mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2025-07-04 08:32:15 +02:00
Splash loader will look for a file called `splash.bmp` on the root of the SD card and display it. If the file does not exist, or it can't be read for whatever reason, it will display the default splash linked into the binary. Stage2 binary is now quite large (>3MB) as a result of statically linking in the default splash screen. |
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exosphere | ||
fusee | ||
img | ||
stratosphere | ||
thermosphere | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md |
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Credits
Atmosphère is currently being developed and maintained by SciresM, TuxSH, ktemkin and hexkyz.
In no particular order, we credit the following for their invaluable contributions:
- switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
- devkitPro for the devkitA64 toolchain and libnx support.
- ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
- ChaN for the FatFs module.
- Riley for suggesting "Atmosphere" as a Horizon OS reimplementation+customization project name.
- naehrwert for the hekate project and its hwinit code base.
- hedgeberg for research and hardware testing.
- lioncash for code cleanup and general improvements.
- jaames for designing and providing Atmosphère's graphical resources.
- Everyone who submitted entries for Atmosphère's splash design contest.
- All those who actively contribute to the Atmosphère repository.