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			215 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			215 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) Atmosphère-NX
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 *
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 * This program is free software; you can redistribute it and/or modify it
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 * under the terms and conditions of the GNU General Public License,
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 * version 2, as published by the Free Software Foundation.
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 *
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 * This program is distributed in the hope it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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 * more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include <stratosphere.hpp>
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namespace ams::ddsf {
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    namespace {
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        enum class LoopControlCommand {
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            None       = 0,
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            Register   = 1,
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            Unregister = 2,
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            Terminate  = 3,
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        };
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    }
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    struct EventHandlerManager::LoopControlCommandParameters {
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        LoopControlCommand command;
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        IEventHandler *target;
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        LoopControlCommandParameters() : command(LoopControlCommand::None), target(nullptr) { /* ... */ }
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        LoopControlCommandParameters(LoopControlCommand c, IEventHandler *t) : command(c), target(t) { /* ... */ }
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    };
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    void EventHandlerManager::Initialize() {
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        /* Check that we're not already initialized. */
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        if (m_is_initialized) {
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            return;
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        }
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        /* Initialize multi wait/holder. */
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        os::InitializeMultiWait(std::addressof(m_multi_wait));
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        os::InitializeMultiWaitHolder(std::addressof(m_loop_control_event_holder), m_loop_control_event.GetBase());
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        os::LinkMultiWaitHolder(std::addressof(m_multi_wait), std::addressof(m_loop_control_event_holder));
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        m_is_initialized = true;
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    }
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    void EventHandlerManager::Finalize() {
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        /* Check that we're initialized and not looping. */
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        AMS_ASSERT(!m_is_looping);
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        AMS_ASSERT(m_is_initialized);
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        if (!m_is_initialized) {
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            return;
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        }
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        /* Finalize multi wait/holder. */
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        os::UnlinkMultiWaitHolder(std::addressof(m_loop_control_event_holder));
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        os::FinalizeMultiWaitHolder(std::addressof(m_loop_control_event_holder));
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        os::FinalizeMultiWait(std::addressof(m_multi_wait));
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        m_is_initialized = false;
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    }
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    void EventHandlerManager::ProcessControlCommand(LoopControlCommandParameters *params) {
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        /* Check pre-conditions. */
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        AMS_ASSERT(m_is_initialized);
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        AMS_ASSERT(params != nullptr);
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        /* Acquire exclusive access. */
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        std::scoped_lock lk(m_loop_control_lock);
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        /* If we're processing for the loop thread, we can directly handle. */
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        if (!m_is_looping || this->IsRunningOnLoopThread()) {
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            this->ProcessControlCommandImpl(params);
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        } else {
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            /* Otherwise, signal to the loop thread. */
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            m_loop_control_command_params = params;
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            m_loop_control_event.Signal();
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            m_loop_control_command_done_event.Wait();
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        }
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    }
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    void EventHandlerManager::ProcessControlCommandImpl(LoopControlCommandParameters *params) {
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        /* Check pre-conditions. */
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        AMS_ASSERT(m_loop_control_lock.IsLockedByCurrentThread() || !m_loop_control_lock.TryLock());
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        AMS_ASSERT(params != nullptr);
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        AMS_ASSERT(params->target != nullptr);
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        /* Process the command. */
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        switch (params->command) {
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            case LoopControlCommand::Register:
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                params->target->Link(std::addressof(m_multi_wait));
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                break;
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            case LoopControlCommand::Unregister:
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                params->target->Unlink();
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                break;
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            AMS_UNREACHABLE_DEFAULT_CASE();
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        }
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    }
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    void EventHandlerManager::RegisterHandler(IEventHandler *handler) {
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        /* Check that the handler is valid. */
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        AMS_ASSERT(handler != nullptr);
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        AMS_ASSERT(handler->IsInitialized());
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        /* Send registration command. */
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        LoopControlCommandParameters params(LoopControlCommand::Register, handler);
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        return this->ProcessControlCommand(std::addressof(params));
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    }
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    void EventHandlerManager::UnregisterHandler(IEventHandler *handler) {
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        /* Check that the handler is valid. */
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        AMS_ASSERT(handler != nullptr);
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        AMS_ASSERT(handler->IsInitialized());
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        /* Send registration command. */
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        LoopControlCommandParameters params(LoopControlCommand::Unregister, handler);
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        return this->ProcessControlCommand(std::addressof(params));
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    }
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    void EventHandlerManager::WaitLoopEnter() {
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        /* Acquire exclusive access. */
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        std::scoped_lock lk(m_loop_control_lock);
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        /* Wait until we're looping. */
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        while (!m_is_looping) {
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            m_is_looping_cv.Wait(m_loop_control_lock);
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        }
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    }
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    void EventHandlerManager::WaitLoopExit() {
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        /* Acquire exclusive access. */
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        std::scoped_lock lk(m_loop_control_lock);
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        /* Wait until we're not looping. */
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        while (m_is_looping) {
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            m_is_looping_cv.Wait(m_loop_control_lock);
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        }
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    }
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    void EventHandlerManager::RequestStop() {
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        /* Check that we're looping and not the loop thread. */
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        AMS_ASSERT(m_is_looping);
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        AMS_ASSERT(!this->IsRunningOnLoopThread());
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        if (m_is_looping) {
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            /* Acquire exclusive access. */
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            std::scoped_lock lk(m_loop_control_lock);
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            /* Signal to the loop thread. */
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            LoopControlCommandParameters params(LoopControlCommand::Terminate, nullptr);
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            m_loop_control_command_params = std::addressof(params);
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            m_loop_control_event.Signal();
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            m_loop_control_command_done_event.Wait();
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        }
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    }
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    void EventHandlerManager::LoopAuto() {
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        /* Check that we're not already looping. */
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        AMS_ASSERT(!m_is_looping);
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        /* Begin looping with the current thread. */
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        m_loop_thread   = os::GetCurrentThread();
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        m_is_looping    = true;
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        m_is_looping_cv.Broadcast();
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        /* Whenever we're done looping, clean up. */
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        ON_SCOPE_EXIT {
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            m_loop_thread   = nullptr;
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            m_is_looping    = false;
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            m_is_looping_cv.Broadcast();
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        };
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        /* Loop until we're asked to stop. */
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        bool should_terminate = false;
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        while (!should_terminate) {
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            /* Wait for a holder to be signaled. */
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            os::MultiWaitHolderType *event_holder = os::WaitAny(std::addressof(m_multi_wait));
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            AMS_ASSERT(event_holder != nullptr);
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            /* Check if we have a request to handle. */
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            if (event_holder == std::addressof(m_loop_control_event_holder)) {
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                /* Check that the request hasn't already been handled. */
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                if (m_loop_control_event.TryWait()) {
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                    /* Handle the request. */
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                    AMS_ASSERT(m_loop_control_command_params != nullptr);
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                    switch (m_loop_control_command_params->command) {
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                        case LoopControlCommand::Register:
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                        case LoopControlCommand::Unregister:
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                            this->ProcessControlCommandImpl(m_loop_control_command_params);
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                            break;
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                        case LoopControlCommand::Terminate:
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                            should_terminate = true;
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                            break;
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                        AMS_UNREACHABLE_DEFAULT_CASE();
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                    }
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                    /* Clear the request, and signal that it's done. */
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                    m_loop_control_command_params = nullptr;
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                    m_loop_control_command_done_event.Signal();
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                }
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            } else {
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                /* Handle the event. */
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                IEventHandler::ToEventHandler(event_holder).HandleEvent();
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            }
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        }
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    }
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}
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