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This is a really weird one, because they didn't actually update the code which updates these flags in asm, these still use ldrb/orr/strb. But every access to these via c++ is now an atomic ldxrb/stxrb loop. Maybe they just forgot to update the asm? |
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| .. | ||
| config | ||
| libexosphere | ||
| libmesosphere | ||
| libstratosphere | ||
| libvapours | ||
| .gitignore | ||
| .gitmodules | ||
| .gitrepo | ||
| LICENSE | ||
| README.md | ||
Atmosphere-libs is a collection of libraries for doing operating system development for the Nintendo Switch.
Licensing
This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.
You can find a copy of the license in the LICENSE file.
Exemptions:
- The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are exempt from GPLv2 licensing. They are permitted, each at their individual discretion, to instead license any source code authored for the atmosphere-libs project as either GPLv2 or later or the MIT license. In doing so, they may alter, supplement, or entirely remove the copyright notice for each file they choose to relicense. Neither the Atmosphère project nor its individual contributors shall assert their moral rights against any of the aforementioned projects.
- Nintendo is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the atmosphere-libs project under the Zero-Clause BSD license.
Credits
Atmosphere-libs is currently being developed and maintained by SciresM.
In addition to those credited in Atmosphère's credits, we would like to thank for contributing to atmosphere-libs in some significant way:
Additional credits may be found in the README.md for specific libraries.