMC_Type == emuMMC_SD_File)
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|         {
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|             memcpy((void *)emuMMC_ctx.storagePath, paths.storage_path, sizeof(emuMMC_ctx.storagePath) - 1);
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|             emuMMC_ctx.storagePath[sizeof(emuMMC_ctx.storagePath) - 1] = 0;
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|         }
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|         memcpy(nintendo_path, paths.nintendo_path, sizeof(nintendo_path) - 1);
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|         nintendo_path[sizeof(nintendo_path) - 1] = 0;
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|         if (strcmp(nintendo_path, "") == 0)
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|         {
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|             snprintf(nintendo_path, sizeof(nintendo_path), "emummc/Nintendo_%04x", emuMMC_ctx.id);
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|         }
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|     }
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|     else
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|     {
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|         fatal_abort(Fatal_GetConfig);
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|     }
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| }
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| 
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| void setup_nintendo_paths(void)
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| {
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|     if (emuMMC_ctx.fs_ver > FS_VER_1_0_0)
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|     {
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|         for (int i = 0; fs_offsets->nintendo_paths[i].adrp_offset; i++)
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|         {
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|             intptr_t nintendo_path_location = (intptr_t)&nintendo_path;
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|             uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[i].adrp_offset);
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|             write_adrp_add(fs_offsets->nintendo_paths[i].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[i].add_rel_offset, nintendo_path_location);
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|         }
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|     }
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|     else
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|     {
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|         // 1.0.0 needs special handling because it uses two paths.
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|         // Do album path
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|         {
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|             snprintf(nintendo_path_album_100, sizeof(nintendo_path_album_100), "/%s/Album", nintendo_path);
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|             intptr_t nintendo_album_path_location = (intptr_t)&nintendo_path_album_100;
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|             uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].adrp_offset);
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|             write_adrp_add(fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[FS_100_ALBUM_PATH].add_rel_offset, nintendo_album_path_location);
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|         }
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| 
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|         // Do contents path
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|         {
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|             snprintf(nintendo_path_contents_100, sizeof(nintendo_path_contents_100), "/%s/Contents", nintendo_path);
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|             intptr_t nintendo_contents_path_location = (intptr_t)&nintendo_path_contents_100;
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|             uintptr_t fs_adrp_opcode_location = INJECT_OFFSET(uintptr_t, fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].adrp_offset);
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|             write_adrp_add(fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].opcode_reg, fs_adrp_opcode_location, fs_offsets->nintendo_paths[FS_100_CONTENTS_PATH].add_rel_offset, nintendo_contents_path_location);
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|         }
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|     }
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| }
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| 
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| // inject main func
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| void __init()
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| {
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|     // Call constructors.
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|     __libc_init_array();
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| 
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|     MemoryInfo meminfo;
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|     u32 pageinfo;
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|     svcQueryMemory(&meminfo, &pageinfo, (u64)&_start);
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| 
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|     text_base = meminfo.addr;
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| 
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|     // Get code size
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|     svcQueryMemory(&meminfo, &pageinfo, FS_CODE_BASE);
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|     fs_code_size = meminfo.size;
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| 
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|     load_emummc_ctx();
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| 
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|     fs_offsets = get_fs_offsets(emuMMC_ctx.fs_ver);
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| 
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|     _init_process_handle();
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|     _map_fs_rw();
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|     setup_hooks();
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|     populate_function_pointers();
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|     write_nops();
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|     setup_nintendo_paths();
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|     _unmap_fs_rw();
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| 
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|     clock_enable_i2c5();
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|     i2c_init();
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| }
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