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			73 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2019 Atmosphère-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #pragma once
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| #include <switch.h>
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| 
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| struct FsPath {
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|     char str[FS_MAX_PATH];
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| };
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| 
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| constexpr FsPath EncodeConstantFsPath(const char *p) {
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|     FsPath path = {0};
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|     for (size_t i = 0; i < sizeof(path) - 1; i++) {
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|         path.str[i] = p[i];
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|         if (p[i] == 0) {
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|             break;
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|         }
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|     }
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|     return path;
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| }
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| 
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| constexpr size_t GetConstantFsPathLen(FsPath path) {
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|     size_t len = 0;
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|     for (size_t i = 0; i < sizeof(path) - 1; i++) {
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|         if (path.str[i] == 0) {
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|             break;
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|         }
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|         len++;
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|     }
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|     return len;
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| }
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| 
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| class FsPathUtils {
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|     public:
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|         static constexpr FsPath RootPath = EncodeConstantFsPath("/");
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|     public:
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|         static Result VerifyPath(const char *path, size_t max_path_len, size_t max_name_len);
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|         static Result ConvertPathForServiceObject(FsPath *out, const char *path);
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|         
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|         static Result IsNormalized(bool *out, const char *path);
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|         static Result Normalize(char *out, size_t max_out_size, const char *src, size_t *out_size);
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| 
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|         static bool IsWindowsDriveLetter(const char c) {
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|             return ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z');
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|         }
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|         
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|         static bool IsCurrentDirectory(const char *path) {
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|             return path[0] == '.' && (path[1] == 0 || path[1] == '/');
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|         }
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|         
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|         static bool IsParentDirectory(const char *path) {
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|             return path[0] == '.' && path[1] == '.' && (path[2] == 0 || path[2] == '/');
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|         }
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|         
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|         static bool IsWindowsAbsolutePath(const char *path) {
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|             /* Nintendo uses this in path comparisons... */
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|             return IsWindowsDriveLetter(path[0]) && path[1] == ':';
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|         }
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| };
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